HelpCreating LOL stats app

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Creating LOL stats app
Hi, I am creating a new app for showing stats of other players while you are still on lobby, so you can decide to dodge or not.

The only thing that is problematic is to get the names of players from window. A was thinking about taking a screen and then use OCR and parse the names, but that is too long. Is there a better way maybe?

Thanks
The fastest way is to read it out from the memory, but i guess the Anti-Hack shield would rape you if you try this...
IDK, i don't play LoL...
According to your aim i think you are trying to make an application that works like common software such as lolnexus, or lolking live..
The only way to get those informations is to simulate a spectatorclient which has to be connected to the lobby the target player is currently in. The concept is simple..

A few month ago i've seen some api that already implements methods that would get you those infos. Also riot has announced an api.. However.. they didn't realese one yet. So you either has to try to create your own spectator client connecting to the riot servers or you use some 3rd party apis to do so...

If you need some help with the client stuff.. just pm me
sorpz

Thanks for reply, I thing you misunderstood. The app shall obtain player statistics, before the game is loading - while you are still in champion select. The goal is to help player to decide whether dodge queue or not. Today you can do that by typing all summoners names into lolking (or similar) and see their stats, but that is a lot of work, I want to automate that process.

rabir007
I have tried to run cheat engine, I was able to find summoners names in memory, but didnt yet managed to get the base pointer.
Well to get those infos you'll also have to simulate a client connecting to the riot stats servers instead. Another way would be to create a WebBrowser object inside your code, which need to be directed at lolking. The process of searching for summoner names will be easy then if you managed to get tha base pointer. Whatever.. you'll require to have some knowlege about html in case of using this method, cause you'll need to fetch the information out of html sourcecode.

The idea sounds pretty nice. Would be nice if it appears as something like an overlay for the client thing before the game starts.
Good luck.
All dumb ideas, Create a proxy server that just intercepts the traffic between the lolclient and you app. Then just parse the data using and json / flash serializer
just make sure you test it a lot of times before releasing it.
Posts 17 of 7 · Page 1 of 1

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