GMod C++ aimbot...?

Posts 16–30 of 33 · Page 2 of 3
-snip relaly retarded post-
will this be public or it is just for your private usage ?


That's just a single night of me and the Moon Marauders using our GMod cheat...o god...
Quote Originally Posted by TheyCallMeDaz View Post


That's just a single night of me and the Moon Marauders using our GMod cheat...o god...
Dafuq? Why the hell is my MPGH name on there :O
Quote Originally Posted by ganesh7 View Post
Dafuq? Why the hell is my MPGH name on there :O
One of the Moon Marauders wore it. (Not me, I was using my usual alias, which you can find in there.)
Quote Originally Posted by TheyCallMeDaz View Post
One of the Moon Marauders wore it. (Not me, I was using my usual alias, which you can find in there.)
Wow, I wonder who was using it.
Quote Originally Posted by ganesh7 View Post
Wow, I wonder who was using it.
it was me
i am a big fan of ganesh and his torlling
Quote Originally Posted by acidrap View Post
it was me
i am a big fan of ganesh and his torlling
Thanks, bro.
Quote Originally Posted by ganesh7 View Post
Thanks, bro.
‏‏‏‏‏‏‏‏‏‏
Quote Originally Posted by TheyCallMeDaz View Post


That's just a single night of me and the Moon Marauders using our GMod cheat...o god...
Lol, made my day
do people actually use this crappy cheat
deadly troll proceed with deadly caution
Quote Originally Posted by TheyCallMeDaz View Post
Lua is slow and inferior in every single way to C++
C++ is fast, Lua has to be converted to C++ before it can be run and understood by the engine, we have no conversion going on here, we're running our code directly.

Need I explain more?
Quote Originally Posted by TheyCallMeDaz View Post
You have the freedom to do a lot more, it's quite a bit faster, quite a bit more accurate, and you can do stuff like pSilent and fakeangles w/o having to worry about turning them off.
Dude u are being contradictory
Quote Originally Posted by foamman View Post
Dude u are being contradictory
You are correct that I was incorrect about Lua being converted to C++, apaprently it's actually converted to bytecode and interpreted by Lua's virtual machine (I was told this, not sure if it's correct.) but apparently if JIT is disabled in GMod (which usually it is) stuff is interpreted on the fly.
Quote Originally Posted by TheyCallMeDaz View Post
You are correct that I was incorrect about Lua being converted to C++, apaprently it's actually converted to bytecode and interpreted by Lua's virtual machine (I was told this, not sure if it's correct.) but apparently if JIT is disabled in GMod (which usually it is) stuff is interpreted on the fly.
JIT slows down gmod heavily.
Posts 16–30 of 33 · Page 2 of 3
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