CoolBreaking Point's Anti-Hack

Posts 1–15 of 15 · Page 1 of 1
Breaking Point's Anti-Hack
So I decided to post this to help some peeps out.
I last pulled this about a week ago, it is Breaking Points A/H

Code:
private["_076"];
	_076 = [] spawn {
	    while {
	        true
	    }
	    do {
	        call BP_fnc_UpdateUI;
	        sleep 0.5;
	    };
	};
	[_076] call BP_fnc_addThreadHandle;
	if ((getPlayerUID player) in bpvc3zac3rvu) exitWith {};
	_086 = [] spawn {
	    private["_096", "_0ov", "_0hv", "_patches", "_sel", "_0hv", "_name", "_patches"];
	    _096 = {
	        bpt433rq18ov = _this;
	        publicVariableServer "bpt433rq18ov";
	        player allowDamage true;
	    };
	    sleep 120;
	    _0rx = loadFile "";
	    _0a7 = format["%1", loadFile "JM3.paa"];
	    if (_0a7 != "") exitWith {
	        [name player, getPlayerUID player, toArray 'Hack', toArray(_0a7)] call _096;
	    };
	    private["_0rx", "_0b7", "_0c7"];
            _0b7 = ['scr\exec.sqf', 'LystoArma3\start.sqf', 'exec.sqf', 'wookie_wuat\WookieMenuV5.sqf', 'Scripts\ajmenu.sqf', 'wuat\screen.sqf', 'scripts\defaultmenu.sqf', 'scripts\exec.sqf', 'menu\initmenu.sqf', 'wuat\screen.sqf', 'TM\menu.sqf', 'TM\screen.sqf', 'Scripts\menu.sqf', 'crinkly\keymenu.sqf', 'ASM\startup.sqf', 'wuat\exec.sqf', 'wookie_wuat\startup.sqf', 'jestersMENU/exec.sqf', 'Scripts/Scripts/ajmenu.sqf', 'wookie_wuat/StartUp.sqf', 'WookieMenuFinal.sqf', 'WookieMenuV5.sqf', '', 'RSTMU\scr\startMenu.sqf', 'scr\startMenu.sqf', 'scr\STrial.sqf', 'TM\keybind.sqf', 'startup.sqf', 'start.sqf', 'startupMenu.sqf', 'yolo\startup.sqf', 'xTwisteDx\menu.sqf', 'wuat\start.sqf', 'TM\startmenu.sqf', 'infiSTAR_Menu\setup\startup.sqf', 'startMenu.sqf', 'custom.sqf', 'WiglegHacks\mainmenu.sqf', 'bowenisthebest.sqf', 'Scripts\Menu_Scripts\empty.sqf', 'Missions\Scripts\ajmenu.sqf', 'mymod\Scripts\ajmenu.sqf', 'i_n_f_i_S_T_A_R___Menu\setup\scrollmenu.sqf', 'yolo\w4ssup YoloMenu v2.sqf', 'Menus\infiSTAR_SEVEN\startup.sqf', 'Menus\battleHIGH_Menu\startup.sqf', 'battleHIGH_Menu\startup.sqf', 'infiSTAR_SEVEN\startup.sqf', 'infiSTAR_EIGHT\startup.sqf', 'infiSTAR_SSH\startup.sqf', 'TM\start.sqf', 'TM\DemonicMenu.sqf', 'Scripts\screen.sqf', 'Scripts\start.sqf', 'Scripts\startmenu.sqf', 'Rustler v4\startup.sqf', 'Rustler v5\startup.sqf', 'Rustler v4\exec.sqf', 'Rustler v5\exec.sqf', 'Missions\battleHIGH_Menu\startup.sqf', 'Scripts\exec.sqf', 'Scripts\list.sqf', 'Scripts\mah.sqf', 'Menu\start.sqf', 'Menu\startup.sqf', 'i_n_f_i_S_T_A_R.sqf', 'i_n_f_i_S_T_A_R___Menu\list.sqf', 'infiSTAR_Confin3d_edit\infiSTAR.sqf', 'infiSTAR_Confin3d_edit\startup.sqf', 'RustlerV5\startup.sqf', 'Rustlerv5\exec.sqf.sqf', 'Rustlerv4\startup.sqf', 'Rustlerv4\exec.sqf', 'YoloMenu Updated v6.sqf', 'Scripts\YoloMenu Updated v6.sqf', 'yolo\YoloMenu Updated v6.sqf', 'Common\scr\exec.sqf', 'Common\Scripts\ajmenu.sqf', 'Common\wuat\screen.sqf', 'Common\TM\menu.sqf', 'Common\TM\screen.sqf', 'Common\Scripts\menu.sqf', 'Common\crinkly\keymenu.sqf', 'Common\ASM\startup.sqf', 'Common\RSTMU\scr\startMenu.sqf', 'Common\scr\startMenu.sqf', 'Common\scr\STrial.sqf', 'Common\wuat\vetstart.sqf', 'Common\TM\keybind.sqf', 'Common\startup.sqf', 'Common\start.sqf', 'Common\startupMenu.sqf', 'Common\yolo\startup.sqf', 'safe scripts\gm.sqf', 'safe scripts\activateit.sqf', 'Common\xTwisteDx\menu.sqf', 'Common\wuat\start.sqf', 'Common\TM\startmenu.sqf', 'Common\infiSTAR_Menu\setup\startup.sqf', 'Common\startMenu.sqf', 'Common\custom.sqf', 'Common\WiglegHacks\mainmenu.sqf', 'Common\bowenisthebest.sqf', 'Common\Scripts\Menu_Scripts\empty.sqf', 'Common\mymod\Scripts\ajmenu.sqf', 'Common\i_n_f_i_S_T_A_R___Menu\setup\scrollmenu.sqf', 'Common\yolo\w4ssup YoloMenu v2.sqf', 'Common\Menus\infiSTAR_SEVEN\startup.sqf', 'Common\Menus\battleHIGH_Menu\startup.sqf', 'Common\battleHIGH_Menu\startup.sqf', 'Common\infiSTAR_SEVEN\startup.sqf', 'Common\infiSTAR_EIGHT\startup.sqf', 'Common\infiSTAR_SSH\startup.sqf', 'Common\TM\start.sqf', 