Decompiling source code...?
I have a source code for a private client for Minecraft 1.6.2, and need help with two things. 1st of all, if anyone could help me decompile it, or decompile it yourself for me, it would be greatly appreciated. 2nd thing, once its decompiled (or before IDK anything about this stuff...) the found said that it only lets you join 1.6.2 servers, but if you change the protocol to 1.6.4's protocool, than you can play 1.6.4 servers. So if somebody could do these two things, it would be greatly appreciated. Plus, now you'd have a free private unreleased client

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