Sigh, how to remove weapon mods

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Sigh, how to remove weapon mods
Didn't know what i was doing, hit insert in mission lobby, in mission, and at mission end screen. How do I remove some mods?

Don't see an "Add" code to set Remove in here
Code:
local player = managers.player:player_unit()

for mod_id,_ in pairs(tweak_data.blackmarket.weapon_mods) do 
        tweak_data.blackmarket.weapon_mods[ mod_id ].unlocked = true 
        managers.blackmarket:add_to_inventory("normal", "weapon_mods", mod_id, false) 
end
I'm blind. And also found this
Code:
for mod_id,_ in pairs(tweak_data.blackmarket.weapon_mods) do
    tweak_data.blackmarket.weapon_mods[ mod_id ].unlocked = true
    managers.blackmarket:remove_item("normal", "weapon_mods", mod_id, false)
end
WHEN am I supposed to hit insert? at payday (cards) screen? Tried mid mission, no go.

Even removed (most say 0) I still have the (!) not going away
is it possible the code is adding a second (same) weapon to the inventory slot, causing the (!) to perm because you can't view second weapon?
Posts 1–2 of 2 · Page 1 of 1
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