'Common\TM\DemonicMenu.sqf', 'Common\Scripts\screen.sqf', 'Common\Scripts\start.sqf', 'Common\Scripts\startmenu.sqf', 'Common\Rustler v4\startup.sqf', 'Common\Rustler v5\startup.sqf', 'Common\Rustler v4\exec.sqf', 'Common\Rustler v5\exec.sqf', 'Common\Scripts\exec.sqf', 'Common\Scripts\list.sqf', 'Common\Scripts\mah.sqf', 'Common\Menu\start.sqf', 'Common\Menu\startup.sqf', 'Common\i_n_f_i_S_T_A_R.sqf', 'Common\i_n_f_i_S_T_A_R___Menu\list.sqf', 'Common\infiSTAR_Confin3d_edit\infiSTAR.sqf', 'Common\infiSTAR_Confin3d_edit\startup.sqf', 'Common\RustlerV5\startup.sqf', 'Common\Rustlerv5\exec.sqf.sqf', 'Common\Rustlerv4\startup.sqf', 'Common\Rustlerv4\exec.sqf', 'Common\YoloMenu Updated v6.sqf', 'Common\Scripts\YoloMenu Updated v6.sqf', 'Common\yolo\YoloMenu Updated v6.sqf', 'Missions\scr\exec.sqf', 'Missions\wuat\screen.sqf', 'Missions\TM\menu.sqf', 'Missions\TM\screen.sqf', 'Missions\Scripts\menu.sqf', 'Missions\crinkly\keymenu.sqf', 'Missions\ASM\startup.sqf', 'Missions\RSTMU\scr\startMenu.sqf', 'Missions\scr\startMenu.sqf', 'Missions\scr\STrial.sqf', 'Missions\wuat\vetstart.sqf', 'Missions\TM\keybind.sqf', 'Missions\startup.sqf', 'Missions\start.sqf', 'Missions\startupMenu.sqf', 'Missions\yolo\startup.sqf', 'Missions\xTwisteDx\menu.sqf', 'Missions\wuat\start.sqf', 'Missions\TM\startmenu.sqf', 'Missions\infiSTAR_Menu\setup\startup.sqf', 'Missions\startMenu.sqf', 'Missions\custom.sqf', 'Missions\WiglegHacks\mainmenu.sqf', 'Missions\bowenisthebest.sqf', 'Missions\Scripts\Menu_Scripts\empty.sqf', 'Missions\mymod\Scripts\ajmenu.sqf', 'Missions\i_n_f_i_S_T_A_R___Menu\setup\scrollmenu.sqf', 'Missions\yolo\w4ssup YoloMenu v2.sqf', 'Missions\Menus\infiSTAR_SEVEN\startup.sqf', 'Missions\Menus\battleHIGH_Menu\startup.sqf', 'Missions\infiSTAR_SEVEN\startup.sqf', 'Missions\infiSTAR_EIGHT\startup.sqf', 'Missions\infiSTAR_SSH\startup.sqf', 'Missions\TM\start.sqf', 'Missions\TM\DemonicMenu.sqf', 'Missions\Scripts\screen.sqf', 'Missions\Scripts\start.sqf', 'Missions\Scripts\startmenu.sqf', 'Missions\Rustler v4\startup.sqf', 'Missions\Rustler v5\startup.sqf', 'Missions\Rustler v4\exec.sqf', 'Missions\Rustler v5\exec.sqf', 'Missions\Scripts\exec.sqf', 'Missions\Scripts\list.sqf', 'Missions\Scripts\mah.sqf', 'Missions\Menu\start.sqf', 'Missions\Menu\startup.sqf', 'Missions\i_n_f_i_S_T_A_R.sqf', 'Missions\i_n_f_i_S_T_A_R___Menu\list.sqf', 'Missions\infiSTAR_Confin3d_edit\infiSTAR.sqf', 'Missions\infiSTAR_Confin3d_edit\startup.sqf', 'Missions\RustlerV5\startup.sqf', 'Missions\Rustlerv5\exec.sqf.sqf', 'Missions\Rustlerv4\startup.sqf', 'Missions\Rustlerv4\exec.sqf', 'Missions\YoloMenu Updated v6.sqf', 'Missions\Scripts\YoloMenu Updated v6.sqf', 'Missions\yolo\YoloMenu Updated v6.sqf', 'ASM\_for_keybinds\mystuff.sqf', 'wookie_wuat\startup.sqf', 'gc_menu\starten.sqf', 'fillCrate.sqf', 'gc_menu\uitvoeren.sqf', 'tm\starthack.sqf', 'scr_wasteland\menu\initmenu.sqf', 'scr_wasteland\exec.sqf', 'infiSTAR_chewSTAR_Menu\infiSTAR_chewSTAR.sqf', 'infiSTAR_chewSTAR_Menu\scrollmenu\addweapon.sqf', 'Demonic Menu\scr\startMenu.sqf', 'Demonic Menu\TM\STARTMENU.sqf', 'scr\scr\keybinds.sqf', 'spawnAmmo.sqf', 'Shadowy_NONRE\setup\teleport.sqf', 'RustleSTAR_Menu\menu\initmenu.sqf', 'RustleSTAR_Menu\setup\startup.sqf', 'RustleSTAR_Menu\menu\initmenu.sqf', 'Pickled Menu 3.0\Scripts\ajmenu.sqf', 'Pickled Menu 3.0\Scripts\exec.sqf', 'ShadowyFaze\exec.sqf', 'DayZLegendZ Scripts\Menu_Scripts\exec.sqf', 'DayZLegendZ Scripts\mah.sqf', 'Scripts\mpghmenu.sqf', 'DevCon.pbo', 'DayZLegendZ Scripts\startMenu.sqf', 'DayZLegendZ Scripts\mah.sqf', 'EASYTM\start.sqf', 'Rustler v6\startup.sqf', 'youtube.dll', 'Settings312.ini', 'vg\Run.sqf', 'vg\Custommenu.sqf', 'vg\RunAH.sqf', 'vg\Startup.sqf', 'Z__i_n_f_i_S_T_A_R__Z\Run.sqf', 'Z__i_n_f_i_S_T_A_R__Z\Custommenu.sqf', 'Z__i_n_f_i_S_T_A_R__Z\RunAH.sqf', 'Z__i_n_f_i_S_T_A_R__Z\Startup.sqf', 'scr\Run.sqf', 'scr\Custommenu.sqf', 'scr\RunAH.sqf', 'scr\Startup.sqf', 'dayz-injector.sqf', 'round2\runthis.sqf'];
	    
