[Question] Warpack IPs

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[Question] Warpack IPs
Well today i was thinking about set up a local authentication server for warpack but i don't have any IP to set a loop.

I made just like the authentication server for tankleader2, I installed a loopback adapter and downloaded the HB AUTH SERVER... Now i need to set up the adapter IPV4 and make the set up for HB suth server in my hosts files.

Anyone knows how i can get the original IP from the warpack authentication server?

And another question. I need to set up the host file in C:\Windows\System32\drivers\etc and i got this model:

Auth3 . buddyauth . com 188165234190
188165234190 auth2 . buddyauth . com
auth4 . buddyauth. com 188165234190
188165234190 www . buddyauth . com
37.59.17.149 188.165.234.190
188.165.234.190 76.73.2.106
188.165.234.190 178.33.60.57
178.33.61.70 188.165.234.190
188.165.234.190 188.165.242.152
188.165.234.190 188.165.224.162
188.165.234.190 188.165.234.190
188.165.234.190 188.165.14.154
188.165.234.190 124.248.207.70

I don't know if i'm right but i need to change the tankleader2 IP to Warpack ip. Right?

Ty so much and i hope you guys can help me.
But you need to know what the auth server does . Redir the traffic into localhost is useless...
Auth server is a server emulator, i need to configure him in the host files with the ips and the auth address.
Like these:

Auth3 . buddyauth . com 188.165.234.190
188.165.234.190 auth2 . buddyauth . com
auth4 . buddyauth. com 188.165.234.190
188.165.234.190 www . buddyauth . com

In these way you're given to buddyauth the IP and when the program try to send a protocol to these IP will come back to my loopback adapter. It's like get the answer from their server and maybe this will bypass the authentication.
This is the key, you need to have one valid key to recreate the auth process and messages, then analyze the captured data and try to find the important information that gives you the auth,
Well if you put a invalid key the program will wait for a response from the server, so the server only send back a protocol when the key is valid.
If i just loopback the protocol i can bypass the verification?
I know the protocol isn't the same but i think the verification in this program is only a check if the protocol came back... Well if i'm wrong, i'll need to do what you tell me... but this take too much time.
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