UnliAmmo Source
Please can someone tell me the source of UnliAmmo Mine is wrong
void UnliAmmo()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPointer;
if(dwPlayerPtr != 0){
{
if (GetAsyncKeyState(VK_F8)) //record ammo
{
ammo = 999999 *(int*)ADR_Unliammo;
}
if(GetAsyncKeyState(VK_F5) &1) //on
{
*(int*)ADR_Unliammo = 0;
}
if(GetAsyncKeyState(VK_F6) &1) //off
{
*(int*)ADR_Unliammo = ammo ;
}
}
And for HideIGN source please!
void UnliAmmo()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPointer;
if(dwPlayerPtr != 0){
{
if (GetAsyncKeyState(VK_F8)) //record ammo
{
ammo = 999999 *(int*)ADR_Unliammo;
}
if(GetAsyncKeyState(VK_F5) &1) //on
{
*(int*)ADR_Unliammo = 0;
}
if(GetAsyncKeyState(VK_F6) &1) //off
{
*(int*)ADR_Unliammo = ammo ;
}
}
And for HideIGN source please!


Not workin Error??![=]](/forum/images/emotions/=].gif)