******************************************************** * | Buscar Endereços Combat Arms | * * | Coder.Dias V3.0 | * * arun823, Ch40zz-C0d3r, xCyniu, pDevice, TokolocoSK * * kssiobr , gellin, _Debug_ * ******************************************************** [ Engine.exe ] #define DeviceGame 0x8795D8 #define LTClientEXE 0x490560 #define WorldToScreen 0x49C5D0 #define S2S 0x479F20 #define PresetEngine 0x61DB46 #define Endscene 0x570593 #define DipEngine 0x620AED #define DrawPrimitive 0x76D4A0 #define IntersectSegment 0x476D37 [ CShell.dll ] #define LTClientDLL 0x377CAF40 #define EspName1 0x37123183 #define EspName2 0x371230F6 #define WeaponMgr 0x3783511C #define GCS 0x3780B6E4 #define PlayerByIndex 0x3719D400 #define PlayerMgr 0x3780B744 #define PlayerStatus 0x377E9D4C #define ClientInfoMgr 0x377CACFC #define LocalPlyer 0x3719DEA0 #define SuperBullets 0x3744A186 #define NoReload 0x3744FC39 #define NoRecoil 0x37358848 #define RemoteKill1 0x3744FFE1 #define RemoteKill2 0x3744FFE2 #define RemoteKill3 0x37450361 #define RemoteKill4 0x37450362 #define WeaponRange1 0x3744FEB9 #define WeaponRange2 0x37450239 #define RapidFire 0x3745099A #define UnlAmmo 0x37446817 #define Mtbwcret 0x3734F735 #define CameraUpdate 0x3735C4DF #define LTCommon 0x3783D578 #define GetFontHandle 0x37371600 #define GetConsoleInt 0x373C9850 #define BuildFont 0x37583700 #define FillFont 0x375843C1 #define FontECX 0x37835000 #define Damage 0x37117123 #define DeathDamage 0x376DA32C [ PushToConsole Adress ] #define AdressJump 0x377B7CEC #define AdressActivation 0x377B7A40 #define AdressBaseMoveAccel 0x377B7BCC #define AdressStartAccel 0x377B7BF0 #define AdressMaxAccel 0x377B7C14 #define AdressAccelInc 0x377B7C38 #define AdressWalkVel 0x377B7C5C #define AdressFRunVel 0x377B7C80 #define AdressBRunVel 0x377B7CA4 #define AdressSRunVel 0x377B7CC8 #define AdressDuckVel 0x377B7D10 #define AdressGravity 0x377B7890 #define AdressFPS 0x377B67C0 #define AdressTracers 0x377BFCA4