looks good nice job
OutdatedCheatMineClient 2.0 - Minecraft Cheat Client with Speech Recognition, IRC & much more
Not if it's client-side. A server has no idea how to see what you see unless you tell the server that you're seeing it.
As for the floating helmets.. that's probably a good idea. Then again, maybe we're both wrong. Vanish makes it so that the server doesn't send anymore packets about the player's location, so in other words how does the helmet know where to be at?
As for the floating helmets.. that's probably a good idea. Then again, maybe we're both wrong. Vanish makes it so that the server doesn't send anymore packets about the player's location, so in other words how does the helmet know where to be at?
Well its complicated but im sure that sometimes i see vanished people's sword and armor but not the person himself so there is probably something that the server do know about the location.
For example take a vanished person in survival mode, if what you are saying is right, then this person "doesnt exist" from the server side right because no packets are sended? i mean the server dont know he is there so he sync the world without him.(is he?)
The point im up to is that if you will take a person in survival mode who is,vanished and the server dont know about his exist... if you will hit that person with sword, how the server knows to give him dmg if he doesnt exist? and the server do give him dmg....and what you are saying is that he doesnt exist-so he is godlike which cant take dmg but he is taking dmg.
Another point I founded is that if you will go in survival mode near zombies and skeleton and hit them... they will follow you (i remember it that way maybe they wont and im wrong ) and try to kill you like any other survival mode player, so they know your location and where you are.
We can keep this paradox over and over, but there are few things like i said ^^ that cant be possible if the server "dont know that you exist cuz no packets "
i hope you understand me altho my english is not my main language
For example take a vanished person in survival mode, if what you are saying is right, then this person "doesnt exist" from the server side right because no packets are sended? i mean the server dont know he is there so he sync the world without him.(is he?)
The point im up to is that if you will take a person in survival mode who is,vanished and the server dont know about his exist... if you will hit that person with sword, how the server knows to give him dmg if he doesnt exist? and the server do give him dmg....and what you are saying is that he doesnt exist-so he is godlike which cant take dmg but he is taking dmg.
Another point I founded is that if you will go in survival mode near zombies and skeleton and hit them... they will follow you (i remember it that way maybe they wont and im wrong ) and try to kill you like any other survival mode player, so they know your location and where you are.
We can keep this paradox over and over, but there are few things like i said ^^ that cant be possible if the server "dont know that you exist cuz no packets "
i hope you understand me altho my english is not my main language
No problem, just don't say it so demanding.
I didn't say that the server doesn't know where he exists, all I said was that the server doesn't tell YOU (or anyone else for that matter) that he exists. It's kind of like spectators on hungergames servers or stuff, your client doesn't show you that they are there because the server doesn't show you that they are there. Though, if you're a spectator yourself you can see them.
When you hit someone who is vanished, your client doesn't sent the packet that it hit someone because your computer doesn't know anyone is there. It's kind of like how a forcefield (Not killaura/aimbot) works, forcefields work by sending the packets that say you are hitting someone depending on how close they are. Since they are in vanish and the server isn't telling you that they are there, your computer can't send any of those packets because it doesn't think anyone is there.
Also, if you can see the mob on your screen (whether you are invisible or not), it will eventually look at you. I was once playing a minigame and there was this zombie near me (Friendly) that was just looking at the sky. It would move it's head around me every now and then, but always looking in the sky as though it was looking at someone... someone invisible.
Now, for my own theory. Even though they are in vanish, could your computer still send the packet saying that you hit them? If they're close enough (5 blocks near), could you still send the packet saying that you hit them although they are not on your screen, causing them damage? If they aren't't near you, then it would surely alert nocheat.. but what if they are?
Oops, I activated nuker. Point is, CheatMineClient 2.0 won't be used by me anymore until I figure out a way to disable nuker without actually joining a world. Any plans on adding a "Disable all hacks" in the main menu, or telling us where the list memory list of activated hacks (what tells CheatMineClient the hacks to auto-enable upon startup) so that I, err, we can delete it whenever a problem like this happens? I've tried re-installing it.
java.lang.StackOverflowError
at java****.UnixFileSystem.getBooleanAttributes0(Nati ve Method)
at java****.UnixFileSystem.getBooleanAttributes(UnixF ileSystem.java:242)
at java****.File.exists(File.java:772)
at java****.File.mkdirs(File.java:1263)
at net.cm.hack.SessionInfoLoader.getAppDir(SessionInf oLoader.java:81)
at net.cm.hack.NukerList.load(NukerList.java:19)
at net.cm.hack.NukerList.save(NukerList.java:57)
at net.cm.hack.NukerList.load(NukerList.java:23)
(repeat last two over and over)
I didn't say that the server doesn't know where he exists, all I said was that the server doesn't tell YOU (or anyone else for that matter) that he exists. It's kind of like spectators on hungergames servers or stuff, your client doesn't show you that they are there because the server doesn't show you that they are there. Though, if you're a spectator yourself you can see them.
