Help building a DayZ Mod Radar
Hello,
Me and a Friend have build a DayZ SA Radar and now we try to port it to the DayZ Mod Version and have some troubles.
In SA ,there is a limit to read Players and objects of 1000meters , which doest exist in the Mod
If we read the tables there are about 1000 Objects, which slow down our Program. Is there any workaround for this ?
Can someone help us ?
**And no, sry, we dont make the SA Radar Public, but the DayZ Mod radar probably.**
Me and a Friend have build a DayZ SA Radar and now we try to port it to the DayZ Mod Version and have some troubles.
In SA ,there is a limit to read Players and objects of 1000meters , which doest exist in the Mod
If we read the tables there are about 1000 Objects, which slow down our Program. Is there any workaround for this ?
Can someone help us ?
**And no, sry, we dont make the SA Radar Public, but the DayZ Mod radar probably.**