PostHow to update your HACK

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How to update your HACK
Here is some nice basic spoonfeed so you can update your css cheats.

Tools you need:

Cheat engine
Calculator



First open counter-strike source.

Now attach cheat engine to hl2 process.



Create a local server without bots then write in console:

sv_cheats 1
bot_stop 1

To find localentity and baseentity



Scan your own health (100) as 4byte.

http://s1.directupload.net/images/131219/tiix672r.jpgⓘ



Write hurtme 30 and click next scan as 70

now you should got about 10-20 results

check all those addresses from down to up in memory view(CTRL+B) and look where you can see your current team size, 3 = CT, 2 = T, 1 = Spec.

http://s7.directupload.net/images/131219/3qa98jam.jpgⓘ



Add it to table and right click -> pointer scan as level 1.



You should get results like

http://s14.directupload.net/images/131219/vsdh4rm4.jpgⓘ



Save them down to table. Now with these same scan results we can find our radarbase.

Look all addresses in memory view and scroll a bit up to see your or bots names.

http://s14.directupload.net/images/131219/6sv4jgbn.jpgⓘ



If you see name(s) then add it to table and do a pointer scan as level 1.

You should get result like

http://s1.directupload.net/images/131219/n3moimuh.jpgⓘ



Next lets find some console commands like

sv_cheats
r_drawothermodel

Write in console r_drawothermodels 2 and in cheat engine scan for 2 as 4 byte.

Next write r_drawothermodels 250 and click next scan as 250 now you should get one result what is green and that means it is static address.

http://s14.directupload.net/images/131219/d6ggiyfs.jpgⓘ

You can find sv_cheats same way + some others.

To get basic bhop running you need to find +jump and -jump.. to get those you need to scan 4 when you write +jump in console and 5 when -jump in console.



Next lets find enemy id to do simple in cross triggerbot.

Add bot in enemy team and go stand next to him then aim him.



Now scan 2 as byte.

http://s7.directupload.net/images/131219/whxjcovy.jpgⓘ



Turn around or move crosshair a bit and click next scan as 0.



Do it again until you get the right result and add it to table.



Now

http://s14.directupload.net/images/131219/vcaacoqq.jpgⓘ



Setup calculator click view and programmer and set to hex

http://s14.directupload.net/images/131219/d3x4sdvd.jpgⓘ



Now do enemy id - localbase

http://s14.directupload.net/images/131219/alaml5f2.jpgⓘ





Next lets find our writable viewangle.

Write in console -> cl_showpos 1 to see your angles.

Move your mouse so your X angle is something like 20.80 or close to something like 14.80 is close to 15.



Now scan 21 as float + rounded extreme

http://s14.directupload.net/images/131219/yubiwa6m.jpgⓘ



Do it again and again until you got less results and scroll down and test all green values so you can write to them

http://s1.directupload.net/images/131219/vpgyhfuv.jpgⓘ



To get vmatrix write in console setang 89 49 0 and scan for value between 0.60-0.90 then setang 0 5 0 and scan for value between 0.01-0.10 test all green addresses.





Here is some info i might update this thread and write some more



Enjoy!
Useful info thanks.
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