When you hit someone who is vanished, your client doesn't sent the packet that it hit someone because your computer doesn't know anyone is there. It's kind of like how a forcefield (Not killaura/aimbot) works, forcefields work by sending the packets that say you are hitting someone depending on how close they are. Since they are in vanish and the server isn't telling you that they are there, your computer can't send any of those packets because it doesn't think anyone is there.
Also, if you can see the mob on your screen (whether you are invisible or not), it will eventually look at you. I was once playing a minigame and there was this zombie near me (Friendly) that was just looking at the sky. It would move it's head around me every now and then, but always looking in the sky as though it was looking at someone... someone invisible.
Now, for my own theory. Even though they are in vanish, could your computer still send the packet saying that you hit them? If they're close enough (5 blocks near), could you still send the packet saying that you hit them although they are not on your screen, causing them damage? If they aren't't near you, then it would surely alert nocheat.. but what if they are?
Oops, I activated nuker. Point is, CheatMineClient 2.0 won't be used by me anymore until I figure out a way to disable nuker without actually joining a world. Any plans on adding a "Disable all hacks" in the main menu, or telling us where the list memory list of activated hacks (what tells CheatMineClient the hacks to auto-enable upon startup) so that I, err, we can delete it whenever a problem like this happens? I've tried re-installing it.
java.lang.StackOverflowError
at java****.UnixFileSystem.getBooleanAttributes0(Nati ve Method)
at java****.UnixFileSystem.getBooleanAttributes(UnixF ileSystem.java:242)
at java****.File.exists(File.java:772)
at java****.File.mkdirs(File.java:1263)
at net.cm.hack.SessionInfoLoader.getAppDir(SessionInf oLoader.java:81)
at net.cm.hack.NukerList.load(NukerList.java:19)
at net.cm.hack.NukerList.save(NukerList.java:57)
at net.cm.hack.NukerList.load(NukerList.java:23)
(repeat last two over and over)
Bump.
Turning on HideandSeek gives me this:
---- Minecraft Crash Report ---- // On the bright side, I bought you a teddy be - Pastebin.com
I'm guessing that this client will be completely unplayable by me until this save-load issue is resolved.
Turning on HideandSeek gives me this:
---- Minecraft Crash Report ---- // On the bright side, I bought you a teddy be - Pastebin.com
I'm guessing that this client will be completely unplayable by me until this save-load issue is resolved.
Everytime I try to add a block to hideandseek, my client crashes for whatever reason. No error message, the Minecraft window just closes.
Here's the crash log: pastebin.com/NPNn7mbc
Here's the crash log: pastebin.com/NPNn7mbc
Only two combat hacks ? ._. Can you put more like criticals,autosoup,etc.
But forgetting those things the hack is pretty good!
Good job !
But forgetting those things the hack is pretty good!
Good job !

I like how this client is leaning more for minigames instead of just pvp in general; that's what makes this client 'unique'.
If you want pvp stuff, just get huzuni, weepcraft, or something else with the pvp general hacking.
More on topic, you should see if you can increase the range of minigames that this client works best on. Maybe adding stuff like a quake arua, regen, maybe something to remove the blindness effects that some servers (like Hypixel's VampireZ) gives you.
I found a bug. I binded hideandseek toggle to several keys, and when i tried to use them, they crashed my game.
Im currently on a anti blur/effect hack & a plugin system.
The plugin system will be released in 2 weeks, so everyone can write plugins for Minigames.
The anti effect hack will maybe released this evening.
The plugin system will be released in 2 weeks, so everyone can write plugins for Minigames.
The anti effect hack will maybe released this evening.
Turning on xray gives me this..
---- Minecraft Crash Report ---- // Would you like a cupcake? Time: 12/17/13 - Pastebin.com
Can't even go to a world anymore since xray activates automatically.
It'd be nice if in the next update you could add a "Disable all hacks" button in the in-game menu, or make it so it doesn't load previously activated hacks on startup.
---- Minecraft Crash Report ---- // Would you like a cupcake? Time: 12/17/13 - Pastebin.com
Can't even go to a world anymore since xray activates automatically.
It'd be nice if in the next update you could add a "Disable all hacks" button in the in-game menu, or make it so it doesn't load previously activated hacks on startup.
New Update is out!
Whats new?
-Fixed the X-ray bug
-added Zoomhack
-added AntiEffect as suggested: disables Blur or confusion rendering
You can get the Update by restarting your Launcher
I hope you like it
-Fixed the X-ray bug
-added Zoomhack
-added AntiEffect as suggested: disables Blur or confusion rendering
You can get the Update by restarting your Launcher
I hope you like it

Holy crap. Speech recognition? Gotta try. Hahaha
This thread is closed for replies.
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but if i understand right from the explain you gave me before, an easy program can detect that, which will do a check of real players that log in and have ip and so and fake players and then this idea wont work anymore. maybe im wrong but thats because im not an hacker 