i promised not to release a creative mode .dll XD so yeah if you can moddify it yourself with .net reflector
it is very simple // PlayerMoveController.Update() : Void
look for the Keycode to open the Menu
For the Creative Menu: translate IL in C# and look for the Check for isCheatMode
if (!GameStats.GetBool(EnumGameStats.IsCheatMode) && CustomInputs.Instance.isInputUp[14])
should make it fairly simply now. as long as you have C# knowledge.
Thank you for making MP even worse. And great job spoon feeding leeches that don't want to learn and want everything handed to them.
Originally Posted by rghmodz
Thank you for making MP even worse. And great job spoon feeding leeches that don't want to learn and want everything handed to them.
That's why I released my client, I haven't planned on releaseing another I've had over 20 people add me on skype saying they want to learn, then all they do is ask me which file and what to change.. Then they constantly bug me for my private client which isn't released..
Originally Posted by rghmodz
Thank you for making MP even worse. And great job spoon feeding leeches that don't want to learn and want everything handed to them.
eh nah i didnt tell him what it needed to be changed to at least?? :P XD lol........and why not share the info when there is already a release that has essentially everything you need...i mean if you really want i can release the info on how to make everyone visible on the map now that i found that and added it to my client as well as no item degradation so people can spam rpgs constantly none stop?
Originally Posted by hectichain
eh nah i didnt tell him what it needed to be changed to at least?? :P XD lol........and why not share the info when there is already a release that has essentially everything you need...i mean if you really want i can release the info on how to make everyone visible on the map now that i found that and added it to my client as well as no item degradation so people can spam rpgs constantly none stop?
MP is already ruined so it really wont do anything. There is not really a difference between having 10 rpgs in inventory spamming with it and 1 rpg with no degradtion. Both ruin the MP. I might as well release crash servers hack so the fun pimps will actually do something about hacks.
Yeah, even the permission levels are client based.. I have it so I'm set to Admin in my private client.. why I quit the game.
Originally Posted by hectichain
eh nah i didnt tell him what it needed to be changed to at least?? :P XD lol........and why not share the info when there is already a release that has essentially everything you need...i mean if you really want i can release the info on how to make everyone visible on the map now that i found that and added it to my client as well as no item degradation so people can spam rpgs constantly none stop?
You keep my client updated from now on then, after reading that I will not be updating/releasing another.
Originally Posted by rathynia
Yeah, even the permission levels are client based.. I have it so I'm set to Admin in my private client.. why I quit the game.
This game is bad because of hacks. All everyone wants to do is grief using hacks. It is so annoying.
Originally Posted by hectichain
i promised not to release a creative mode .dll XD so yeah if you can moddify it yourself with .net reflector
it is very simple // PlayerMoveController.Update() : Void
look for the Keycode to open the Menu
For the Creative Menu: translate IL in C# and look for the Check for isCheatMode
if (!GameStats.GetBool(EnumGameStats.IsCheatMode) && CustomInputs.Instance.isInputUp[14])
should make it fairly simply now. as long as you have C# knowledge.