PatchedAdress CAKO Update

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Adress CAKO Update
Code:
********************************************************
*           | Buscar Endereços Combat Arms |           *
*              |  Logger Coder.Dias V5  |              *
*    Ussr, Ch40zz-C0d3r, xCyniu, pDevice, TokolocoSK   *
*         KssioBR , Gellin, _Debug_ , Fenix            *
********************************************************

[18:07:11] => Entry Points(Esperando Os Módulos)

#define CShell .EntryPoint		0x37101000
#define CShell .CodeSize		0x5BAA00
#define CShell .CodeOffset		0x1000

#define Engine .EntryPoint		0x461000
#define Engine .CodeSize		0x2BCE00
#define Engine .CodeOffset		0x1000

#define ClientFX .EntryPoint		0x9C70000
#define ClientFX .CodeSize		0x58200
#define ClientFX .CodeOffset		0x1000

[18:07:11] => Engine.exe 

#define DeviceGame			0x8C8010
#define LTClientEXE			0x4905D0
#define WorldToScreen			0x49C5B0
#define SendToServer			0x47AC80
#define Start3DEngine			0x540B2F
#define Endscene			0x59DBA3
#define PresetEngine			0x64B106
#define DipEngine			0x64E0BD
#define DrawPrimitive			0x7BBE20
#define IntersectSegment		0x477A57

[18:07:11] => CShell.dll

#define GameStatus			0x3790F854 //Not Tested
#define LTClientDLL			0x378F6E74
#define EspName1			0x37123E3C
#define EspName2			0x37123E6A
#define WeaponMgr			0x3796128C
#define GCS				0x3793784C
#define PlayerByIndex			0x3719ED70
#define PlayerMgr			0x379378B0
#define PlayerStatus			0x37915E50
#define ClientInfoMgr			0x378F6C50
#define LocalPlayer			0x3719F810
#define SuperBullets			0x37452256
#define NoReload			0x37457D59
#define NoRecoil			0x3735A6F8
#define RemoteKill1			0x37458101
#define RemoteKill2			0x37458102
#define RemoteKill3			0x37458491
#define RemoteKill4			0x37458492
#define WeaponRange1			0x37457FD9
#define WeaponRange2			0x37458369
#define RapidFire			0x37458ADA
#define UnlAmmo				0x3744E8D7
#define CameraUpdate			0x3735D98F
#define LTCommon			0x37969790
#define GetFontHandle			0x37373050
#define GetConsoleInt			0x373CB870
#define BuildFont			0x375996F0
#define FillFont			0x3759A3B1
#define FontECX				0x37961170
#define LTCSBase			0x378F6B18
#define LocalPtr			0x37967858

[18:07:11] => PushToConsole Adress 

#define PickUp				0x378EBB1C
#define SuperJump			0x378E4424
#define BaseMoveAccel			0x378E4304
#define	StartAccel			0x378E4328
#define MaxAccel			0x378E434C
#define AccelInc			0x378E4370
#define WalkVel				0x378E4394
#define FRunVel				0x378E43B8
#define BRunVel				0x378E43DC
#define SRunVel				0x378E4400
#define DuckVel				0x378E4448
#define FlyHack				0x378E3FC8
#define FPS				0x378E2ED4
#define Tracers				0x378EC5C0

[18:07:11] => ClientFX.fxd

#define ClientFX			0x6BF34

[18:07:11] => Escaneamento Dos Endereços Finalizados.[Nov 28 2013]
Nice...Testou o GameStatus não @Coder.DiasII eu também queria saber se pegou o certo fdm...
Quote Originally Posted by kssiobr View Post
Nice...Testou o GameStatus não @Coder.DiasII eu também queria saber se pegou o certo fdm...
100 Working ^^
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