IsDormant module

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IsDormant module
Alright girls. Here is a IsDormant module.

What does it do?
You know when your wallhack or ESP just freezes? The player behind the wall doesn't update when they should? We call that being 'Dormant'. You can use this module to tell when they are Dormant.

How do I use it?
First off, you load the module in your cheat. You do this by:
Code:
require( "swag" )
Alright. It's loaded. Now, you simply add this to your ESP:
Code:
    local text = ply:Nick()
    if IsDormant( ply:EntIndex() ) then --Obviously ply would be replaced with whatever you call the player currently being drawn.
        --You can stop drawing them, label them as dormant, basically anything you want, here.
        text = text.."I AM DORMANT"
    end
    local pos = ply:GetPos()
    draw.DrawText( text, "ScoreboardText", pos.x, pos.y, Color(255,255,255), 1 )

Thanks! You're awesome!

It's okay. I know.

Scans:
virusscan.jotti.org/en/scanresult/f0775016c593ba9772a79ac9b6c6ac73cccd0f84
virustotal.com/en/file/861a87edb5b56e61d4869bd7960d005e648884beaadc7b0512 44d8f79ef1ec51/analysis/1398731575/
gmcl_swag_win32_mpgh.net.zip4 KB · 42 downloads Clean
I see the usefulness of this but it seems like it would be confusing to incorporate it into a hack. If you don't draw the player than it's going to look like they aren't there at all and if you write "Is Dormant" over their head it doesn't make much of a difference since it's usually pretty obvious if a player is dormant. (Since they're usually just running in place)
I'm at school, give me a moment and I'll download and check the file.
Apparently I can't download shit here, it'll have to wait.
Quote Originally Posted by Gray View Post
Apparently I can't download shit here, it'll have to wait.
What error do you get when downloading?

----------

Looks clean
/Approved
Quote Originally Posted by Symmetrical View Post


What error do you get when downloading?
I was on a public school computer and I didn't have enough access to download and run it properly.
The OP didn't give credits to me, as this is my DLL.
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