Adres Logger Combat Arms (CABR)

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Adres Logger Combat Arms (CABR)
Endereços Do Combat Arms Atualizados !!!


************************************************** ********
* * | Buscar Endereços Combat Arms | * *
* * | ReturnsBR | * *
************************************************** ********

[ CShell.dll ]
#define GameStatus 0x3797CAA4
#define LTClientDLL 0x379640C4
#define PlayerMgr 0x379A365C
#define WeaponMgr 0x379CD034
#define LocalPtr 0x379D360C
#define ClientInfoMgr 0x37963E70
#define BuildFont 0x375B4100
#define FillFont 0x375B4DB0
#define FonTecx 0x379CCF18
#define LTCommon 0x379D5550
#define GetConsoleInt 0x373B5E90
#define GetFontHandle 0x3737A040
#define PlayerByIndex 0x371A3000
#define PlayerStatus 0x37983100
#define LTCSBase 0x379640A8
#define LocalPlayer 0x371A3A20
#define GCS 0x379A35F8
#define EspName1 0x371223AC
#define EspName2 0x371223DA
#define RapidFire 0x3745DBAF
#define NoRecoil 0x373611E8
#define NoReload 0x3745CE35
#define UnlimitedAmmo 0x374539A7
#define SuperBullets 0x37457346
#define WeaponRange1 0x3745D0B9
#define WeaponRange2 0x3745D449
#define RemoteKill1 0x3745D1E1
#define RemoteKill2 0x3745D1E2
#define RemoteKill3 0x3745D571
#define RemoteKill4 0x3745D572

[ Engine.exe ]
#define LTClientEXE 0x48FE70
#define DeviceGame 0x8CF8A0
#define PresetEngine 0x6488E6
#define WorldToScreen 0x49BE50
#define Endscene 0x59B023
#define IntersectSegment 0x4775F7
#define DipEngine 0x64B89D
#define SendToServer 0x47A7B0
#define Start3DEngine 0x53DC9F
#define CursorCenter 0x7A7AB4
#define DrawPrimitive 0x7C36AC

[ PushToConsole ]
#define BaseMoveAccel 0x3795085C
#define PickUpRanger 0x37958344
#define SuperJump 0x3795097C
#define StartAccel 0x37950880
#define MaxAccel 0x379508A4
#define AccelInc 0x379508C8
#define WalkVel 0x379508EC
#define FRunVel 0x37950910
#define BRunVel 0x37950934
#define SRunVel 0x37950958
#define DuckVel 0x379509A0
#define Tracers 0x3795B96C
#define FPS 0x3794F450
#define Gravity 0x37950520
#define Consoles 0x3794F44C

[ClientFX.fxd]
#define ClientFX 0x6AF34

[EHSvc.dll Versão 5.6.32.428] ñ Sei Se Esta Correto
#define HSCallBack1 Removido !!
#define HSCallBack2 Removido !!
#define HSNanoScan1 Removido !!
#define HSNanoScan2 Removido !!
#define EhsvcSelfCrC Removido !!
#define Detection Removido !!
#define NanoCheck1 Removido !!
#define NanoCheck2 Removido !!
#define HSAntiCrash Removido !!
#define Asm Detection Removido !!


CRÉDITOS:
Kernal Detective
Code64
--Fenix--
ReturnsBR
USSR´S
Coder.Dias
BlackLegend
Arun823

Jotti Engine
VirusTotal Engine

Jotti CShell
VirusTotal CShell

Jotti EHSvc
VirusTotal EHSvc
EHSvc_mpgh.net.rar6.0 MB · 119 downloads Scanning…
CShell_mpgh.net.rar4.3 MB · 143 downloads Scanning…
Engine_mpgh.net.rar3.6 MB · 44 downloads Scanning…
bom trabalho
combat arms não muda endereço desde o seculo passado .
Quote Originally Posted by _ReturnsBR_ View Post
Endereços Do Combat Arms Atualizados !!!
Parei de ler no "Atualizados"
já fez até aniversário esses endereços!
Approved. @_ReturnsBR_ please include virus scans next time. Thanks in advance.
_ReturnsBR_, pode me dizer como você da dump nesses arquivos amigo? CShell, Engine...
Tem o programa do master131 só que não rodou no meu sistema. Se puder dizer agradeço, vou tentar fazer um logger

Obrigado por compartilhar.
GameStatus não é esse!!!
Atualização Passada *-*
Quote Originally Posted by _ReturnsBR_ View Post
Atualização Passada *-*
Por que você não postar o GameStatus dessa Atualização, já sei a sig não pegar mais kkk.
[EHSvc.dll Versão 5.6.32.428] ñ Sei Se Esta Correto
#define HSCallBack1 Removido !!
#define HSCallBack2 Removido !!
#define HSNanoScan1 Removido !!
#define HSNanoScan2 Removido !!
#define EhsvcSelfCrC Removido !!
#define Detection Removido !!
#define NanoCheck1 Removido !!
#define NanoCheck2 Removido !!
#define HSAntiCrash Removido !!
#define Asm Detection Removido !!
Cade os endereços? :v
eu removi ñ ta vendo kkkkkk
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