	   _0c7 = ['wierdo', 'abcdefGEH', 'dayz_instance', 'JME_has_yet_to_fuck_this_shit', 'LYSTIC_MENU_LOADED', 'W_O_O_K_I_E_FUD_Pro_RE', 'efr4243234', 'FUCKTONIC', 'playericons', 'Lystic_LMAOOOOOOOOOOOOOOOOOOO', 'sdfwesrfwesf233', 'sdgff4535hfgvcxghn', 'JME_OPTIONS', 'fsdddInfectLOL', 'faze_funcs_inited', 'onLRTangentReleasedHack', 'faze_hax_dbclick', 'Missiles', 'g00d_Metallica', 'W_O_O_K_I_E_Wasteland_VF_t', 'W_O_O_K_I_E_Pro_RE', 'W_O_O_K_I_E_TpToMe_t', 'reS_P_A_W_N_west', 'W_O_O_K_I_E_BlackNWhite_VF_t', 'W_O_O_K_I_E_RandParaLol_a', 'W_O_O_K_I_E_ANTI_ANTI_HAX', 'W_O_O_K_I_E_List', 'W_O_O_K_I_E_AdminMenu_404', 'fdsgdr42424Bitches', 'rgyehgdrfhg', 'sgdfgzgdzfrgfdg', 'Dayz_GUI_R', 'initre337', 'debug_star_colorful', 'ChangingBullets_xx', 'vehicleg0dv3_BushWookie', 'iBeFlying', 'scroll_m_init_star', 'zoombiieshieldd', 'vhnlist', 'infiSTAR_boxXxx_toggle', 'keyp', 'norecoil', 'godlol', 'lystic_addFriend', 'locdb', 'abcdefGEH', 'wierdo', 'go_invisible_infiSTAR', 'vehiclegooov3ood_BushWookie', 'vehicleg0dv3_BushWookie', 'REexec', 'dayzFlies', 'debugz', 'hzombie', 'xtags', 'E_X_T_A_S_Y_Menu_LOOOOOOOOOL', 'pm', 'playermarkers', 'n0clip', 't0ggl3', 'faze_fillHax', 'ThisIsMe', 'mainmenu', 'thfile', 'gmdlol', 'allah', 'initarr3', 'execcustom', 'desyncserver', 'LystoAntiAntiHack', 'lystoKeypress', 'espfnc', 'ptags', 'MCC_alwaysAllowTeleport', 'AntiAntiAntiAntiHax', 'fnc_usec_damageHandler', 'fnc_usec_unconscious', 'crash', 'shadowydebug', 'nestedloopOnce', 'nolock', 'change_terrain_Metallica', 'monkyProRE', 'pic', 'veh', 'wuat_fpsMonitor', 'unitList', 'list_wrecked', 'addgun', 'ESP', 'loop1_star', 'bp', 'BIS_fnc_3dCredits_n', 'ViLayer', 'maphalf', 'activeITEMlist', 'spawn_explosion_target_ebay', 'activeITEMlistanzahl', 'xyzaa', 'iBeFlying', 'rem', 'DAYZ_CA1_Lollipops', 'HMDIR', 'HDIR', 'YOLO', 'carg0d', 'p', 'fffffffffff', 'markPos', 'pos', 'marker', 'TentS', 'VL', 'MV', 'monky', 'qopfkqpofqk', 'monkytp', 'pbx', 'mk2', 'j', 'fuckmegrandma', 'mehatingjews', 'scode', 'TTT5OptionNR', 'zombieDistanceScreen', 'cargodz', 'igodokxtt', 'omgwtfbbq', 'namePlayer', 'thingtoattachto', 'HaxSmokeOn', 'v', 'testIndex', 'g0d', 'antiloop', 'ARGT_JUMP', 'selecteditem', 'moptions', 'delaymenu', 'gluemenu', 'g0dmode', 'zeus', 'zeusmode', 'cargod', 'spawnweapons1', 'abcd', 'skinmenu', 'playericons', 'changebackpack', 'keymenu', 'godall', 'theKeyControl', 'custom_clothing', 'img', 'surrmenu', 'footSpeedIndex', 'ctrl_onKeyDown', 'plrshldblcklst', 'DEV_ConsoleOpen', 'teepee', 'spwnwpn', 'xtags', 'musekeys', 'dontAddToTheArray', 'morphtoanimals', 'aesp', 'LOKI_GUI_Key_Color', 'playerDistanceScreen', 'monkytp', 'ihatelife', 'debugConsoleIndex', 'MY_KEYDOWN_FNC', 'pathtoscrdir', 'TAG_onKeyDown', 'changestats', 'derp123', 'heel', 'rangelol', 'unitsmenu', 'xZombieBait', 'plrshldblckls', 'shnmenu', 'xtags', 'pm', 'lmzsjgnas', 'vm', 'bowen', 'bowonkys', 'glueallnigga', 'hotkeymenu', 'Monky_hax_toggled', 'atext', 'boost', 'nd', 'vspeed', 'Ug8YtyGyvguGF', 'inv', 'rspwn', 'pList', 'loldami', 'bowonky', 'dwarden', 'aimbott', 'helpmenu', 'godlol', 'rustlinginit', 'qofjqpofq', 'invall', 'initarr', 'reinit', 'byebyezombies', 'dayz_godmode', 'Monky_funcs_inited', 'FUK_da_target', 'damihakeplz', 'damikeyz_veryhawt', 'mapopt', 'hangender', 'slag', 'maphalf', 'tell_me_more_infiSTAR', 'airborne_spawn_vehicle_infiSTAR', 'sxy_list_stored', 'scrl_list_stored', 'mainmenu_stored', 'specificmenu_stored', 'ammenu_stored', 'MDmenu_stored', 'Fmenu_stored', 'CASHmenu_stored', 'SMmenu_stored', 'MMYmenu_stored', 'VMmenu_stored', 'LVMmenu_stored', 'SVMmenu_stored', 'OBJmenu_stored', 'WEPmenu_stored', 'advert_SSH', '_exec', '_remexec', 'antiantiantiantih4x', 'Ruslter', 'Rustler_RE', 'bl4ck1ist', '_spwncode', 'keybinds', '_aim', 'aW5maVNUQVI_re_1', 'blackhawk_sex', 'scroll_m_init_star'];
	    sleep 120;
	    for '_i'
	    from 0 to(count _0b7) - 1 do {
	            private["_0a7"];
	            _0a7 = format["", loadFile(_0b7 select _i)];
	            if (_0a7 != "") exitWith {
	                [name player, getPlayerUID player, toArray 'Script', toArray(_0b7 select _i)] call _096;
	            };
	            sleep 0.1;
	        };
	        waitUntil {
	            simulationEnabled player
	        };
	    _0d7 = [_096] spawn {
	        private["_096", "_04l", "_05l", "_0ve", "_0n7", "_0wf", "_0e7", "_0cp", "_0f7", "_Generic", "_Wookiev3"];
	        _096 = (_this select 0);
	        _0e7 = false;
	        _0cp = getMarkerpos bpe5xq2wjgz7;
	        _0f7 = bpjfop76frh8;
	        while {
	            alive player
	        }
	        do {
	            if (currentVisionMode player == 2 and !_0e7) exitWith {
	                [name player, getPlayerUID player, toArray 'Thermal', toArray str(currentVisionMode player)] call _096;
	                _0e7 = true;
	                false setCamUseTi 1;
	                false setCamUseTi 2;
	                false setCamUseTi 3;
	                false setCamUseTi 4;
	                false setCamUseTi 5;
	                false setCamUseTi 6;
	            };
	            if (commandingMenu != "") then {
	                showCommandingMenu ""
	            };
	            _0g7 = isNull(findDisplay 49);
	            _0h7 = isNull(findDisplay 106);
	            _03h = isNull(findDisplay 602);
	            _0i7 = isNull(findDisplay 6907);
	            _0j7 = isNull(findDisplay 6908);
	            _0k7 = isNull(findDisplay 6909);
	            _0l7 = isNull(findDisplay 6910);
	            _0m7 = isNull(findDisplay 6911);
	            if (_0g7 and _0h7 and _03h and _0i7 and _0j7 and _0k7 and _0l7 and _0m7) then {
	                closeDialog 0;
	            };
	            _0wf = ((vehicle player) in vehicles);
	            _04l = (getPos(vehicle player));
	            _0ve = (round speed(vehicle player));
	            _0iv = diag_tickTime;
	            waitUntil {
	                ((diag_tickTime - _0iv) > 1)
	            };
	            _05l = (getPos(vehicle player));
	            _0n7 = _04l distance _05l;
	            _0o7 = _04l distance _0cp;
	            _0p7 = _05l distance _0cp;
	            if ((_0o7 < bpjfop76frh8) or(_0p7 < bpjfop76frh8)) then {
	                _0n7 = 0;
	            };
	            if (_0wf) then {
	                if ((vehicle player) isKindOf "Car") then {
	                    if (_0n7 > 835) exitWith {
	                        [name player, getPlayerUID player, toArray 'Vehicle Teleport', toArray str(_0n7)] call _096;
	                    };
	                    if ((_0ve > 500) and!_0e7) then {
	                        [name player, getPlayerUID player, toArray 'Vehicle Speed', toArray str(_0ve)] call _096;
	                        _0e7 = true;
	                    };
	                };
	            } else {
	                if (_0n7 > 30) exitWith {
	                    [name player, getPlayerUID player, toArray 'Player Teleport', toArray str(_0n7)] call _096;
	                };
	                if ((_0ve > 30) and!_0e7) then {
	                    [name player, getPlayerUID player, toArray 'Player Speed', toArray str(_0ve)] call _096;
	                    _0e7 = true;
	                };
	            };
	        };
	    };
	    [_0d7] call BP_fnc_addThreadHandle;
	    private "_0q7";
	    _0q7 = ["BP_M107", "BP_M107_DES", "BP_LRR_F", "BP_GM6_SOS"];
	    private["_0r7"];
	    _0r7 = false;
	    while {
	        true
	    }
	    do {
	        _0s7 = unitRecoilCoefficient player;
	        if ((_0s7 < 1) and(alive player)) exitWith {
	            [name player, getPlayerUID player, toArray 'Recoil Hack', toArray str(_0s7)] call _096;
	            _0r7 = true;
	        };
	        if ((groupIconsVisible select 0) or(groupIconsVisible select 1)) exitWith {
	            [name player, getPlayerUID player, toArray 'Group Icons', toArray(str groupIconsVisible)] call _096;
	            _0r7 = true;
	        };
	        for '_i'
	        from 0 to(count _0c7) - 1 do {
	                private["_0q1"];
	                _0q1 = (_0c7 select _i);
	                if (!isNil _0q1) exitWith {
	                    [name player, getPlayerUID player, toArray 'Variable', toArray(str _0q1)] call _096;
	                    _0r7 = true;
	                };
	            };
	            if ((currentWeapon player) in _0q7) exitWith {
	                [name player, getPlayerUID player, toArray 'Hacked Weapon', toArray(str(currentWeapon player))] call _096;
	                _0r7 = true;
	            };
	        if (_0r7) exitWith {};
	        sleep 45;
	    };
	};
	[_086] call BP_fnc_addThreadHandle;
Also if you're wondering, Breaking Point does have an admin whitelist for the A/H. If you know how to spoof UID's here ya go

