Maplestory v148.3 Bypassless Scripts
If I get this straight. To use these script's; I launch "GameLauncher.exe". Don't press "PLAY". Launch Cheat Engine and execute the code. Close Cheat Engine. And then press "PLAY"?
I'd assume this because the AC isn't loaded after launching "GameLauncher.exe" but the "Maplestory.exe" process is. Also Cheat Engine is immediately detected after AC is launched so I'll need a bypass in that case.
All I'm looking to use is Tubi because of the god awful latency when picking up garbage.
I'd assume this because the AC isn't loaded after launching "GameLauncher.exe" but the "Maplestory.exe" process is. Also Cheat Engine is immediately detected after AC is launched so I'll need a bypass in that case.
All I'm looking to use is Tubi because of the god awful latency when picking up garbage.
Use this guide: http://www.mpgh.net/forum/showthread.php?t=597144
The guide doesn't even tell you how to keep Cheat Engine open without the anti-cheat detecting it and closing the game.
I had to google for an hour to find a solution for it.
Now that I have Maplestory and Cheat Engine open at the same time. I placed the script as stated in the guide into the table. Enabled the script and it does absolutely nothing. It's exactly the same with it off.

I had to google for an hour to find a solution for it.
Now that I have Maplestory and Cheat Engine open at the same time. I placed the script as stated in the guide into the table. Enabled the script and it does absolutely nothing. It's exactly the same with it off.
I followed the guide that you linked and it doesn't work. I followed it step by step and once I enabled it, Maplestory just closes. Do I need a bypass?
GND
Credits to AIRRIDE
Code:
[Enable] Alloc(Hook,128) Label(Return) Hook: //Credits to MovEax Cmp [esp],011E40F3 Jne Return Mov [ebp-00002E3C],00000001 Mov edx,[ebp-00002E3C] Mov [ebp-68],edx Return: Jmp 012D3D60 017EB934: Dd Hook [Disable] Dealloc(NoDelay) 017EB934: Dd Hook
Full Godmode
Credits to Chubbz
Unlimited MP(Use with GND)
Credits to lwlin
Spawn Point Control
Credits to D.R.T
Sorry if this fills up the screen(I don't know how to do the "spoiler" button for this)
Code:
[Enable] alloc(Hook,256) alloc(MHook,256) label(Return) label(PGM) label(MReturn) Hook: cmp dword ptr [esp], 01218C3F //85 C0 75 ? 55 FF ? ? ? ? ? 85 ? 74 ? 8B ? 8B ? 6A ? 8B ? FF ? C7 ? 24 ? ? ? ? ? ? ? ? 8D ? ? ? ? ? 89 jne Return mov dword ptr [esp], PGM MHook: cmp dword ptr [esp], 00990DC4 //85 ? 0F ? ? ? ? ? 39 ? ? ? ? ? 0F ? ? ? ? ? 8B ? E8 ? ? ? ? 85 ? 0F ? ? ? ? ? 8B ? ? ? ? ? 8D jne MReturn cmp dword ptr [esp+4C], 009AD7AF //85 ? 0F ? ? ? ? ? 8B ? E8 ? ? ? ? 85 ? 0F ? ? ? ? ? 8B ? E8 ? ? ? ? 85 ? 0F ? ? ? ? ? 8B ? E8 ? ? ? ? 85 ? 74 ? 8B ? E8 ? ? ? ? 85 ? 0F ? ? ? ? ? 33 jne MReturn mov dword ptr [esp+4C], 009AE9DA //8D ? ? ? ? ? 8B ? ? 64 ? ? ? ? ? ? 59 5F 5E 5B 8B ? ? 33 ? E8 ? ? ? ? 83 ? ? 8B ? 