Everything works great for me... except that Projectiles Pass Through objects doesn't work for me. I've compiled it twice. :/ What gives?
Outdated[Windows/Mac/Linux] Orape 1.4 : Automatic Client Updater
How would one go about changing the keys in realm reconnect from L,P, and V to something else? I looked around a bit, in the "drv2_dispatch" file it is as easy as changing the "L" to something else for the realm. But the vault and dungeon, when I change that it will not work. I am wondering if there is some other variables I am not taking into consideration here. (maybe some other strings or other files it piggybacks off of)
EDIT: Might help if the Vault and Dungeon reconnect worked in the first place. I just re downloaded a fresh copy of Orape, and only the Realm reconnect works.
EDIT: Might help if the Vault and Dungeon reconnect worked in the first place. I just re downloaded a fresh copy of Orape, and only the Realm reconnect works.
Projectile pass through, dungeon and vault reconnect work fine for me.
Can't run abcexport as administrator or not administrator on win8
When I try to run I get C:\users\asdfghjkl\desktop>orape.exe
'orape.exe' is not recognized as an internal or external command,
operable program or batch file
C:\users\asdfghjkl\desktop>pause
Press any key to continue . . .
When I press a key it just closes down instantly
Edit: Ran orape.exe managed to get it working somehow, thanks!
'orape.exe' is not recognized as an internal or external command,
operable program or batch file
C:\users\asdfghjkl\desktop>pause
Press any key to continue . . .
When I press a key it just closes down instantly
Edit: Ran orape.exe managed to get it working somehow, thanks!
it won't work for my mac why?
If only i had a mac to test. 
If only you could explain in details whats happening ;(
For those who said "this hack wont work" when the others said "its working" : maybe some hacks selected are screwing others because of the update.
I suggest deselecting hacks that modifies the same file than the non working hack to find the culprit.
Modified files for each hacks are written in the log and console.

If only you could explain in details whats happening ;(
For those who said "this hack wont work" when the others said "its working" : maybe some hacks selected are screwing others because of the update.
I suggest deselecting hacks that modifies the same file than the non working hack to find the culprit.
Modified files for each hacks are written in the log and console.
help everything works but i cant login it says incorrect password and i tryed to change my password i type my email and it says unorganized email help!! i can login in normal rotmg
After doing a couple trials it still only connects to testing, but here are the results
Build with nothing selected
Build with only Connect to Production selected -
Build with only No Necro Particle selected
I then
-Deleted everything inside C:\OryxRape1.1_mpgh.net_mpgh.net
-Redownloaded OR1.4
-Unzipped to C:\OryxRape1.1_mpgh.net_mpgh.net
-Tried again with just Connect to Production
It stopped the Necro Particles mod from applying automatically but still only connects to TESTING
Build with nothing selected
Code:
Client to mod: client.swf Cleaning up files from previous build... Running exporter... Running disassembler... Running Pre-Scan... Player namespace = _-k9 Character namespace = _-4N GameObject namespace = _-1rn Projectile namespace = _-0wM BasicObject namespace = _-0Hm Applying modifications... Apply Mod : No Necromancer particles Modify file : C:\OryxRape1.1_mpgh.net_mpgh.net\.\client-1\_-Dv\_-Gf.class.asasm Running assembler... Running replacer... Deleting disassembled files folder... Deleting extracted abc files... Modified client saved to: "C:\OryxRape1.1_mpgh.net_mpgh.net\client-mod.swf" Finished!
Code:
Applying modifications... Apply Mod : Connect to Production Modify file : C:\OryxRape1.1_mpgh.net_mpgh.net\.\client-1\_-RP\_-0Pr.class.asasm Apply Mod : No Necromancer particles Modify file : C:\OryxRape1.1_mpgh.net_mpgh.net\.\client-1\_-Dv\_-Gf.class.asasm
Code:
Applying modifications... Apply Mod : No Necromancer particles Modify file : C:\OryxRape1.1_mpgh.net_mpgh.net\.\client-1\_-Dv\_-Gf.class.asasm Apply Mod : No Necromancer particles Modify file : C:\OryxRape1.1_mpgh.net_mpgh.net\.\client-1\_-Dv\_-Gf.class.asasm
-Deleted everything inside C:\OryxRape1.1_mpgh.net_mpgh.net
-Redownloaded OR1.4
-Unzipped to C:\OryxRape1.1_mpgh.net_mpgh.net
-Tried again with just Connect to Production
Code:
Applying modifications... Apply Mod : Connect to Production Modify file : C:\OryxRape1.1_mpgh.net_mpgh.net\.\client-1\_-RP\_-0Pr.class.asasm
The archive is either unknown format or damaged.. GREAT! lmao
Hi, everything is fine until try to build the hack... my virusscan says something wrong with abcexport! Warning about malvare or something?!?
I really dont want any viruses on my Computer, can somebody say what is the problem with this... thought I can trust this interet site and these programs?!?
I really dont want any viruses on my Computer, can somebody say what is the problem with this... thought I can trust this interet site and these programs?!?
It's connecting to production for me.
OP, feature suggestion, can you add a dungeon timer display a countdown until the dungeon's expiration? Like a number above each dropped dungeon that goes 9s, 8s, 7s, etc.
OP, feature suggestion, can you add a dungeon timer display a countdown until the dungeon's expiration? Like a number above each dropped dungeon that goes 9s, 8s, 7s, etc.
This thread is closed for replies.
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