Look at the line number of where a hack goes in a previous version of the mod selector, look for unique parts of code that you can copy, go to that same place in the new game version and ctrl F that unique code. Eventually you'll find the same spot in the new client code as in the old client. Then you just update the line number to the new one. Property -_names are kinda updated the same way. There are threads and posts around the forum that teach you how to update hacks.
The fsv3 code was last posted in the nilly client but the updated code was never publicly posted. I guess it's possible to rip it from the client but I never find the time to actually do it. I want fsv3 too because it lags so much less so I'll try to see if I can rip it from the client. I doubt I can get it to work but it's worth trying. If it's posted publicly I'd definitely add it to the mod selector.
The fsv3 code was last posted in the nilly client but the updated code was never publicly posted. I guess it's possible to rip it from the client but I never find the time to actually do it. I want fsv3 too because it lags so much less so I'll try to see if I can rip it from the client. I doubt I can get it to work but it's worth trying. If it's posted publicly I'd definitely add it to the mod selector.


