Payday 2 Gage Pack DLC Unlock Script

Posts 1–15 of 19 · Page 1 of 2
Payday 2 Gage Pack DLC Unlock Script
Grenade cases enabled!

This will unlock all of the Gage Pack DLC weapons and should also give you grenades if you activate it before the main menu screen.

Activate before the main menu and you will have grenades. After and you wont have grenades.

I recommend you put your DLC script unlock key to Space Bar.. it's code 0x20


Here's the cleaned up and finished version.
Code:
--dlc hack by OJ Simpson

function GenericDLCManager:has_dlc( dlc )
	if dlc == "cce" then
		dlc = "career_criminal_edition"
	end

	return true
end

--Gage Pack DLC weapons unlock
function GenericDLCManager:has_gage_pack()
	return true
end

--Armored Transport DLC weapons unlock
function GenericDLCManager:has_armored_transport()
	return true
end

--Community DLC weapons unlock
function GenericDLCManager:has_pd2_clan()
	return true
end

--Buy Any Asset Hack by OJ Simpson
function AssetsItem:_return_asset_info( i )
	local asset_cost = nil
	if self._asset_locked[i] then
		local can_unlock = true
		
		if( ( Network:is_server() or managers.assets.ALLOW_CLIENTS_UNLOCK ) and can_unlock ) then
			asset_cost = managers.money:get_mission_asset_cost_by_id( self._assets_names[i][4] )
		else
			asset_cost = true
		end
	end
	
	return i, asset_cost
end
Grenade cases added. Hope you all like the script.
To buy grenade cases, hit your unlock key with the asset hack in it, then buy.
Can you show some proofs. I hope with this you can't get ban.
Quote Originally Posted by MrJuhis View Post
Can you show some proofs. I hope with this you can't get ban.
It wont get you banned more than any other script you've been running. If you want the proof then run the script yourself. You have full view of what you're putting into your game and there's nothing malicious in there.


Updated! Added Armored Transport weapons!
you will never get ban..anyway payday 2 dont have the VAC valve
working, just got the scar rifle thing :3
but some dlc mod are cant be used ...


can u add the mask ?
Quote Originally Posted by AWRwargaergergerdgerg View Post
working, just got the scar rifle thing :3
but some dlc mod are cant be used ...


can u add the mask ?
For masks, all you need is the usual masks unlocking scripts.

Code:
-- All weapon mods
for mod_id,_ in pairs(tweak_data.blackmarket.weapon_mods) do
        tweak_data.blackmarket.weapon_mods[ mod_id ].unlocked = true
        managers.blackmarket:add_to_inventory("normal", "weapon_mods", mod_id, false)
end

-- All masks
managers.blackmarket:_setup_masks()
for mask_id,_ in pairs(tweak_data.blackmarket.masks) do
        Global.blackmarket_manager.masks[mask_id].unlocked = true
        managers.blackmarket:add_to_inventory("normal", "masks", mask_id, false)
end
im waiting for spawn grenade case..and infinite grenades,,anyway good work bro
Doesn't work, I can't buy the new guns.
Quote Originally Posted by SheepyJr View Post
Doesn't work, I can't buy the new guns.
Then you arent doing it right, cause it works for everybody else.
Quote Originally Posted by ojsimpson View Post
Then you arent doing it right, cause it works for everybody else.
I remade it and now it works for me.

Code:
--Career Criminal Edition DLC unlock
function GenericDLCManager:has_dlc( dlc )
	if dlc == "cce" then
		dlc = "career_criminal_edition"
	end

	return true
end

--Gage Pack DLC weapons unlock
function GenericDLCManager:has_gage_pack()
	return true
end

--Armored Transport DLC weapons unlock
function GenericDLCManager:has_armored_transport()
	return true
end

--All weapons unlock
local wep_arr = {
	'new_m4', 'glock_17', 'mp9', 'r870', 'glock_18c', 'amcar', 'm16', 'olympic', 'ak74', 'akm', 'akmsu', 'saiga', 'ak5', 'aug', 'g36', 'p90', 'new_m14', 'deagle', 'new_mp5', 'colt_1911', 'mac10', 'serbu', 'huntsman', 'b92fs', 'new_raging_bull', 'saw', 'scar', 'ppk', 'mp7', 's552', 'm45', 'p226'
}
for i, name in ipairs(wep_arr) do
	if not managers.upgrades:aquired(name) then
		managers.upgrades:aquire(name)
	end
end

--Buy Any Asset Hack
function AssetsItem:_return_asset_info( i )
	local asset_cost = nil
	if self._asset_locked[i] then
		local can_unlock = true
		
		if( ( Network:is_server() or managers.assets.ALLOW_CLIENTS_UNLOCK ) and can_unlock ) then
			asset_cost = managers.money:get_mission_asset_cost_by_id( self._assets_names[i][4] )
		else
			asset_cost = true
		end
	end
	
	return i, asset_cost
end
P.S. I'm using Pirate Perfection Trainer to get the DLC mods for weapons.
Quote Originally Posted by SheepyJr View Post
P.S. I'm using Pirate Perfection Trainer to get the DLC mods for weapons.
which uses my scripts for the DLC unlocks. Congrats! You're still using my scripts!
That's an old draft version modified by Pirate Captain.
Do you plan on making any new evil troll hacks?
Explosive cops is getting too old for me :/
Quote Originally Posted by SheepyJr View Post
Do you plan on making any new evil troll hacks?
Explosive cops is getting too old for me :/
only if anything interesting ever comes up. If you use the asset hack in the main post you can also buy assets as a client and not have to ask the host.

There's no fresh dumps of the Payday 2 source scripts but this game only has a limited amount of things to do. There isn't much else to do in payday 2.
HOW TO ACTIVE THE CHEAT?
Quote Originally Posted by 4191lo View Post
HOW TO ACTIVE THE CHEAT?
HOW 2 LIFE?
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