New hack ideas

Posts 1–15 of 848 · Page 1 of 57
New hack ideas
I'm looking for new hack ideas to try and figure out. Previously it's been a pain to do hacks where lines needed to be deleted or modified. The mod selector can only add lines. With my application I can easily do this.

What are your ideas?
"OMFG NOCLIP!!!!!?!" <- please no. This is a serious request...

These can be simple tweaks or bug fixes that have bothered you. Also bin file modifications like tile swapping.
Quote Originally Posted by JustAnoobROTMG View Post
OMFG DOOP CLIENT pl0x !
I thought this was a joke until someone asked me if I had one in game after seeing me noclip...

Quote Originally Posted by JustAnoobROTMG View Post
OMFG DOOP CLIENT pl0x !
Lol should have expected this from you
dont know if its possible
but killing the fame nerv after 200 or 250fame whould be cool
just an idea
Quote Originally Posted by ll1312ll View Post
dont know if its possible
but killing the fame nerv after 200 or 250fame whould be cool
just an idea
pretty sure that's server sided
Quote Originally Posted by 059 View Post
pretty sure that's server sided
Yes it is /10 char
a trade fixing bug....you know when someone trades you and you cant see ppls inventorys?? thats frustrating but heres a tip to the ppl having problems with this....

just walk over a bag or over something that you can interact with e.g. a portal....and you can see ppls stuff again...
yea.....also toggleable attacking constructs and in the order they are supposed to be killed in.. like the gray one first then the blue one or something...
also edit the auto aim to attack the teslas in the mad lab.....
also add in the ability to join full realms?? that may be too op though...
have a toggleable way to run in lava...without this abysses can be a pain..especially if you get a att pot at boss in the lava....
full screen thing again...the one where u type /mscale .7 or something...i miss that.
also try and reduce lag?? thats a broad statement but idk lol try and find something to reduce the lag???
add in a ui in the options to turn on/off certain hacks...
MAKE ALL THE TILES IN SPRITE WORLD GRAY/WHITE OMFG I MISSED THIS!!! THIS USED TO HELP ME OUT SO MUCH IN THE OLD DAYS...idk why but i loved this aspect of the client i was using...
loot notifier!!!
dungeon notifier!!! like have a notfication point you to the way of the dungeon. like if your looking for udls have a setting where you can set which dungeons to lead you to? idk
those are all i have...please really consider the sprite world tiles though... i like it dull...
Quote Originally Posted by Zaynecrisis View Post
a trade fixing bug....you know when someone trades you and you cant see ppls inventorys?? thats frustrating but heres a tip to the ppl having problems with this....

just walk over a bag or over something that you can interact with e.g. a portal....and you can see ppls stuff again...
yea.....also toggleable attacking constructs and in the order they are supposed to be killed in.. like the gray one first then the blue one or something...
also edit the auto aim to attack the teslas in the mad lab.....
also add in the ability to join full realms?? that may be too op though...
have a toggleable way to run in lava...without this abysses can be a pain..especially if you get a att pot at boss in the lava....
full screen thing again...the one where u type /mscale .7 or something...i miss that.
also try and reduce lag?? thats a broad statement but idk lol try and find something to reduce the lag???
add in a ui in the options to turn on/off certain hacks...
MAKE ALL THE TILES IN SPRITE WORLD GRAY/WHITE OMFG I MISSED THIS!!! THIS USED TO HELP ME OUT SO MUCH IN THE OLD DAYS...idk why but i loved this aspect of the client i was using...
loot notifier!!!
dungeon notifier!!! like have a notfication point you to the way of the dungeon. like if your looking for udls have a setting where you can set which dungeons to lead you to? idk
those are all i have...please really consider the sprite world tiles though... i like it dull...
Thanks for you ideas! There is some decent ones in there. You are in for a treat on the are tiles though. I just released this yesterday in my tool on the front page it's called SW odom style. Let me know if you can't find it/get it to work.
Quote Originally Posted by Zaynecrisis View Post
a trade fixing bug....you know when someone trades you and you cant see ppls inventorys?? thats frustrating but heres a tip to the ppl having problems with this....

just walk over a bag or over something that you can interact with e.g. a portal....and you can see ppls stuff again...
yea.....also toggleable attacking constructs and in the order they are supposed to be killed in.. like the gray one first then the blue one or something...
also edit the auto aim to attack the teslas in the mad lab.....
also add in the ability to join full realms?? that may be too op though...
have a toggleable way to run in lava...without this abysses can be a pain..especially if you get a att pot at boss in the lava....
full screen thing again...the one where u type /mscale .7 or something...i miss that.
also try and reduce lag?? thats a broad statement but idk lol try and find something to reduce the lag???
add in a ui in the options to turn on/off certain hacks...
MAKE ALL THE TILES IN SPRITE WORLD GRAY/WHITE OMFG I MISSED THIS!!! THIS USED TO HELP ME OUT SO MUCH IN THE OLD DAYS...idk why but i loved this aspect of the client i was using...
loot notifier!!!
dungeon notifier!!! like have a notfication point you to the way of the dungeon. like if your looking for udls have a setting where you can set which dungeons to lead you to? idk
those are all i have...please really consider the sprite world tiles though... i like it dull...
SOME of these are actually good ideas but some have been done before like the FSv3 which is the one with map scaling
But I think it was not able to be updated or some shit like that that's why its not available now(I think)...
Also it's important to note you can use any client with my tool. You can run your current client with all of your hacks through it, just make sure to only add ones you don't already have added or it will cause an error.
Quote Originally Posted by Zaynecrisis View Post
a trade fixing bug....you know when someone trades you and you cant see ppls inventorys?? thats frustrating but heres a tip to the ppl having problems with this....

just walk over a bag or over something that you can interact with e.g. a portal....and you can see ppls stuff again...
yea.....also toggleable attacking constructs and in the order they are supposed to be killed in.. like the gray one first then the blue one or something...
also edit the auto aim to attack the teslas in the mad lab.....
also add in the ability to join full realms?? that may be too op though...
have a toggleable way to run in lava...without this abysses can be a pain..especially if you get a att pot at boss in the lava....
full screen thing again...the one where u type /mscale .7 or something...i miss that.
also try and reduce lag?? thats a broad statement but idk lol try and find something to reduce the lag???
add in a ui in the options to turn on/off certain hacks...
MAKE ALL THE TILES IN SPRITE WORLD GRAY/WHITE OMFG I MISSED THIS!!! THIS USED TO HELP ME OUT SO MUCH IN THE OLD DAYS...idk why but i loved this aspect of the client i was using...
loot notifier!!!
dungeon notifier!!! like have a notfication point you to the way of the dungeon. like if your looking for udls have a setting where you can set which dungeons to lead you to? idk
those are all i have...please really consider the sprite world tiles though... i like it dull...
Hmm... the part about tiles in sprite world is the best.
Quote Originally Posted by xLoLeRxx View Post
Hmm... the part about tiles in sprite world is the best.
Already implemented in my tool
I think you were using my client with the sprite world, I changed the color of the tiles and all of the enemies
Being able to add waypoints for your character(s) to follow.

For example, I set one in one corner of the godlands, set another in the other corner, activate it, and the character will run back and forth between the waypoints, stopping to attack any enemies in its way / looting any potions that are dropped.

Don't even know if this is possible but I'd absolutely love it
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