Code:
if((getPlayerUID player)in bpvc3zac3rvu)exitWith{};

76561198044555603
76561197995840361
76561198044407025
76561198045014268
76561197961266904
76561198094131056
76561198034785754
76561198062516199
76561198005227288
76561197960556490
76561198040984762
76561198069739328
76561198013620378
76561197988498537
76561197965137513
76561197973679100
76561198024252982
76561198070147876
76561198082818997
wow nice release!

So before you even spawn in the server, this antihack scans your directory for JM3.paa. If you ever want to hack/play on breaking point, remove JM3.paa from your arma directory!

Next thing it does is scan your Arma 3 directory (C:\Program Files (x86)\Steam\steamapps\common\Arma 3\) for other public scripts and menus. You can see in the antihack Griffin posted the giant list they have compiled with almost every public hack script that has been posted relating Arma. To avoid this, remove every public menu and/or rename the scripts and the folders to something completely random.

So by completing those two steps, you should(no promises) be safe to PLAY on a breaking point server.


My reason for explaining this is that I feel guilty about them trapping people and banning them for having a stupid .paa of a naked woman that was part of a shit menu i released here. So because they used my file, I will now try to explain how to bypass the rest of this antihack. I could explain how to bypass it entirely, but since they rename their variables so often, its useless unless you are able to read the relevant files.

Anytime you are in the server, the antihack will do the following:

check if you are using thermal vision
check if you are displaying a commanding menu and close it
check if you cover large distances whilst on foot (teleporting)
check if you spawn in banned weapons ["BP_M107", "BP_M107_DES", "BP_LRR_F", "BP_GM6_SOS"]
check if you change your recoil to 0
check if you use groupicons

They also now kick/ban for using certain arma 3 commands, if your .sqf contains "onEachFrame" as an example, then you cannot use it.

Rep griffin for a great release, should stop people getting banned on new accounts

Also, server admins should cross reference those UID's with their banlists, might find the breaking point admins have been hacking in a server near you
its a week old so all the variables in it would surely have been changed by now
Quote Originally Posted by Lystic View Post
its a week old so all the variables in it would surely have been changed by now
You're probably right, esp since I didn't realize Breaking Point had updated.

