OutdatedAntihax Compatible Scroll Menu v.0.6

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Antihax Compatible Scroll Menu v.0.6
Updated 9/2 - 8PM EST

Post if you are getting kicked for script restrictions, Origins global banned, disconnected or grey/white screened (after following all directions in OP). That means it is time for another update. Make sure to check new thread replies every day before logging in with this. The Origins team is quick to update.

Features:
- Delete cursor target
- ESP
- Explode cursor target
- Explosive bullets
- God mode + car god mode (combined)
- No grass
- Premade Gear Bots (kill and take gear)
- Premade Gear Loadouts (build materials, cinder blocks, rocks, wood) or make your own!
- Premade Weapon Loadouts (dmr, m40, mk48, vss) or make your own!
- Unlimited ammo
- Spawn local vehicle (huey, littlebird, suv)
- Teleport
- Zombie delete
- Zombie spawn

Tested and confirmed basic compatibility with Breaking Point, DayZero, Origins and Overwatch. Should work on any antihax server.

Install Directions:

1. Extract
2. Put customizethis.sqf and customizethis2.sqf in your main Arma 2 OA folder.
3. Rename customizethis.sqf and customizethis2.sqf to something random which will not be caught by the script scan. For example (Do NOT use my example):

customizethis.sqf > myfile.sqf
customizethis2.sqf > myfile2.sqf

4. Open your newly renamed "customizethis.sqf" in your text editor. Ctrl + H and replace all occurrences (should be 47) of "customizethis2" with whatever you renamed it. For example "myfile2"
5. Open your newly renamed "customizethis.sqf" and "customizethis2.sqf" in your text editor. Ctrl + H and replace all occurrences of "swampert" with something random which will not be caught by the variable scan. For example (Do NOT use my example):

swampert > richardstallman

6. Run your renamed "customizethis.sqf" with your loader of choice. (YES, you need a bypass to use this!)

Before joining Origins or any server with antihax please be sure to remove from your Arma 2 OA folder any cheat script files which will be detected by the antihax script scan. Including the older versions of this menu which would be:
Code:
'safe scripts\activateit.sqf','round2\runthis.sqf','dayz_code\intro.sqf','@DayzOrigins\begin.sqf','scrollz\activateit.sqf','renamethis.sqf','renamethis2.sqf'
Additional Directions Loader#1 (not to be named):
Inject the "Basic bypass." In your main Arma 2 OA folder find the Settings##.ini file and make it look like this (replace "customizethis" with your custom name):
Code:
Path 
Key 192
Filename customizethis.sqf
Restart your game. Make sure DayZ Commander is closed. Inject "Basic bypass" again and hit Ins + Esc a few times once in game to run.
Warning: Settings##.ini file is detected by some antihax script scans.

Additional Directions Loader#2 (not to be named):
Edit DayZ_Settings.txt to look like this (replace "customizethis" with your custom name):
Code:
19=customizethis.sqf ; 
AAH=0 ; 
ScanBE=1 ;
Once in-game run with pause break key.

How do I change the gear in the loadouts or bots?
Open customizethis.sqf
Ctrl + F to search for what you want to change:
swampert41 = build bot
swampert2 = weapon bot
swampert10 = dmr loadout
swampert50 = Mk48 loadout
etc.

And the gear loadouts are right above those. Where you see things like:
Gear example - wood:
Code:
player addMagazine 'PartWoodPile';
player addMagazine 'PartWoodPile';
player addMagazine 'PartWoodPile';
player addMagazine 'PartWoodPile';
player addMagazine 'PartWoodPile';
player addMagazine 'PartWoodPile';
Loadout example -
Code:
player addMagazine '20Rnd_9x39_SP5_VSS';
player addMagazine '20Rnd_9x39_SP5_VSS';
player addMagazine '20Rnd_9x39_SP5_VSS';
player addMagazine '20Rnd_9x39_SP5_VSS';
player addMagazine 'Skin_Sniper1_DZ';
player addMagazine 'FoodSteakCooked';
player addMagazine 'ItemSodaCoke';
player addMagazine 'ItemBloodbag';
player addMagazine 'ItemPainkiller';
player addMagazine 'ItemAntibiotic';
player addMagazine 'ItemMorphine';
player addMagazine 'ItemEpinephrine';
player addWeapon 'ItemMap';
player addWeapon 'Binocular_Vector';
player addWeapon 'VSS_vintorez';
player selectWeapon "VSS_vintorez";
player addWeapon 'Itemtoolbox';
player addweapon "M9SD";
player addMagazine '15Rnd_9x19_M9SD';
player addMagazine '15Rnd_9x19_M9SD';
player addMagazine '15Rnd_9x19_M9SD';
player addMagazine '15Rnd_9x19_M9SD';
player addMagazine '15Rnd_9x19_M9SD';
player addMagazine 'ItemBandage';
player addMagazine 'ItemBandage';
player addMagazine 'ItemBandage';
player addMagazine 'ItemBandage';
player addBackPack "DZ_Backpack_EP1";
player addWeapon 'NVGoggles';
player addWeapon 'ItemCompass';
player addWeapon 'ItemHatchet';
player addWeapon 'ItemKnife';
player addWeapon 'Itemmatchbox';
player addWeapon 'Itemetool';
player addWeapon 'ItemFlashlightRed';
player addWeapon 'ItemFlashlight';
player addWeapon 'ItemWatch';
player addWeapon 'ItemGPS';
Just change each magazine, backpack and weapon to whatever you want. Class names are here:
http://www.mpgh.net/forum/624-dayz-m...a-origins.html

