Outdated19.0 Mod Selector - Now works under Mac and Linux!

Posts 1630 of 175 · Page 2 of 12
Quote Originally Posted by 1again View Post
Problem, when I try to run the script I get
Code:
 /Users/mynice/Downloads/modSelector_mpgh.net/modSelector.command ; exit;
My-nice-MacBook-Pro:~ mynice$ /Users/mynice/Downloads/modSelector_mpgh.net/modSelector.command ; exit;
/Users/daniellecora/Downloads/modSelector_mpgh.net/modSelector.command: line 8: /Library/Internet/: No such file or directory
logout

[Process completed]
What do I do?

Try to replace the modselector.command by this :

Code:
#!/bin/bash
ABSPATH=$(cd "$(dirname "$0")"; pwd)
cd "$ABSPATH"
chmod +x abcexport
chmod +x abcreplace
chmod +x rabcasm
chmod +x rabcdasm
java -jar modSelector.jar
if it still doesn't work write in the Terminal :
Code:
java -version
If you get something like this :

Code:
java version "1.6.x"
Java(TM) SE Runtime Environment (build 1.6.x)
Then download the latest one
Quote Originally Posted by IziLife View Post
Try to replace the modselector.command by this :

Code:
#!/bin/bash
ABSPATH=$(cd "$(dirname "$0")"; pwd)
cd "$ABSPATH"
chmod +x abcexport
chmod +x abcreplace
chmod +x rabcasm
chmod +x rabcdasm
java -jar modSelector.jar
if it still doesn't work write in the Terminal :
Code:
java -version
If you get something like this :

Code:
java version "1.6.x"
Java(TM) SE Runtime Environment (build 1.6.x)
Then download the latest one
The code you gave fixed my prev problem, but yea still need 1.7.

@nilly
Good to know
Is the auto-aim sitll not working? And thanks a lot Nilly for adding it to mac and linux.
Quote Originally Posted by Chaoticlegend View Post
Is the auto-aim sitll not working? And thanks a lot Nilly for adding it to mac and linux.
No it isn't. Looking into it.
won't shoot
I think I know why auto aim doesn't work. The older version used to add a #0. If you remove that from all parts of the auto aim code, you can shoot. I noticed this when I disassembled the client using the latest rabcdasm. To update these hacks I'll have to use the current RABcdasm version in the mod selector.
Quote Originally Posted by Cryogen235 View Post
I think I know why auto aim doesn't work. The older version used to add a #0. If you remove that from all parts of the auto aim code, you can shoot. I noticed this when I disassembled the client using the latest rabcdasm. To update these hacks I'll have to use the current RABcdasm version in the mod selector.
Yea just noticed it wasn't to due with line numbers. Compared the wrong files so got 45 files with differences when actually there were only 2 and those didn't have any line differences in them. Guess I'll work through all the mods and fix the references if needed.
Quote Originally Posted by Cryogen235 View Post
I think I know why auto aim doesn't work. The older version used to add a #0. If you remove that from all parts of the auto aim code, you can shoot. I noticed this when I disassembled the client using the latest rabcdasm. To update these hacks I'll have to use the current RABcdasm version in the mod selector.
I have some mod with "#0" inside, it still compile and work well with this mod selector on mac, i'm not sure it's the problem
I also removed the "#0" in the auto-aim code, but it still doesn't shoot
Quote Originally Posted by IziLife View Post
I have some mod with "#0" inside, it still compile and work well with this mod selector on mac, i'm not sure it's the problem
I also removed the "#0" in the auto-aim code, but it still doesn't shoot
For me, I couldn't shoot until I removed the #0 from all of the files for auto aim. It appears in more than one file. After that it works fine. I'm not sure if it also helps mac users or why it didn't work for you. I'm going to play on a client made with the new mod selector and see if I notice anything else that doesn't work right.
Quote Originally Posted by IziLife View Post
I have some mod with "#0" inside, it still compile and work well with this mod selector on mac, i'm not sure it's the problem
I also removed the "#0" in the auto-aim code, but it still doesn't shoot
It depends on where the #0 is found. Not all need or should be removed.

Anyways Cryogen's fix works for me. Go through all the autoaim code and replace com.company.assembleegameclient.game:_-Nn#0 with com.company.assembleegameclient.game:_-Nn. I'm going to upload a fix mod of the autoaim right now.
Quote Originally Posted by nilly View Post
It depends on where the #0 is found. Not all need or should be removed.

Anyways Cryogen's fix works for me. Go through all the autoaim code and replace com.company.assembleegameclient.game:_-Nn#0 with com.company.assembleegameclient.game:_-Nn. I'm going to upload a fix mod of the autoaim right now.
This is what i did, but it still doesn't work

Edit:

i'm gonna try the fixed one maybe i did something wrong, i'll report back if i get any issue
Quote Originally Posted by IziLife View Post
This is what i did, but it still doesn't work
There were three files that needed changing.

Code:
19.0.0_autoaim_offShootFix.txt
   #set hotkeyClass        "com.company.assembleegameclient.game:_-Nn#0"

19.0.0_jNoobAutoAim_notif.txt
   #set privNs "com.company.assembleegameclient.game:_-Nn#0"

19.0.0_jNoobAutoAim.txt
   #set mouseClass "com.company.assembleegameclient.game:_-Nn#0"
Quote Originally Posted by nilly View Post
There were three files that needed changing.

Code:
19.0.0_autoaim_offShootFix.txt
   #set hotkeyClass        "com.company.assembleegameclient.game:_-Nn#0"

19.0.0_jNoobAutoAim_notif.txt
   #set privNs "com.company.assembleegameclient.game:_-Nn#0"

19.0.0_jNoobAutoAim.txt
   #set mouseClass "com.company.assembleegameclient.game:_-Nn#0"
I works!!

I don't know why it didn't worked in my last test, maybe i forgot to save the files ? (5:00am here .. )
nilly, mine loaded into testing -_-
Quote Originally Posted by intgodII View Post
nilly, mine loaded into testing -_-
... select connect to production if you don't want testing.
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