💡 Looking to develop a player location hook service -- Does it already exist?
Hi,
I've spent the past couple of days researching the current state of the DayZ environment (BattlEye, hacks available, etc) and feel I have a basic enough understanding to make a thread and ask a few questions I couldn't easily answer myself. Apologies in advance if I'm repeating an often requested piece of information - I have tried.
I'd like to develop a small hack that'll pull player locations from memory and display them in-game using DX overlays. Doing this shouldn't require any interaction with the server, game DLL modifications, or in-game scripts. The hope here is to keep it clean, simple and avoid detection completely.
Questions:
1. First and foremost - Has this already been done? I don't like to reinvent the wheel. If so, links?
2. Does BattlEye run detections for memory hooks or anything similar? I'm still not entirely knowledgeable as to how deep it goes.
3. Can anyone point to any resources that might be available to shortcut development time? Stuff like player data (location, name) memory offsets, hook code, etc.
If its worth anything, I do intend to open source my developments. I'm mainly doing this for the fun of it, and this is what I tend to do when a game starts to bore me hah.
I've spent the past couple of days researching the current state of the DayZ environment (BattlEye, hacks available, etc) and feel I have a basic enough understanding to make a thread and ask a few questions I couldn't easily answer myself. Apologies in advance if I'm repeating an often requested piece of information - I have tried.
I'd like to develop a small hack that'll pull player locations from memory and display them in-game using DX overlays. Doing this shouldn't require any interaction with the server, game DLL modifications, or in-game scripts. The hope here is to keep it clean, simple and avoid detection completely.
Questions:
1. First and foremost - Has this already been done? I don't like to reinvent the wheel. If so, links?
2. Does BattlEye run detections for memory hooks or anything similar? I'm still not entirely knowledgeable as to how deep it goes.
3. Can anyone point to any resources that might be available to shortcut development time? Stuff like player data (location, name) memory offsets, hook code, etc.
If its worth anything, I do intend to open source my developments. I'm mainly doing this for the fun of it, and this is what I tend to do when a game starts to bore me hah.