You can then adjust the menu entry names at the top where you see:
Code:
vehicle player addaction [("<t color=""#789dc5"">" + ("Cinderblocks") +"</t>"),"customizethis2.sqf","player spawn swampert44;",4,false,true,"",""];
vehicle player addaction [("<t color=""#789dc5"">" + ("Foundation") +"</t>"),"customizethis2.sqf","player spawn swampert45;",4,false,true,"",""];
vehicle player addaction [("<t color=""#789dc5"">" + ("Rocks") +"</t>"),"customizethis2.sqf","player spawn swampert46;",4,false,true,"",""];
vehicle player addaction [("<t color=""#789dc5"">" + ("Wood") +"</t>"),"customizethis2.sqf","player spawn swampert47;",4,false,true,"",""];
vehicle player addaction [("<t color=""#408F49"">" + ("Exit") +"</t>"),"customizethis2.sqf","player spawn swampert30;",4,false,true,"",""];

vehicle player addaction [("<t color=""#789dc5"">" + ("DMR") +"</t>"),"customizethis2.sqf","player spawn swampert10;",4,false,true,"",""];
vehicle player addaction [("<t color=""#789dc5"">" + ("M40") +"</t>"),"customizethis2.sqf","player spawn swampert49;",4,false,true,"",""];
vehicle player addaction [("<t color=""#789dc5"">" + ("MK48") +"</t>"),"customizethis2.sqf","player spawn swampert50;",4,false,true,"",""];
vehicle player addaction [("<t color=""#789dc5"">" + ("VSS") +"</t>"),"customizethis2.sqf","player spawn swampert51;",4,false,true,"",""];
vehicle player addaction [("<t color=""#408F49"">" + ("Exit") +"</t>"),"customizethis2.sqf","player spawn swampert30;",4,false,true,"",""];


Known issues:
- setVehicleAmmo 1 gives kick for script restriciton #79 with loader #1. To avoid do not use unlimited ammo script with loader #1.
- Deleting cursor on houses, garages and strongholds will now kick you for deletevehicle restriction since 1.7.6 update. It is still safe to use delete on other things like vehicles, bodies, etc.
- You can still bleed and die with god mode from certain things like ejecting from vehicle at full speed.




https://www.virustotal.com/en/file/4...is/1378165267/
customizethis.zip - Jotti's malware scan

credits: hangender, bigben, monky (for TP), infistar, wuat (for GM), [EVO] Curry and Rustler for some of the scripts
customizethis_mpgh.net.zip6 KB · 218 downloads Scanning…
Filed Approved. Report back any findings.

/Approved
Very simple code.
however it does look like i would be too lazy to write it..
Eitherway,
Working menu. Nice release...

ooooh...
Is that origins i see
Thanks for the update, this will help a lot
i get into the game, inject it and then the game crashes..do i have to do the additional directions?
Quote Originally Posted by thatswhatmesaid View Post
i get into the game, inject it and then the game crashes..do i have to do the additional directions?
Sounds like the loader you are using is crashing your game as a fail safe. You should never inject when BE is already loaded. Join a server, hit escape until you are back to the main menu. Alt + tab out and then inject (BE service is stopped when you are on main menu). Then join a server through Multiplayer > Remote > paste in IP and port.
Quote Originally Posted by kosmin777 View Post
is not the same?
No, changed stuff since v.0.5 to fix detection. Anyone who has the old version should download and replace with this.

Quote Originally Posted by AD4MZ View Post
I get kicked it says GameHack 38# On No cd key servers
Your injector or some other external program is kicking you. Running scripts will not give you gamehack kick.

Quote Originally Posted by superihippo View Post
White screened when I disconnected.
Which mod/server?

Are you sure you removed all cheat scripts files from your Arma2OA folder? Also did you follow all directions in the OP?
If yes, it may be detected again. I will test it as soon as I get a key.
Looks very nice, good work on the release.
White screened when I disconnected.
Quote Originally Posted by superihippo View Post
White screened when I disconnected.
Tested on Origins just now. It is still undetected. You most likely still have old cheat script files in your Arma2OA folder which the script scan is catching you for or you did not follow all the directions in the OP. I can not post a full list of what to look for here because it would be considered advertising. Here is a link to common antihax:
BlurGaming - Updated Anti-Hack Public Release | Open DayZ Community

Click "free anti-hack download." Open it and scroll down to where you see this:
Code:
"+_tlmrand2+" =
	{
		if (isNil '"+_tlmrand3+"') then
		{
			"+_tlmrand3+" = true;
			preProcessFileLineNumbers 'scan completed, bad content was';
			_fileArray = [
The list that follows is an example of the types of files the script scan will kick you for. Make sure you move or delete any of those if you have them.
I get kicked it says GameHack 38# On No cd key servers
Quote Originally Posted by AD4MZ View Post
I get kicked it says GameHack 38# On No cd key servers
Are you trying to use Cheat engine?


Quote Originally Posted by furiouswai View Post
The Origins team is quick to update.
So are you, well done! Good work
Is there any tutorial on how to install this with the ********** bypass?.
Would have been nice, thank you.
Anyone knows how to use this great menu at **********?
Thank you )
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