#set charHp "_-1hY" #set charMaxHp "_-18K"
<?xml version="1.0" encoding="UTF-8"?> <rotmg> <mod id="Auto-Nexus 20 Percent"> <code file2mod="com/company/assembleegameclient/objects/Player.class.asasm" line="4949"> 17.4.0_autoNexus_20.txt </code> </mod> <mod id="Auto-Nexus 30 Percent"> <code file2mod="com/company/assembleegameclient/objects/Player.class.asasm" line="4949"> 17.4.0_autoNexus_30.txt </code> </mod> <mod id="Auto-Nexus 40 Percent"> <code file2mod="com/company/assembleegameclient/objects/Player.class.asasm" line="4949"> 17.4.0_autoNexus_40.txt </code> </mod> </rotmg>
getproperty Multiname("HitPoints", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Player#0"), PackageNamespace(""), PrivateNamespace("*", "com.company.assembleegameclient.objects:Player#1"), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace("_-U6"), StaticProtectedNs("_-U6"), StaticProtectedNs("_-1fw"), StaticProtectedNs("_-0ib"), StaticProtectedNs("_-WA")])
callproperty QName(PackageNamespace(""), "int"), 1
setproperty QName(PackageNamespace(""), "_-1k-")
getproperty Multiname("HitPoints", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Player#0"), PackageNamespace("", "#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Player#1"), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace("_-0gj"), StaticProtectedNs("_-0gj"), StaticProtectedNs("_-1r"), StaticProtectedNs("_-0S7"), StaticProtectedNs("_-0NL")])
callproperty QName(PackageNamespace("", "#0"), "int"), 1
jump L75
instanceof
inclocal_i 6
inclocal 2
declocal_i 5
hasnext
inclocal_i 5
L75:
setproperty QName(PackageNamespace("", "#0"), "_-1hY")
getlocal 6
dup
iftrue L82
pop
getlocal3
convert_b
L584:
getlex QName(PackageNamespace("", "#0"), "_-1WA")
getlocal1
setproperty QName(PackageNamespace("", "#0"), "lastDamage_")
L587:
pushtrue
;-------------------
; AUTO NEXUS
;-------------------
#set nexusfunction "escape"
#set maxhealth "_-1hY"
#set currenthealth "_-18K"
pop
getlocal0
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "player_")
ifne END
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "name_")
pushstring "Nexus"
ifeq END
getlex QName(PackageNamespace(""), $"maxhealth")
getlex QName(PackageNamespace(""), $"currenthealth")
convert_d
divide
pushdouble .25
ifgt END
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "gs_")
getproperty QName(PackageNamespace(""), "gsc_")
callpropvoid QName(PackageNamespace(""), $"nexusfunction"), 0
END:
pushtrue
;-------------------------------------------------------------
L588:
returnvalue
end ; code
end ; body
end ; method
end ; trait

#set charHp "_-1hY" #set charMaxHp "_-18K" #set funcEscape "escape"
; _-names
#set charHp "_-1hY"
#set charMaxHp "_-18K"
#set funcEscape "escape"
; code
pop
getlocal0
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "player_")
ifne END
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "name_")
pushstring "Nexus"
ifeq END
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "name_")
pushstring "Arena"
ifeq END
getlex QName(PackageNamespace(""), $"charHp")
getlex QName(PackageNamespace(""), $"charMaxHp")
convert_d
divide
pushdouble .3
ifgt END
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "gs_")
getproperty QName(PackageNamespace(""), "gsc_")
callpropvoid QName(PackageNamespace(""), $"funcEscape"), 0
END:
pushtrue
<?xml version="1.0" encoding="UTF-8"?> <rotmg> <mod id="Auto-Nexus 20 Percent"> <code file2mod="com/company/assembleegameclient/objects/Player.class.asasm" line="4949"> 17.4.0_autoNexus_20.txt </code> </mod> <mod id="Auto-Nexus 30 Percent"> <code file2mod="com/company/assembleegameclient/objects/Player.class.asasm" line="4949"> 17.4.0_autoNexus_30.txt </code> </mod> <mod id="Auto-Nexus 40 Percent"> <code file2mod="com/company/assembleegameclient/objects/Player.class.asasm" line="4949"> 17.4.0_autoNexus_40.txt </code> </mod> </rotmg>
pop pushtrue
<?xml version="1.0" encoding="UTF-8"?> <rotmg> <mod id="Connect to Production Server"> <code file2mod="_-1QD/_-10s.class.asasm" line="481"> prod.txt </code> </mod> </rotmg>

L584:
getlex QName(PackageNamespace("", "#0"), "_-1WA")
getlocal1
setproperty QName(PackageNamespace("", "#0"), "lastDamage_")
L587:
pushtrue
L588:
returnvalue
end ; code
end ; body
end ; method
end ; trait
L584:
getlex QName(PackageNamespace("", "#0"), "_-1WA")
getlocal1
setproperty QName(PackageNamespace("", "#0"), "lastDamage_")
L587:
pushtrue
L608:
returnvalue
end ; code
end ; body
end ; method
end ; trait
L587:
pushtrue
pop
getlocal0
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "player_")
ifne END
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "name_")
pushstring "Nexus"
ifeq END
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "name_")
pushstring "Arena"
ifeq END
getlex QName(PackageNamespace(""), $"charHp")
getlex QName(PackageNamespace(""), $"charMaxHp")
convert_d
divide
pushdouble .4
ifgt END
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "gs_")
getproperty QName(PackageNamespace(""), "gsc_")
callpropvoid QName(PackageNamespace(""), $"funcEscape"), 0
END:
pushtrue
L588:
returnvalue
end ; code
end ; body
end ; method
end ; trait
#set charHp "_-1hY" #set charMaxHp "_-18K" #set funcEscape "escape" as well as "END:"