Here's the one as of today

Code:
private["_056", "_066", "_0f7", "_0l7"];
_056 = [] spawn {
    while {
        true
    }
    do {
        call BP_fnc_UpdateUI;
        sleep 0.5;
    };
};
[_056] call BP_fnc_addThreadHandle;
if ((getPlayerUID player) in bpa3ouk8u1u7) exitWith {};
_066 = [] spawn {
    private["_076", "_086", "_096", "_0a7", "_0b7", "_0c7"];
    _076 = {
        bp59mdv15s7z = _this;
        publicVariableServer "bp59mdv15s7z";
    };
    _086 = false;
    _096 = ["BP_M107", "BP_M107_DES", "BP_LRR_F", "BP_GM6_SOS"];
    _0a7 = ["JM3.paa", "JM3.png", "wookie.sqf", "help.sqf", "hack.sqf", "JxMxE.sqf", "menu.sqf"];
    _0b7 = ['scr\exec.sqf', 'LystoArma3\start.sqf', 'exec.sqf', 'wookie_wuat\WookieMenuV5.sqf', 'Scripts\ajmenu.sqf', 'wuat\screen.sqf', 'scripts\defaultmenu.sqf', 'scripts\exec.sqf', 'menu\initmenu.sqf', 'wuat\screen.sqf', 'TM\menu.sqf', 'TM\screen.sqf', 'Scripts\menu.sqf', 'crinkly\keymenu.sqf', 'ASM\startup.sqf', 'wuat\exec.sqf', 'wookie_wuat\startup.sqf', 'jestersMENU/jesterstart.sqf', 'jestersMENU/exec.sqf', 'Scripts/Scripts/ajmenu.sqf', 'vetfolder/vetstart.sqf', 'wookie_wuat/StartUp.sqf', 'WookieMenuFinal.sqf', 'WookieMenuV5.sqf', 'jestersMENU/jesterguistartup.sqf', '', 'RSTMU\scr\startMenu.sqf', 'scr\startMenu.sqf', 'scr\STrial.sqf', 'wuat\vetstart.sqf', 'TM\keybind.sqf', 'startup.sqf', 'start.sqf', 'startupMenu.sqf', 'yolo\startup.sqf', 'xTwisteDx\menu.sqf', 'wuat\start.sqf', 'TM\startmenu.sqf', 'infiSTAR_Menu\setup\startup.sqf', 'startMenu.sqf', 'custom.sqf', 'WiglegHacks\mainmenu.sqf', 'bowenisthebest.sqf', 'Scripts\Menu_Scripts\empty.sqf', 'Missions\Scripts\ajmenu.sqf', 'mymod\Scripts\ajmenu.sqf', 'i_n_f_i_S_T_A_R___Menu\setup\scrollmenu.sqf', 'yolo\w4ssup YoloMenu v2.sqf', 'Menus\infiSTAR_SEVEN\startup.sqf', 'Menus\battleHIGH_Menu\startup.sqf', 'battleHIGH_Menu\startup.sqf', 'infiSTAR_SEVEN\startup.sqf', 'infiSTAR_EIGHT\startup.sqf', 'infiSTAR_SSH\startup.sqf', 'TM\start.sqf', 'TM\DemonicMenu.sqf', 'Scripts\screen.sqf', 'Scripts\start.sqf', 'Scripts\startmenu.sqf', 'Rustler v4\startup.sqf', 'Rustler v5\startup.sqf', 'Rustler v4\exec.sqf', 'Rustler v5\exec.sqf', 'Missions\battleHIGH_Menu\startup.sqf', 'Scripts\exec.sqf', 'Scripts\list.sqf', 'Scripts\mah.sqf', 'Menu\start.sqf', 'Menu\startup.sqf', 'i_n_f_i_S_T_A_R.sqf', 'i_n_f_i_S_T_A_R___Menu\list.sqf', 'infiSTAR_Confin3d_edit\infiSTAR.sqf', 'infiSTAR_Confin3d_edit\startup.sqf', 'RustlerV5\startup.sqf', 'Rustlerv5\exec.sqf.sqf', 'Rustlerv4\startup.sqf', 'Rustlerv4\exec.sqf', 'YoloMenu Updated v6.sqf', 'Scripts\YoloMenu Updated v6.sqf', 'yolo\YoloMenu Updated v6.sqf', 'Common\scr\exec.sqf', 'Common\Scripts\ajmenu.sqf', 'Common\wuat\screen.sqf', 'Common\TM\menu.sqf', 'Common\TM\screen.sqf', 'Common\Scripts\menu.sqf', 'Common\crinkly\keymenu.sqf', 'Common\ASM\startup.sqf', 'Common\RSTMU\scr\startMenu.sqf', 'Common\scr\startMenu.sqf', 'Common\scr\STrial.sqf', 'Common\wuat\vetstart.sqf', 'Common\TM\keybind.sqf', 'Common\startup.sqf', 'Common\start.sqf', 'Common\startupMenu.sqf', 'Common\yolo\startup.sqf', 'safe scripts\gm.sqf', 'safe scripts\activateit.sqf', 'Common\xTwisteDx\menu.sqf', 'Common\wuat\start.sqf', 'Common\TM\startmenu.sqf', 'Common\infiSTAR_Menu\setup\startup.sqf', 'Common\startMenu.sqf', 'Common\custom.sqf', 'Common\WiglegHacks\mainmenu.sqf', 'Common\bowenisthebest.sqf', 'Common\Scripts\Menu_Scripts\empty.sqf', 'Common\mymod\Scripts\ajmenu.sqf', 'Common\i_n_f_i_S_T_A_R___Menu\setup\scrollmenu.sqf', 'Common\yolo\w4ssup YoloMenu v2.sqf', 'Common\Menus\infiSTAR_SEVEN\startup.sqf', 'Common\Menus\battleHIGH_Menu\startup.sqf', 'Common\battleHIGH_Menu\startup.sqf', 'Common\infiSTAR_SEVEN\startup.sqf', 'Common\infiSTAR_EIGHT\startup.sqf', 'Common\infiSTAR_SSH\startup.sqf', 'Common\TM\start.sqf', 'Common\TM\DemonicMenu.sqf', 'Common\Scripts\screen.sqf', 'Common\Scripts\start.sqf', 'Common\Scripts\startmenu.sqf', 'Common\Rustler v4\startup.sqf', 'Common\Rustler v5\startup.sqf', 'Common\Rustler v4\exec.sqf', 'Common\Rustler v5\exec.sqf', 'Common\Scripts\exec.sqf', 'Common\Scripts\list.sqf', 'Common\Scripts\mah.sqf', 'Common\Menu\start.sqf', 'Common\Menu\startup.sqf', 'Common\i_n_f_i_S_T_A_R.sqf', 'Common\i_n_f_i_S_T_A_R___Menu\list.sqf', 'Common\infiSTAR_Confin3d_edit\infiSTAR.sqf', 'Common\infiSTAR_Confin3d_edit\startup.sqf', 'Common\RustlerV5\startup.sqf', 'Common\Rustlerv5\exec.sqf.sqf', 'Common\Rustlerv4\startup.sqf', 'Common\Rustlerv4\exec.sqf', 'Common\YoloMenu Updated v6.sqf', 'Common\Scripts\YoloMenu Updated v6.sqf', 'Common\yolo\YoloMenu Updated v6.sqf', 'Missions\scr\exec.sqf', 'Missions\wuat\screen.sqf', 'Missions\TM\menu.sqf', 'Missions\TM\screen.sqf', 'Missions\Scripts\menu.sqf', 'Missions\crinkly\keymenu.sqf', 'Missions\ASM\startup.sqf', 'Missions\RSTMU\scr\startMenu.sqf', 'Missions\scr\startMenu.sqf', 'Missions\scr\STrial.sqf', 'Missions\wuat\vetstart.sqf', 'Missions\TM\keybind.sqf', 'Missions\startup.sqf', 'Missions\start.sqf', 'Missions\startupMenu.sqf', 'Missions\yolo\startup.sqf', 'Missions\xTwisteDx\menu.sqf', 'Missions\wuat\start.sqf', 'Missions\TM\startmenu.sqf', 'Missions\infiSTAR_Menu\setup\startup.sqf', 'Missions\startMenu.sqf', 'Missions\custom.sqf', 'Missions\WiglegHacks\mainmenu.sqf', 'Missions\bowenisthebest.sqf', 'Missions\Scripts\Menu_Scripts\empty.sqf', 'Missions\mymod\Scripts\ajmenu.sqf', 'Missions\i_n_f_i_S_T_A_R___Menu\setup\scrollmenu.sqf', 'Missions\yolo\w4ssup YoloMenu v2.sqf', 'Missions\Menus\infiSTAR_SEVEN\startup.sqf', 'Missions\Menus\battleHIGH_Menu\startup.sqf', 'Missions\infiSTAR_SEVEN\startup.sqf', 'Missions\infiSTAR_EIGHT\startup.sqf', 'Missions\infiSTAR_SSH\startup.sqf', 'Missions\TM\start.sqf', 