I made NoGrenadeDmg And It Works Perfectly .
I am trying to make NoFlash And it seems like it works like no grenade damage but it's not working can anyone send me the flash grenades #define ??
Try this
If (flashbomb)
{
*(float*)((*(DWORD*)(pWeaponMgr) + (4*i)) + RangeAddy = 0;
}