QuestionSomeon to Help me,how to mak UAV hack,pointer offset

Posts 46–49 of 49 · Page 4 of 4
Quote Originally Posted by maxrio View Post
Well,bullet speed in the gun struct seems difficult to find,I'll try to find later.

Em,how about knife Killing range,can we kill enemy in a long distance ? in the knife struct what 's the type ,4byte,1byte ,float ? Once I change the value in the knife struct,game always crush.
Its patched They checking the Distance Serverside now
Quote Originally Posted by zZzeta/S View Post


Its patched They checking the Distance Serverside now
Chinese AVA seems not been patched, I just want to find it but don't know what is the exact value(float) . I find full bullet value just now, M4A1 30bullets change to 60 or else
Quote Originally Posted by maxrio View Post
Chinese AVA seems not been patched, I just want to find it but don't know what is the exact value(float) . I find full bullet value just now, M4A1 30bullets change to 60 or else
its stored in a Tarray
Code:
template< class T > struct TArray
{
public:
	T* Data;
	int Count;
	int Max;
};
At data there is a float value which holds your knife range.
Can'T remeber the full pointer path, you may ask @ccman32 about it
Quote Originally Posted by Exotiic. View Post
No. Play legit for once.
This site does not work anymore...... What is happening to all of you?
Posts 46–49 of 49 · Page 4 of 4
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