'Missions\TM\DemonicMenu.sqf', 'Missions\Scripts\screen.sqf', 'Missions\Scripts\start.sqf', 'Missions\Scripts\startmenu.sqf', 'Missions\Rustler v4\startup.sqf', 'Missions\Rustler v5\startup.sqf', 'Missions\Rustler v4\exec.sqf', 'Missions\Rustler v5\exec.sqf', 'Missions\Scripts\exec.sqf', 'Missions\Scripts\list.sqf', 'Missions\Scripts\mah.sqf', 'Missions\Menu\start.sqf', 'Missions\Menu\startup.sqf', 'Missions\i_n_f_i_S_T_A_R.sqf', 'Missions\i_n_f_i_S_T_A_R___Menu\list.sqf', 'Missions\infiSTAR_Confin3d_edit\infiSTAR.sqf', 'Missions\infiSTAR_Confin3d_edit\startup.sqf', 'Missions\RustlerV5\startup.sqf', 'Missions\Rustlerv5\exec.sqf.sqf', 'Missions\Rustlerv4\startup.sqf', 'Missions\Rustlerv4\exec.sqf', 'Missions\YoloMenu Updated v6.sqf', 'Missions\Scripts\YoloMenu Updated v6.sqf', 'Missions\yolo\YoloMenu Updated v6.sqf', 'ASM\_for_keybinds\mystuff.sqf', 'wookie_wuat\startup.sqf', 'gc_menu\starten.sqf', 'fillCrate.sqf', 'gc_menu\uitvoeren.sqf', 'tm\starthack.sqf', 'scr_wasteland\menu\initmenu.sqf', 'scr_wasteland\exec.sqf', 'infiSTAR_chewSTAR_Menu\infiSTAR_chewSTAR.sqf', 'infiSTAR_chewSTAR_Menu\scrollmenu\addweapon.sqf', 'Demonic Menu\scr\startMenu.sqf', 'Demonic Menu\TM\STARTMENU.sqf', 'scr\scr\keybinds.sqf', 'spawnAmmo.sqf', 'Shadowy_NONRE\setup\teleport.sqf', 'RustleSTAR_Menu\menu\initmenu.sqf', 'RustleSTAR_Menu\setup\startup.sqf', 'RustleSTAR_Menu\menu\initmenu.sqf', 'Pickled Menu 3.0\Scripts\ajmenu.sqf', 'Pickled Menu 3.0\Scripts\exec.sqf', 'ShadowyFaze\exec.sqf', 'DayZLegendZ Scripts\Menu_Scripts\exec.sqf', 'DayZLegendZ Scripts\mah.sqf', 'Scripts\mpghmenu.sqf', 'DevCon.pbo', 'DayZLegendZ Scripts\startMenu.sqf', 'DayZLegendZ Scripts\mah.sqf', 'EASYTM\start.sqf', 'Rustler v6\startup.sqf', 'youtube.dll', 'Settings312.ini', 'vg\Run.sqf', 'vg\Custommenu.sqf', 'vg\RunAH.sqf', 'vg\Startup.sqf', 'Z__i_n_f_i_S_T_A_R__Z\Run.sqf', 'Z__i_n_f_i_S_T_A_R__Z\Custommenu.sqf', 'Z__i_n_f_i_S_T_A_R__Z\RunAH.sqf', 'Z__i_n_f_i_S_T_A_R__Z\Startup.sqf', 'scr\Run.sqf', 'scr\Custommenu.sqf', 'scr\RunAH.sqf', 'scr\Startup.sqf', 'dayz-injector.sqf', 'round2\runthis.sqf'];
    _0c7 = ['wierdo', 'abcdefGEH', 'dayz_instance', 'JME_has_yet_to_fuck_this_shit', 'LYSTIC_MENU_LOADED', 'W_O_O_K_I_E_FUD_Pro_RE', 'efr4243234', 'FUCKTONIC', 'playericons', 'Lystic_LMAOOOOOOOOOOOOOOOOOOO', 'sdfwesrfwesf233', 'sdgff4535hfgvcxghn', 'JME_OPTIONS', 'fsdddInfectLOL', 'faze_funcs_inited', 'onLRTangentReleasedHack', 'faze_hax_dbclick', 'Missiles', 'g00d_Metallica', 'W_O_O_K_I_E_Wasteland_VF_t', 'W_O_O_K_I_E_Pro_RE', 'W_O_O_K_I_E_TpToMe_t', 'reS_P_A_W_N_west', 'W_O_O_K_I_E_BlackNWhite_VF_t', 'W_O_O_K_I_E_RandParaLol_a', 'W_O_O_K_I_E_ANTI_ANTI_HAX', 'W_O_O_K_I_E_List', 'W_O_O_K_I_E_AdminMenu_404', 'fdsgdr42424Bitches', 'rgyehgdrfhg', 'sgdfgzgdzfrgfdg', 'Dayz_GUI_R', 'initre337', 'debug_star_colorful', 'ChangingBullets_xx', 'vehicleg0dv3_BushWookie', 'iBeFlying', 'scroll_m_init_star', 'zoombiieshieldd', 'vhnlist', 'infiSTAR_boxXxx_toggle', 'keyp', 'norecoil', 'godlol', 'lystic_addFriend', 'locdb', 'abcdefGEH', 'wierdo', 'go_invisible_infiSTAR', 'vehiclegooov3ood_BushWookie', 'vehicleg0dv3_BushWookie', 'REexec', 'dayzFlies', 'debugz', 'hzombie', 'xtags', 'E_X_T_A_S_Y_Menu_LOOOOOOOOOL', 'pm', 'playermarkers', 'n0clip', 't0ggl3', 'faze_fillHax', 'ThisIsMe', 'mainmenu', 'thfile', 'gmdlol', 'allah', 'initarr3', 'execcustom', 'desyncserver', 'LystoAntiAntiHack', 'lystoKeypress', 'espfnc', 'ptags', 'MCC_alwaysAllowTeleport', 'AntiAntiAntiAntiHax', 'fnc_usec_damageHandler', 'fnc_usec_unconscious', 'crash', 'shadowydebug', 'nestedloopOnce', 'nolock', 'change_terrain_Metallica', 'monkyProRE', 'pic', 'veh', 'wuat_fpsMonitor', 'unitList', 'list_wrecked', 'addgun', 'ESP', 'loop1_star', 'bp', 'BIS_fnc_3dCredits_n', 'ViLayer', 'maphalf', 'activeITEMlist', 'spawn_explosion_target_ebay', 'activeITEMlistanzahl', 'xyzaa', 'iBeFlying', 'rem', 'DAYZ_CA1_Lollipops', 'HMDIR', 'HDIR', 'YOLO', 'carg0d', 'p', 'fffffffffff', 'markPos', 'pos', 'marker', 'TentS', 'VL', 'MV', 'monky', 'qopfkqpofqk', 'monkytp', 'pbx', 'mk2', 'j', 'fuckmegrandma', 'mehatingjews', 'scode', 'TTT5OptionNR', 'zombieDistanceScreen', 'cargodz', 'igodokxtt', 'omgwtfbbq', 'namePlayer', 'thingtoattachto', 'HaxSmokeOn', 'v', 'testIndex', 'g0d', 'antiloop', 'ARGT_JUMP', 'selecteditem', 'moptions', 'delaymenu', 'gluemenu', 'g0dmode', 'zeus', 'zeusmode', 'cargod', 'spawnweapons1', 'abcd', 'skinmenu', 'playericons', 'changebackpack', 'keymenu', 'godall', 'theKeyControl', 'custom_clothing', 'img', 'surrmenu', 'footSpeedIndex', 'ctrl_onKeyDown', 'plrshldblcklst', 'DEV_ConsoleOpen', 'teepee', 'spwnwpn', 'xtags', 'musekeys', 'dontAddToTheArray', 'morphtoanimals', 'aesp', 'LOKI_GUI_Key_Color', 'playerDistanceScreen', 'monkytp', 'ihatelife', 'debugConsoleIndex', 'MY_KEYDOWN_FNC', 'pathtoscrdir', 'TAG_onKeyDown', 'changestats', 'derp123', 'heel', 'rangelol', 'unitsmenu', 'xZombieBait', 'plrshldblckls', 'shnmenu', 'xtags', 'pm', 'lmzsjgnas', 'vm', 'bowen', 'bowonkys', 'glueallnigga', 'hotkeymenu', 'Monky_hax_toggled', 'atext', 'boost', 'nd', 'vspeed', 'Ug8YtyGyvguGF', 'inv', 'rspwn', 'pList', 'loldami', 'bowonky', 'dwarden', 'aimbott', 'helpmenu', 'godlol', 'rustlinginit', 'qofjqpofq', 'invall', 'initarr', 'reinit', 'byebyezombies', 'dayz_godmode', 'Monky_funcs_inited', 'FUK_da_target', 'damihakeplz', 'damikeyz_veryhawt', 'mapopt', 'hangender', 'slag', 'maphalf', 'tell_me_more_infiSTAR', 'airborne_spawn_vehicle_infiSTAR', 'sxy_list_stored', 'scrl_list_stored', 'mainmenu_stored', 'specificmenu_stored', 'ammenu_stored', 'MDmenu_stored', 'Fmenu_stored', 'CASHmenu_stored', 'SMmenu_stored', 'MMYmenu_stored', 'VMmenu_stored', 'LVMmenu_stored', 'SVMmenu_stored', 'OBJmenu_stored', 'WEPmenu_stored', 'advert_SSH', '_exec', '_remexec', 'antiantiantiantih4x', 'Ruslter', 'Rustler_RE', 'bl4ck1ist', '_spwncode', 'keybinds', '_aim', 'aW5maVNUQVI_re_1', 'blackhawk_sex', 'scroll_m_init_star'];
