Dead Frontier Enhaiced UI JavaScript

Posts 16–30 of 31 · Page 2 of 3
Quote Originally Posted by Bris View Post
May I volunteer for Polish translation?
Also, you can change map to update faster, becouse it's really slow (at least for me) and location marker, which would be helpful for quests
1)Yes, you can. Translate words so-called.
 
Interface

en:
{
id: 'en',
name: "English",
mapSize: "Map size",
mapSizeDescription: "Choose map size and elements size.",
mapLegend: "Map legends",
mapLegendDescription: "Show map legend. For close map legeng, click on legend.",
changeMode: "Change mode",
changeModeSmall: "M",
changeModeDescription: "Change mode script work: Manual or Automatic.",
refresh: "Refresh",
refreshDescription: "Refresh player information.",
outpost: "Outpost",
yourPlayerId: "Your player id:",
yourPlayerIdSmall: "Your ID",
yourPlayerIdDescription: "Show player ID.",
health: "HP",
healthDescription: "Show health points.",
armor: "AP",
armorDescription: "Show armor points.",
hunger: "NP",
hungerSmall: "N",
hungerDescription: "Show nourishment.",
freeCells: "FIC",
freeCellsSmall: "I",
freeCellsDescription: "Show free inventory cells.",
check: "Checked",
checkDescription: "Set mark on current selected map cell.",
clear: "Clear",
clearDescription: "Clear mark on current selected map cell.",
clearAll: "ClearAll",
clearAllDescription: "Clear all marks on map.",
showPlayerDescription: "Сentered on player.",
up: "Up",
left: "Left",
right: "Right",
down: "Down",
leftUp: "LeftUp",
leftDown: "LeftDown",
rightUp: "RightUp",
rightDown: "RightDown"
}

2)No, because game slowly updates player's information and we can do nothing.
About quests we will think.
If missed something, tell me. Also, if you aren't sure if I'm just doing sh!t, check with translator
Things I weren't sure about are checked with formula: <---- dunno if it had to be changed/translated

 
Interface

pl:
{
id: 'pl',
name: "Polish",
mapSize: "Rozmiar mapy",
mapSizeDescription: "Zmienia rozmiar mapy i elementów interfejsu",
mapLegend: "Legenda",
mapLegendDescription: "Pokazuje legendę. Naciśnij ponownie by ukryć",
changeMode: "Zmień tryb",
changeModeSmall: "M",
changeModeDescription: "Zmienia tryb działania skryptu na Manualny lub Automatyczny",
refresh: "Odśwież",
refreshDescription: "Odświeża informacje o graczu",
outpost: "Twierdza",
yourPlayerId: "Twoje ID:", <---- dunno if it had to be changed/translated
yourPlayerIdSmall: "Twoje ID", <---- dunno if it had to be changed/translated
yourPlayerIdDescription: "Pokazuje identyfikator gracza",
health: "HP",
healthDescription: "Punkty zdrowia",
armor: "AP",
armorDescription: "Punkty pancerza",
hunger: "NP",
hungerSmall: "N",
hungerDescription: "Głód",
freeCells: "FIC",
freeCellsSmall: "I",
freeCellsDescription: "Pokazuje wolne miejsce w ekwipunku",
check: "Zaznacz",
checkDescription: "Oznacz aktualny kwadrat mapy",
clear: "Oczyść",
clearDescription: "Usuń oznaczenie z aktualnego kwadratu mapy",
clearAll: "Oczyść wszystko",
clearAllDescription: "Oczyść mapę z oznaczeń",
showPlayerDescription: "Wycentrowane na graczu",
up: "Up", <---- dunno if it had to be changed/translated
left: "Left", <---- dunno if it had to be changed/translated
right: "Right", <---- dunno if it had to be changed/translated
down: "Down", <---- dunno if it had to be changed/translated
leftUp: "LeftUp", <---- dunno if it had to be changed/translated
leftDown: "LeftDown", <---- dunno if it had to be changed/translated
rightUp: "RightUp", <---- dunno if it had to be changed/translated
rightDown: "RightDown" <---- dunno if it had to be changed/translated
}
Quote Originally Posted by Bris View Post
If missed something, tell me. Also, if you aren't sure if I'm just doing sh!t, check with translator
Things I weren't sure about are checked with formula: <---- dunno if it had to be changed/translated

 
Interface

pl:
{
id: 'pl',
name: "Polish",
mapSize: "Rozmiar mapy",
mapSizeDescription: "Zmienia rozmiar mapy i elementów interfejsu",
mapLegend: "Legenda",
mapLegendDescription: "Pokazuje legendę. Naciśnij ponownie by ukryć",
changeMode: "Zmień tryb",
changeModeSmall: "M",
changeModeDescription: "Zmienia tryb działania skryptu na Manualny lub Automatyczny",
refresh: "Odśwież",
refreshDescription: "Odświeża informacje o graczu",
outpost: "Twierdza",
yourPlayerId: "Twoje ID:", <---- dunno if it had to be changed/translated
yourPlayerIdSmall: "Twoje ID", <---- dunno if it had to be changed/translated
yourPlayerIdDescription: "Pokazuje identyfikator gracza",
health: "HP",
healthDescription: "Punkty zdrowia",
armor: "AP",
armorDescription: "Punkty pancerza",
hunger: "NP",
hungerSmall: "N",
hungerDescription: "Głód",
freeCells: "FIC",
freeCellsSmall: "I",
freeCellsDescription: "Pokazuje wolne miejsce w ekwipunku",
check: "Zaznacz",
checkDescription: "Oznacz aktualny kwadrat mapy",
clear: "Oczyść",
clearDescription: "Usuń oznaczenie z aktualnego kwadratu mapy",
clearAll: "Oczyść wszystko",
clearAllDescription: "Oczyść mapę z oznaczeń",
showPlayerDescription: "Wycentrowane na graczu",
up: "Up", <---- dunno if it had to be changed/translated
left: "Left", <---- dunno if it had to be changed/translated
right: "Right", <---- dunno if it had to be changed/translated
down: "Down", <---- dunno if it had to be changed/translated
leftUp: "LeftUp", <---- dunno if it had to be changed/translated
leftDown: "LeftDown", <---- dunno if it had to be changed/translated
rightUp: "RightUp", <---- dunno if it had to be changed/translated
rightDown: "RightDown" <---- dunno if it had to be changed/translated
}
We added your polish translation.

