Lastest Addresses

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Lastest Addresses
Code:
/*________________________________________________*/
/*________________________________________________*/
/*_____________________N4n033_____________________*/
/*________________________________________________*/
/*________________________________________________*/
#define ADR_GAMENOTICE         0x******
#define ADR_GAMETEXT           0x******
#define ADR_DEVICEPOINTER      0xAEB054
#define OFS_DEVICEPOINTER      0x2B930
#define ADR_PLAYERPTR          0xAF17F0
#define ADR_SERVERPTR          0xAEBFB8
#define ADR_BASEPTR            0xB23D78
#define ADR_VIEWANGELS         0xAEB050
#define ADR_GMALERTIP          0xB1EA00
#define ADR_GMALERTNAMEBASE    0xB1E600
#define ADR_GMALERTNAME        0xB1E610
#define ADR_BACKINLOBBY        0x4DF9E5
#define OFS_NOFALLDAMAGE       0x102E8
#define OFS_Kick               0x996B0
#define OFS_PREMIUM            0x3CC
#define OFS_PLAYERSTARE        0xC4CC
#define OFS_SLOTS              0x9F1E4
#define OFS_SUPERJUMP          0x10308
#define OFS_SUPERMASTER        0x9C750
#define ADR_GLASSWALS          0xAEB14C
#define ADR_NearFog            0xAF8624
#define ADR_FarFog             0xAF862C
#define ADR_NoSpread1          0xAF5EA0
#define ADR_NoSpread2          0xAF5E9C
#define ADR_UNLOCKSWIM         0x******
#define ADR_NOWATER_1          0xAF860C
#define ADR_NOWATER_2          0xAF8610
#define ADR_WEAPONBASE         0xB0FDD8
#define ADR_SLOTBASE           0x9E040
#define ADR_PLAYERID           0xA40
#define ADR_DAMAGEAS           0x******
#define ADR_PRONE              0x4F68D7
#define ADR_NOSPREAD           0x50D964
#define ADR_NORECOIL           0x4FF77F
#define ADR_NORELOAD           0x51AB2F
#define ADR_BULLETS            0x******
#define ADR_BULLETSJMP         0x******
#define ADR_STAMINA1           0x457DB5
#define ADR_STAMINA2           0x4019DC
#define ADR_STAMINA3           0x8A9468
#define ADR_VEHNODAMAGE        0x******
#define ADR_VEHINVISIBLE       0x******
#define ADR_VEHSUPERFIRE1      0x******
#define ADR_VEHSUPERFIRE2      0x******
#define ADR_VEHSUPERFIRE3      0x******
#define ADR_UNLAMMO            0x******
#define ADR_WALKTHRU           0x******
#define ADR_ANTIAFK            0x595B48
#define ADR_QUICKSPAWN1        0x5E6B55
#define ADR_QUICKSPAWN2        0x5E6B6F
#define ADR_STAMINAUP1         0x409615
#define ADR_STAMINAUP2         0x409615
#define ADR_CLIPA              0x456D31
#define ADR_CLIPS              0x456D4A
#define ADR_COMPBANDAGE        0x456D31
#define ADR_ANTIFLASH          0x******
#define ADR_ANTIM14            0x******
#define ADR_MINEINFO1          0x******
#define ADR_MINEINFO2          0x******
#define ADR_MINEINFOFFA1       0x******
#define ADR_MINEINFOFFA2       0x******
#define ADR_INVISIBLE          0x******
#define ADR_RADARGPS           0x******
#define ADR_NORESTRICTION      0x******
#define ADR_AUTOSHOT           0x4F5793
#define ADR_QUICKPLANT         0x51192D
#define ADR_QUICKDEFUSE        0x50D9D9
#define ADR_BONESHOT           0x44A766
#define ADR_AUTOHEAL1          0x******
#define ADR_AUTOHEAL2          0x******
#define ADR_AUTOAMMO1          0x******
#define ADR_AUTOAMMO2          0x******
#define ADR_AUTOREPAIR1        0x******
#define ADR_AUTOREPAIR2        0x******
#define ADR_AUTOREPAIR3        0x******
#define ADR_ANTIOVERHEART      0x******
#define ADR_SHOTTHRU1          0x******
#define ADR_SHOTTHRU2          0x******
#define ADR_PREMCROSSCALL2     0x412817
#define ADR_PREMCROSSCHANGE    0x579402
#define ADR_PREMIUMCROSS1      0x579524
#define ADR_PREMIUMCROSS2      0x57952C
#define ADR_OPK1               0x******
#define ADR_OPK2               0x******
#define ADR_OPK3               0x******
#define ADR_ZERODELAY          0x51A83C
#define ADR_SPAMBOT            0x******
#define ADR_USERKILL           0x******
#define ADR_ARTILLERY1         0x******
#define ADR_ARTILLERY2         0x******
#define ADR_ARTILLERY3         0x******
#define ADR_ARTILLERY4         0x******
#define ADR_ARTILLERY5         0x******
#define ADR_ARTILLERY6         0x******
#define ADR_ARTILLERY7         0x******
#define ADR_ARTILLERY8         0x******
#define ADR_VEHJUMP1           0x******
#define ADR_VEHJUMP2           0x******
#define ADR_AUTOREADYSTART     0x5487DE
#define ADR_USERNAME           0xB243B4
#define ADR_USERIP             0xB24280
#define ADR_CHECKREADYSTART    0xB247B8
#define ADR_WEAPONGLOBAL1      0xB0FD98
#define ADR_WEAPONGLOBAL2      0xB64470
#define ADR_FASTAMMO           0xAF5DFC
#define ADR_FASTMEDIC          0xAF5E04
#define ADR_FASTFLAG           0xAF5E14
#define ADR_NOBOUNDS1          0xB8384C
#define ADR_NOBOUNDS2          0xB83850
#define ADR_NOBOUNDS3          0xB83854
#define WrCheck1               0x******
#define WrCheck2               0x******
/*________________________________________________*/
/*________________________________________________*/
/*_____________________Thanks_____________________*/
/*__R3d_L!n3, AeroMan, NoName, GigaByte &RoBerTo__*/
/*________________________________________________*/
#enjoy
Quote Originally Posted by yukiikun002 View Post
it workinq on PH ?
no, INT only
@n4n033 im sure some addies in your post are working in WarRock PH. GJ bro keep it up. btw thanks for this
thanks you for this , good job
Posts 1–8 of 8 · Page 1 of 1
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