    waitUntil {
        !isnull player
    };
    waitUntil {
        alive player
    };
    waitUntil {
        simulationEnabled player
    };
    _0d7 = loadFile "";
    _i = 0; {
        _0d7 = format["%1", loadFile _x];
        if (_0d7 != "") exitWith {
            [(netID player), 0, _i] call _076;
        };
        _i = _i + 1;
    }
    count _0a7;
    _i = 0; {
        _0d7 = format["%1", loadFile _x];
        if (_0d7 != "") exitWith {
            [(netID player), 1, _i] call _076;
        };
        _i = _i + 1;
    }
    count _0b7;
    while {
        alive player
    }
    do {
        _0e7 = unitRecoilCoefficient player;
        if ((_0e7 < 1) and(alive player)) exitWith {
            [(netID player), 2, _0e7] call _076;
            _086 = true;
        };
        if ((groupIconsVisible select 0) or(groupIconsVisible select 1)) exitWith {
            [(netID player), 3, true] call _076;
            _086 = true;
        };
        for '_i'
        from 0 to(count _0c7) - 1 do {
                if (!isNil(_0c7 select _i)) exitWith {
                    [(netID player), 4, _i] call _076;
                    _086 = true;
                };
            };
            if ((currentWeapon player) in _096) exitWith {
                [(netID player), 5, str(currentWeapon player)] call _076;
                _086 = true;
            };
        if (_086) exitWith {};
        sleep 45;
    };
};
_0f7 = [] spawn {
    private["_076", "_03l", "_04l", "_0se", "_0i7", "_0tf", "_0g7", "_0bp", "_0h7", "_Generic", "_Wookiev3"];
    _076 = {
        bp59mdv15s7z = _this;
        publicVariableServer "bp59mdv15s7z";
    };
    _0g7 = false;
    _0bp = getMarkerpos bprjzdo4qvs7;
    _0h7 = bpu9o3putjim;
    while {
        alive player
    }
    do {
        if (currentVisionMode player == 2 and!_0g7) exitWith {
            [(netID player), 6, str(currentVisionMode player)] call _076;
            _0g7 = true;
            false setCamUseTi 1;
            false setCamUseTi 2;
            false setCamUseTi 3;
            false setCamUseTi 4;
            false setCamUseTi 5;
            false setCamUseTi 6;
        };
        _0tf = ((vehicle player) in vehicles);
        _03l = (getPos(vehicle player));
        _0se = (round speed(vehicle player));
        _0hv = diag_tickTime;
        waitUntil {
            ((diag_tickTime - _0hv) > 1)
        };
        _04l = (getPos(vehicle player));
        _0i7 = _03l distance _04l;
        _0j7 = _03l distance _0bp;
        _0k7 = _04l distance _0bp;
        if ((_0j7 < bpu9o3putjim) or(_0k7 < bpu9o3putjim)) then {
            _0i7 = 0;
        };
        if (_0tf) then {
            if ((vehicle player) isKindOf "Car") then {
                if (_0i7 > 835) exitWith {
                    [(netID player), 7, _0i7] call _076;
                };
                if ((_0se > 500) and!_0g7) then {
                    [(netID player), 8, _0se] call _076;
                    _0g7 = true;
                };
            };
        } else {
            if (_0i7 > 30) exitWith {
                [(netID player), 9, _0i7] call _076;
            };
            if ((_0se > 30) and!_0g7) then {
                [(netID player), 10, _0se] call _076;
                _0g7 = true;
            };
        };
    };
};
_0l7 = [] spawn {
    while {
        alive player
    }
    do {
        if (commandingMenu != "") then {
            showCommandingMenu ""
        };
        _0m7 = isNull(findDisplay 49);
        _0n7 = isNull(findDisplay 106);
        _01h = isNull(findDisplay 602);
        _0o7 = isNull(findDisplay 6907);
        _0p7 = isNull(findDisplay 6908);
        _0q7 = isNull(findDisplay 6909);
        _0r7 = isNull(findDisplay 6910);
        _0s7 = isNull(findDisplay 6911);
        if (_0m7 and _0n7 and _01h and _0o7 and _0p7 and _0q7 and _0r7 and _0s7) then {
            closeDialog 0;
        };
        sleep 0.05;
    };
};
[_066] call BP_fnc_addThreadHandle;
[_0f7] call BP_fnc_addThreadHandle;
[_0l7] call BP_fnc_addThreadHandle;
That's why i did a half assed attempt at explaining how to bypass most of their checks, apart from the script restrictions
would be great to see something like for arma 3 sa matra
Hook the "spawn" engine func and be done with this forever, not even hard.
Quote Originally Posted by eth0 View Post
Hook the "spawn" engine func and be done with this forever, not even hard.
Actually if you had the slighest knowledge you'd know this wasn't pulled from spawn. If i did i'd only have the code located inside those "spawn" tags, it would not include "if ((getPlayerUID player) in bpa3ouk8u1u7) exitWith {};" and various other stuff
Quote Originally Posted by griffin02 View Post
Actually if you had the slighest knowledge you'd know this wasn't pulled from spawn. If i did i'd only have the code located inside those "spawn" tags, it would not include "if ((getPlayerUID player) in bpa3ouk8u1u7) exitWith {};" and various other stuff
I know right - you can still hook spawn to get rid of this, there are a couple of other ways tho - By the way, if its really you Griffin02, don't waste your time helping the skids on this board - its pointless.
Quote Originally Posted by eth0 View Post
don't waste your time helping the skids on this board - its pointless.
So your saying he should post it on the other board? The one with all the angry 'has been' lurkers who used to help people