5D C2 ? ? CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 6A ? 68 ? ? ? ? 64 ? ? ? ? ? 50 83 ? ? 53 MReturn: jmp 00745B60 //8B ? ? ? B8 ? ? ? ? 8D ? ? ? ? ? ? 3B ? 74 ? 8B ? 85 ? 75 ? C2 ? ? B8 ? ? ? ? C2 ? ? CC CC CC CC CC CC CC CC CC CC CC 33 ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC 33 01704CC0: //4Byte Scan of MReturn dd MHook Return: jmp InterlockedDecrement PGM: jmp 01219AD3 //Address in 2nd jne below hook address 016400C4: //Above hook address dd PGMHook [Disable] 016400C4: dd InterlockedDecrement dealloc(Hook) 01704CC0: dd 00745B60 DeAlloc(MHook)
Unlimited MP(Use with GND)
Code:
[ENABLE] alloc(UMPHook,512) label(Return) label(UMP) label(JMP1) label(JMP2) label(JMP3) label(JMP4) label(JMP5) label(JMP6) label(JMP7) label(JMP8) UMPHook: //8B ? 24 ? 8B ? ? ? ? ? 51 05 ? ? ? ? 50 E8 ? ? ? ? 83 ? ? 85 C0 0F 85 ? ? ? ? 8B ? 24 ? 8B ? ? 52 cmp [esp+14], 011CC23C jne Return mov [esp+14], UMP Return: jmp InterlockedDecrement UMP: mov eax,[esp+68] mov ecx,[eax+00001A30] push ecx add eax,00001A28 push eax call 00401600 add esp,08 test eax,eax jne JMP1 mov eax,[esp+60] mov edx,[eax+3D] push edx add eax,39 push eax call 00486640 movzx eax,ax cwde push eax call 0056A960 add esp,0C test eax,eax je JMP1 test ebp,ebp je JMP2 mov esi,[ebp+00000174] mov [esp+30],00000000 mov byte ptr [esp+58],03 test edi,edi jle JMP3 cmp dword ptr [ebp+000001B4],00 je JMP3 lea ecx,[esp+2C] push ecx lea edx,[esp+70] push edx lea ecx,[ebp+000001A8] call 0065E580 test eax,eax je JMP3 mov eax,[esp+30] add esi,[eax+3C] JMP3: imul esi,edi mov eax,AE147AE1 imul esi sar edx,05 mov ecx,edx shr ecx,1F add ecx,edx add edi,ecx test edi,edi jg JMP4 xor edi,edi JMP4: lea ecx,[esp+2C] mov byte ptr [esp+58],02 call 0065E090 JMP1: test ebp,ebp je JMP2 mov ebx,[esp+6C] push ebx mov ecx,ebp call 00667E60 push ebx mov ecx,ebp mov esi,eax call 00667F10 imul esi,edi mov ecx,eax mov eax,51EB851F imul esi sar edx,05 mov eax,edx shr eax,1F add eax,edx xor edx,edx test eax,eax setle dl imul ecx,[esp+14] dec edx and edx,eax mov edi,edx mov eax,51EB851F imul ecx sar edx,05 mov eax,edx shr eax,1F add eax,edx test eax,eax jle JMP5 mov esi,eax mov [esp+14],esi jmp JMP6 JMP2: mov ebx,[esp+6C] mov esi,[esp+14] JMP6: test esi,esi jnl JMP7 JMP5: xor esi,esi mov [esp+14],esi JMP7: test edi,edi jnl JMP8 JMP8: xor edi,edi jmp 011CC23C+12B 016400C4: //Follow call above hook address (1st call dword ptr) dd UMPHook [DISABLE] 016400C4: //Same as above dd InterlockedDecrement DeAlloc(UMPHook)
Spawn Point Control
Code:
[Enable] Alloc(SPControl,128) Label(Return) SPControl: cmp [esp],011DB70A //51 8B ? 89 ? 24 ? 50 8D ? ? E8 ? ? ? ? 8B ? ? ? ? ? E8 jne Return mov [esp+8],#1403 //X Coord mov [esp+C],#294 //Y Coord Return: //6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 81 ? ? ? ? ? 53 55 56 57 A1 ? ? ? ? 33 ? 50 8D ? 24 ? ? ? ? 64 ? ? ? ? ? 8B ? 8B ? 24 ? ? ? ? 8B ? 24 ? ? ? ? 8B jmp 012D21F0 017EB9BC: //4byte Scan ^ [5th Result] dd SPControl [Disable] 017EB9BC: //Same as above dd 012D21F0 //Address in Return DeAlloc(SPControl)
