nokitaGRO - NoReticule

Posts 1630 of 32 · Page 2 of 3
I think these have been detected, banned next day
Just thought I'd let everyone know before they get suspended. This hack as well as the other 2 hacks, "No Recoil" and "No Ready Time", are detected; any account with use of these 3 hacks are now being suspended by Ubisoft.
detected at 5 May

Dear SoldatDuChene,

It has been brought to our attention that you may have been circumventing the game engine to gain an unfair advantage over your fellow players. Our logs have confirmed that this is the case. Ubisoft takes a hard stance against players that knowingly make themselves a detriment to the spirit of the game, and as such your access to Ghost Recon Phantoms has been permanently revoked. If you feel we have made this decision in error, please respond to this ticket with evidence to the contrary.

Sincerely,
[GM]Myst3rE
Quote Originally Posted by Caezero View Post
detected at 5 May

Dear SoldatDuChene,

It has been brought to our attention that you may have been circumventing the game engine to gain an unfair advantage over your fellow players. Our logs have confirmed that this is the case. Ubisoft takes a hard stance against players that knowingly make themselves a detriment to the spirit of the game, and as such your access to Ghost Recon Phantoms has been permanently revoked. If you feel we have made this decision in error, please respond to this ticket with evidence to the contrary.

Sincerely,
[GM]Myst3rE

Haha...this is fake as f*ck

Sadly though, this hack- as well as others in the "Nokita" series have been detected. If these hacks are utilized during gameplay the account will be suspended within the time period of 24-96 hours.
Confirmed detected hacks. banned for using on 05/04 haven't logged in since then.
it's detected guys. my account suspended too. but thanks anyway.
Well i played with it yesterday and playing now , You always need to remember never use public hacks on your main account
also a short tip never use this hack while on cover cause when u fire all bullets hits to same place and players can report you for the insane accuracy so try to fire while you run and try to hit different body parts of enemy so it look like spread fire not same position hit
Quote Originally Posted by sam00168 View Post
Well i played with it yesterday and playing now , You always need to remember never use public hacks on your main account
also a short tip never use this hack while on cover cause when u fire all bullets hits to same place and players can report you for the insane accuracy so try to fire while you run and try to hit different body parts of enemy so it look like spread fire not same position hit
What you do means nothing. Every time you sign-in, there is a log created. When you inject anything into the process in which the log is created, it will show up in the log which is transferred to Ubisoft Singapore when you exit the game. You can't hide from detected hacks. No matter what you do. The only smart thing to do is make the hack in C++ and save it as a C++ that way, all you have to do is attach the program onto the selected process (GRP) and boom! no detection on your account because nothing was actually injected.
Quote Originally Posted by NiteWalker View Post
What you do means nothing. Every time you sign-in, there is a log created. When you inject anything into the process in which the log is created, it will show up in the log which is transferred to Ubisoft Singapore when you exit the game. You can't hide from detected hacks. No matter what you do. The only smart thing to do is make the hack in C++ and save it as a C++ that way, all you have to do is attach the program onto the selected process (GRP) and boom! no detection on your account because nothing was actually injected.
wtf u did just said (last 2 lines) somehow it doesn't make sense bro Though there's one very easy way to get own shit undetected
Quote Originally Posted by S1lv3rAng3l View Post
wtf u did just said (last 2 lines) somehow it doesn't make sense bro Though there's one very easy way to get own shit undetected
it makes perfect sense...a mod made in C++/C/objective-C would just need to be hooked onto the game instead of injected. Therefore, it would not be detected on your account
Quote Originally Posted by NiteWalker View Post
What you do means nothing. Every time you sign-in, there is a log created. When you inject anything into the process in which the log is created, it will show up in the log which is transferred to Ubisoft Singapore when you exit the game. You can't hide from detected hacks. No matter what you do. The only smart thing to do is make the hack in C++ and save it as a C++ that way, all you have to do is attach the program onto the selected process (GRP) and boom! no detection on your account because nothing was actually injected.
Man every day i inject and play ... so its fine ... dont know why they got banned may be played to obvious and players reported .
Quote Originally Posted by sam00168 View Post
Man every day i inject and play ... so its fine ... dont know why they got banned may be played to obvious and players reported .
Actually, I have been hacking for a long time and have never been caught before. I hide it very well. I got detected, because the hack is detected.

DETECTED
Guessing for some reason this is not going to get updated!
*Detected* am ban an hour ago.
Either its Detected* or its due to people Reporting* you.
Would there be a way to set this to something along the lines of 95% accuracy? Even better would be a way to increase or decrease accuracy in game. That way there is a spread, even if it's not a lot?
Posts 1630 of 32 · Page 2 of 3
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