Another Offsets for InGame MessageBox?

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Another Offsets for InGame MessageBox?
Hi, i have found some other Offsets for Ingame MessageBox

Code:
void PushMessage(LPCSTR Message)
{
	DWORD CShell = (DWORD)(GetModuleHandleA(eCShell));
	DWORD MessageAddress = CShell + 0x0D3BA0;

	__asm
	{
		PUSH Message;
		PUSH 0x2;
		PUSH 0x0D7;
		PUSH 0x22;
		CALL MessageAddress;
	}
}
What change the Offsets in the Message Box ?
Quote Originally Posted by CFHackerExtreme View Post
Hi, i have found some other Offsets for Ingame MessageBox

Code:
void PushMessage(LPCSTR Message)
{
	DWORD CShell = (DWORD)(GetModuleHandleA(eCShell));
	DWORD MessageAddress = CShell + 0x0D3BA0;

	__asm
	{
		PUSH Message;
		PUSH 0x2;
		PUSH 0x0D7;
		PUSH 0x22;
		CALL MessageAddress;
	}
}
What change the Offsets in the Message Box ?
Already posted Here Link
Code:
#pragma region IngameMsgBox
#define IngameMsg 0xD38B0 // New adress
#define IngameMsg_PUSH_0 0x0
#define IngameMsg_PUSH_1 0x74
#define IngameMsg_PUSH_2 0x22
#define IngameMsg_ADD 0x10
#pragma endregion
Code:
void ShowMessage(char* Message, DWORD CShell)
{
   DWORD MSGBOX = CShell + IngameMsg;
    __asm
	{
		push Message
		push IngameMsg_PUSH_0
		push IngameMsg_PUSH_1
		push IngameMsg_PUSH_2
		call MSGBOX;
		add esp, IngameMsg_ADD;
	}
}
Code:
ShowMessage("Welcome",cshell);
Quote Originally Posted by olwayy View Post
Already posted Here Link
Stupid?
I've ask for Help xD
i don't Post a Source ^^
There some strings posted for it before but i can't remember them
search for it
Source already posted and why did you say stupid? I just helped you mad
I ONLY ASK FOR HELP

MY QUESTION: WHAT THESE OFFSETS CHANGE IN THE MESSAGEBOX?!!!!!!!!!!!!!!!!!!!!!!!!
And i know the String ^^

Code:
vertex lock failed
i get what u want
one offset change the type of the msg....
I amnot sure but the types :
normal one like "channel full"
instant exit after the msg like "hack too etc..."
unremoveable msg like the loading
i amnot so sure as i read something like that before , may i dump
and one will be for buttons , event
idk but that what i think... i just imagine it in my way
sry4bad english
Quote Originally Posted by I2espect View Post
i get what u want
one offset change the type of the msg....
I amnot sure but the types :
normal one like "channel full"
instant exit after the msg like "hack too etc..."
unremoveable msg like the loading
i amnot so sure as i read something like that before , may i dump
and one will be for buttons , event
idk but that what i think... i just imagine it in my way
sry4bad english
First usefully Answer!
Thanks

/solved!
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