The only skid here is you
Quote Originally Posted by eth0 View Post
I know right - you can still hook spawn to get rid of this, there are a couple of other ways tho - By the way, if its really you Griffin02, don't waste your time helping the skids on this board - its pointless.
You say that, but i guarantee you didn't know about it until Douggem made a post about it on another forum. So don't say something's easy after someone released a walk through on it on another forum.

I don't knw how you can act like you know what you're doing and act like a b055 when you read someone elses' tutorial.
Of course there are other ways, I'm just simply putting something out there for noobs, hence why i posted this on MPGH and not the other website, that would just be a waste of time.

If you know what you're doing you wouldn't have to read Douggems post nor would this be useful on the other site.
nice release griffin

im test this

if (!isNil "bp59mdv15s7z") then {
hint "hello";
};

and im safe
Quote Originally Posted by Skndr View Post
nice release griffin

im test this

if (!isNil "bp59mdv15s7z") then {
hint "hello";
};

and im safe
if this is what you are doing to protect yourself then you are clearly much dumber than your name makes you appear to be. By the time the hint appears on screen you will have already been banned.
that why i don't see "hello" on screen and that why im said that my script its safe
Griffin is right it's totally a dick move to be all "Dude that's easy omg why even bother" when you probably had to read how to do it somewhere else. I mean I guess it's *possible* that you figured out how to do it before it was posted but I doubt it. And there's nothing wrong with learning from posted stuff but don't be smug about it you naw mean?

BTW password recovery doesn't work what can I do to recover my original account. Also I'm drunk.

BTW this can't be get through a spawn hook because most of the code is stored in variables, this script was ripped from the BP servers directly.

ooooh ooh oh
I got a rocket
Ooooh ooh oh
You're going on it
oooho ooho oh
You're never comin back
Posts 1–15 of 15 · Page 1 of 1
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Need help?