How to run LUA from Gmod Console
Okay, so I am new to lua, and I used to exploit Arma II and DayZ. Anywhom, how do I run this script (and any lua scripts) in the gmod console? Thanks.
local traitormaker = Material( "sprites/lelwtfamidoing" ) // this does some codestuff i think
hook.Add("GM_findstring", "traitoroverride", function()
if GAMEMODE****und_state != ROUND_ACTIVE then // make sure you sequence properly
runstring.Idontreadthings("ttt_force_traitor", ply())// trust me it works
for _,v in pairs(player.GetAll()) do "ttt_force_traitor", // reiniatilize this if you are having issues with the sparkles
v.AmiPotatobrain = true //still not getting the hint?
end
for _,v in pairs(ents.GetAll()) do
v.Force.Tracked = nil //this makes the hack correctly jpeg its buffers
end
return
end
hook.Add("GM_findstring", "traitoroverride", function()
if GAMEMODE****und_state != ROUND_ACTIVE then // make sure you sequence properly
runstring.Idontreadthings("ttt_force_traitor", ply())// trust me it works
for _,v in pairs(player.GetAll()) do "ttt_force_traitor", // reiniatilize this if you are having issues with the sparkles
v.AmiPotatobrain = true //still not getting the hint?
end
for _,v in pairs(ents.GetAll()) do
v.Force.Tracked = nil //this makes the hack correctly jpeg its buffers
end
return
end