--== Update 20.11.2013 ==--
We analyzed game data and didn't find information about missions or quests. So, it won't turn out to add special mission's marks on map.
Quote Originally Posted by TheDarkKRONOS View Post
We added your polish translation.

--== Update 20.11.2013 ==--
We analyzed game data and didn't find information about missions or quests. So, it won't turn out to add special mission's marks on map.
Thanks. That's pretty bad it can't be done. Maybe you could add manual marking on map by right-clicking? It would be great and would really help on missions and loot runs (custom tracks).
Quote Originally Posted by TheDarkKRONOS View Post
Hello. I with my friend write javascript for Dead Frontier. We won't stop on reached and it we will supplement as far as possible.

What things this script gives:
- Player's info: Health points, Armor points and other;
- Player's ID;
- Comfortable map;
- Autotracking player's position on map;
- Set marks on map;
- Autoupdate player's info, position every 10 seconds;
- Two modes script work: manual and automatic.


Current version: v0.2.2.5


How to use:
It's simple.
1)Download extension:
-GreaseMonkey for Mozilla Firefox;
-TamperMonkey for Google Chrome or Chromiun-based browsers;
-UserJS for old Opera.
2)In extension install javascript;
3)LogIn in game;
4)If you in outpost, leave and you can see script's work.


 
ChangeLog

v0.1.1(24.02.2013):
-New map (latest version, 09:51, February 7, 2013);
-Fix red square and view map.
-Red square set on "Fort Pastor".

v0.1.2(25.02.2013)
-Fix script.

v0.1.2.5(25.02.2013)
-Delete commentaries, junk;
-Translated on English back.

v0.1.3(05.10.2013)
-New map(latest version, 22:14, July 14, 2013).

v0.1.3.5(09.10.2013)
-Added option "Choose City";
-Changed Allocation frame color for more best visual definition.

v0.2.0.0b(08.11.2013)
-Added player info (Health Points, Inventory and other);
-Saving settings;
-AutoUpdate player info(every 10 seconds);
-Autotracking player position on map;
-Two modes script's work;
-Added map legend;
- Redesing interface;
-Added resize interface script.

v0.2.1.0(08.11.2013)
-"Min" script version;
-Fix bugs.

v0.2.2.0(08.11.2013)
-Another bug fixed;
-Non "min" script version;
-Added comments to buttons and labels, when cursor on them.

v0.2.2.5(13.11.2013)
-Fix bug with map's limits.

 
Interface description

- Map size. This is size of interface. 6 sizes.
- Map legend.
- Change mode. This script have 2 modes: automatic and manual. First mode show hp, armor point and other; turn on automatic tracking player position on map. Second mode created, if developers delete opportunity to obtain player's data; show map and manual player's position switching.
- Refresh (only in automatic mode). Refresh player's info manually.
- Outpost. Passes to a position of the certain outpost.
- Your player id (only in automatic mode). Shows your id in game.
- Health (only in automatic mode).
- Armor Points (only in automatic mode).
- Hunger (only in automatic mode).
- Inv (only in automatic mode). Show free inventory cells.
- Checked. Set mark on current selected position.
- Clear. Clear mark on current selected position.
- Clear all. Clear all marks on map.
- . Go to player's position on map.

VirusScans:
VirusTotal: virustotal(.)com/en/file/674c62ed5dffaaf2b64d3ca6d1b1635c5228f7d3a60b79c60e 84f53628a14bfd/analysis/1384320998/
VirusScanJotti: virusscan(.)jotti.org/en/scanresult/917148394aea742f00a4e5145e372295139c4d89

P.S. Sorry, admins for the previous post, I corrected errors.


In the directions
@TheDarkKRONOS
You don't have to add those on, just open up the JS file in a browser, copy all the code and enter it in the console at the site
Quote Originally Posted by zeplinbearhead View Post
In the directions
@TheDarkKRONOS
You don't have to add those on, just open up the JS file in a browser, copy all the code and enter it in the console at the site
Yeap, but it will be necessary to do each time so.

Quote Originally Posted by Bris View Post
Thanks. That's pretty bad it can't be done. Maybe you could add manual marking on map by right-clicking? It would be great and would really help on missions and loot runs (custom tracks).
Most likely we will add, thanks for idea.


Our roadmap: pastebin.com/CRGcATYw

Whether opportunity to change the size of a game window by the size of your browser is pleasant to you?
Soon we will release version of the script 0.5. Changes a lot.



Still waiting for that DELICIOUS 0.5 update
//Update Approved
ohmahgerd THX!
Great I cant wait to use!
Please do a tutorial on how to use it. A better detailed one. or a video would be great!
PLEASE UPDATE THE GOD MODE, ITS PATCHED!
Posts 16–30 of 31 · Page 2 of 3
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Need help?