Created a method for automatically updating the hacks
So I was thinking back to when I used to update the MOD Selector for every release and a ton of the hacks are basically the exact same every time. With that I decided to try and recreate an automatically updating version of nilly's MOD Selector. Process:
**I wont go into detail**
1. Decompile
2. If the file to mod is dynamic between updates I use a command to search for the correct class
3. Then I use a streamreader/streamwriter combo to update the methods in the hacks that change code between updates
4. Next I read through the files to mod until the correct line number and write the code
5. Recompile
So far my application can pull the current client and add the following hacks:
Here is the request part:
1. What hacks am I missing that you think I should add in? There has been a ton over time that don't get updated anymore because they just take more time.
2. How should the Add Hacks page function? Currently you choose an swf and have to click a button for each individual hack to be added. This is not ideal and just what I used for the debugging process. You have to wait for the client to decompile and recompile for every hack, Plus you end up with a full recycling bin lol
Also if you would like to help with the project or would like to see how I did things in more detail (VB.Net) shoot me a PM.
**I wont go into detail**
1. Decompile
2. If the file to mod is dynamic between updates I use a command to search for the correct class
3. Then I use a streamreader/streamwriter combo to update the methods in the hacks that change code between updates
4. Next I read through the files to mod until the correct line number and write the code
5. Recompile
So far my application can pull the current client and add the following hacks:
- Connect to Production
- Force Low Quality
- No Quest Delay
- FPS Cap to 60
- Lava Walls Hack
- Numerical HP/MP/Fame
- Autonexus
- Confuse, Drunk, Blind, Halucinating
Here is the request part:
1. What hacks am I missing that you think I should add in? There has been a ton over time that don't get updated anymore because they just take more time.
2. How should the Add Hacks page function? Currently you choose an swf and have to click a button for each individual hack to be added. This is not ideal and just what I used for the debugging process. You have to wait for the client to decompile and recompile for every hack, Plus you end up with a full recycling bin lol
Also if you would like to help with the project or would like to see how I did things in more detail (VB.Net) shoot me a PM.

