HelpConcerning the scripts for the 19.00 mod selector

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Concerning the scripts for the 19.00 mod selector
I configured everything in the 19.00 mod selector, but since I also need to use realm relay, every time I use them together, I can seem to connect.
So I was thinking, would it be possible to get the scripts IN the 19.0 mod selector, like autoaim, autnexus, save them as .js, and put them in the "scripts" folder in realmrelay?
No, it isn't possible. The scripts (although I wouldn't call the mod selector mods scripts) are in two different languages and implemented into completely different ways.
Quote Originally Posted by Dux151 View Post
I configured everything in the 19.00 mod selector, but since I also need to use realm relay, every time I use them together, I can seem to connect.
So I was thinking, would it be possible to get the scripts IN the 19.0 mod selector, like autoaim, autnexus, save them as .js, and put them in the "scripts" folder in realmrelay?
The mods for Mod Selector are in CODE form. Whereas the scripts for RR are in packet form.

RR uses scripts to edit packets sent to and from server and client

Server --> Client
Client --> Server

and Mod Selector code changes the code within the .swf file to make the client act differently in certain situations

So all up, code in client is different to packets being sent by the client and received from the server.

RR is like a firewall for packets. Example, Client here.......RR here......Server here, Client sends packet to RR, RR edits it if a script tells it to edit the packet and then send onto server and the same coming from server
Posts 13 of 3 · Page 1 of 1

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