RaiderZ Pointers

Posts 1–4 of 4 · Page 1 of 1
RaiderZ Pointers
Hey Folks,

this is a small list of US RaiderZ (perfect world) related pointers...
I might add some others if i find the time to.

Code:
MaxZoomValue (float): [0xDB9414]
CharacterStruct (DWORD): [0xF03D6C]
	EXP (int): [CharacterStruct+0x54C]
	HP (int): [CharacterStruct+0x5F8]
	MP (int): [CharacterStruct+0x5FC]
	SP (int): [CharacterStruct+0x600]
	PositionStruct (DWORD): [[CharacterStruct+0x2E60]+0x28C]
		X (float): [PositionStruct+0x10]
		Y (float): [PositionStruct+0x14]
		Z (float): [PositionStruct+0x18]
think youcould help me out this this no animation code?

#include <windows.h>

#define ADDR_BASE 0x004DF73C <- Swap pointer
#define PTR1 0x378
#define PTR2 0x14
#define PTR3 0x0


//------------------------------------------------------------------------
void Start();

BOOL APIENTRY DllMain(HMODULE hModule, DWORD ulReason, LPVOID lpReserved)
{
if (ulReason == DLL_PROCESS_ATTACH)
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Start, 0, 0, 0);
}

return TRUE;
}

//------------------------------------------------------------------------

void Mem1(DWORD Toggle)
{
DWORD *NSD_1 = (DWORD*)(*(DWORD*)ADDR_BASE + PTR1);
DWORD *NSD_2 = (DWORD*)(*(DWORD*)NSD_1 + PTR2);
*(DWORD*)(*(DWORD*)NSD_2 + PTR3) = Toggle;
}

void Start()
{
bool OnToggle;
char * CAPTION = "TESTING 123";

while(true)
{

if (GetKeyState(VK_F1) < 0)
{
if(!OnToggle){
OnToggle = true;
MessageBoxA (NULL,"Toggle ON",CAPTION,MB_OK);
}else{
OnToggle = false;
Mem1(100);
MessageBoxA (NULL,"Toggle OFF",CAPTION,MB_OK);
}
}

if(OnToggle) Mem1(1500);
Sleep(1);
}
hi
was bringen die codes die du da oben reingestellt hast?
Posts 1–4 of 4 · Page 1 of 1

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