Sorry if this fills up the screen(I don't know how to do the "spoiler" button for this)
Updated Links for all the scripts I can find
Character Movement Hook: http://pastebin.com/GuTjfZux
Credits to AIRRIDE
Item Filter: http://pastebin.com/rDLmeinR
Mob Freeze: http://pastebin.com/R7t1zQEK
Credits to 0aixz0r
CPU Hack: http://pastebin.com/5TtzQjVU
Magical Godmode: http://pastebin.com/NgEvnhsj
Physical Godmode: http://pastebin.com/MtNXQkJd
Super Tubi (Faster than 'Extreme Tubi'): http://pastebin.com/gb9BTk0e
Mob XY Hook: http://pastebin.com/A8XB2PUz
No Aggro (Might be patched/not working):http://pastebin.com/qsuzP4k1
Fall Through Floor: http://pastebin.com/aHayrGMK
Credits to Chubbz
Teleport: http://pastebin.com/G9r8uy55
Credits to Benny
Unlimited Attack: http://pastebin.com/JbGAc2ku
Credits to DarkBoy
Block RECV Packet/Header: http://pastebin.com/QL8qST3B
Credits to RedWinter
Chat Typer (Client Sided): http://pastebin.com/BPBDJRUT
Credits to Conquest
Unlimited Mana for GND (Sadly GND is patched...):http://pastebin.com/sYPkmpS4
Credits to lwin and Chubbz
Spawn Point Control: http://pastebin.com/JrLNi4Bp
Credits to [D.R.T]
@Riddick
Character Movement Hook: http://pastebin.com/GuTjfZux
Credits to AIRRIDE
Item Filter: http://pastebin.com/rDLmeinR
Mob Freeze: http://pastebin.com/R7t1zQEK
Credits to 0aixz0r
CPU Hack: http://pastebin.com/5TtzQjVU
Magical Godmode: http://pastebin.com/NgEvnhsj
Physical Godmode: http://pastebin.com/MtNXQkJd
Super Tubi (Faster than 'Extreme Tubi'): http://pastebin.com/gb9BTk0e
Mob XY Hook: http://pastebin.com/A8XB2PUz
No Aggro (Might be patched/not working):http://pastebin.com/qsuzP4k1
Fall Through Floor: http://pastebin.com/aHayrGMK
Credits to Chubbz
Teleport: http://pastebin.com/G9r8uy55
Credits to Benny
Unlimited Attack: http://pastebin.com/JbGAc2ku
Credits to DarkBoy
Block RECV Packet/Header: http://pastebin.com/QL8qST3B
Credits to RedWinter
Chat Typer (Client Sided): http://pastebin.com/BPBDJRUT
Credits to Conquest
Unlimited Mana for GND (Sadly GND is patched...):http://pastebin.com/sYPkmpS4
Credits to lwin and Chubbz
Spawn Point Control: http://pastebin.com/JrLNi4Bp
Credits to [D.R.T]
@Riddick
This thread is closed for replies.
Similar Threads
MapleStory DiscussionsMaplestory detects and shuts down when I ty to run autohotkey script, any way around?MA 0 MapleStory Hack Coding/Source Code[GMS v139.1] Bypassless GND CE Script
1 MapleStory Hacks, Cheats & Trainers[GMS v145.2] Bypassless GND & Unlimited Mana CE ScriptsTR 4 MapleStory Hacks, Cheats & Trainers[GMS v145.2] Bypassless Full Godmode CE Script (PGM + Anti-Aggro)TR 19 MapleStory Hacks, Cheats & Trainers[GMS v147.1] Bypassless Unlimited Attach Script
19

. Btw I think you may have accidentally put Super Tubi twice instead of Super Tubi and Fall Through Floor