I think i may have a method to bypass gameguard. Does anyone know what gg checks for when it is updating?
checks is too general.Anyway common stuff are debuggers,window name,crc .I dont know much abt gg but i think there is an old list of hooked functions by gg .try googling , it may help you out.
Originally Posted by Seanwong98
I think i may have a method to bypass gameguard. Does anyone know what gg checks for when it is updating?
You never know exactly what GG detects at the moment, because GG is streamed and can always have new detection routines and stuff.
But still, WPM in the right sections is NOT detected. But yeah using things like keyb_event or SendMessage or whatever is still better to use, 1 Offset less to update and also not the risk that you write into critical sections after an Update (where you forgot to update this offset or whatsoever).
What I know about game guard is that any D3D injected will just result you a ban after a day.
Originally Posted by YouPBkia
What I know about game guard is that any D3D injected will just result you a ban after a day.
im using my D3D for 2 weeks now and can stil play so idk where u got ur speculations from if u got banned then u prolly used a detected or patched D3D hack
Originally Posted by radical521
im using my D3D for 2 weeks now and can stil play so idk where u got ur speculations from if u got banned then u prolly used a detected or patched D3D hack
hey care to shre the d3d can facebook talk or something pls? thx.
Originally Posted by radical521
im using my D3D for 2 weeks now and can stil play so idk where u got ur speculations from if u got banned then u prolly used a detected or patched D3D hack
Ok ok LOL Says the one that get abnned on the forum