Funções Memoria Engine

Posts 1–9 of 9 · Page 1 of 1
Funções Memoria Engine
Necessário utilizar ByPass

Endereços

Code:
#define GlassWall 		0x005A69F9 
#define WireFrame 		0x005AE6F9 
#define RemoveTexture 		0x005A6A0C 
#define LightInRoom 		0x005A6B92 
#define RemoveEffects 		0x005A6B63
GlassWall -> Vc Ver Jogadores Atravez Da Parede ;
WireFrame -> Deixa Sala em Modo Frame em Linhas ;
RemoveTexture -> Remove Textura Da Sala ;
LightInRoom -> Luz Sala deixa a Sala com Mais Luz ou Menos " Depende da Sala " ;
RemoveEffects -> Remove Efeito Visual Tipo Bomba , Zoom de Armas , etc.. " Visual " ;

Bytes

Glass Wall

Code:
memcpy((void*)GlassWall, (BYTE*)"\x6A\x00", 2);//On
memcpy((void*)GlassWall, (BYTE*)"\x6A\x01", 2);//Off
WireFrame

Code:
memcpy((void*)WireFrame_Endereço, (BYTE*)"\x6A\x02", 2);//On
memcpy((void*)WireFrame_Endereço, (BYTE*)"\x6A\x03", 2);//Off
RemoveTexture

Code:
memcpy((void*)RemoveTexture, (BYTE*)"\x6A\x02", 2);//On
memcpy((void*)RemoveTexture, (BYTE*)"\x6A\x04", 2);//Off
LightInRoom

Code:
memcpy((void*)LightInRoom , (BYTE*)"\x6A\x01", 2);//On
memcpy((void*)LightInRoom , (BYTE*)"\x6A\x00", 2);//Off
Remove Efeito Itens

Code:
memcpy((void*)RemoveEffects, (BYTE*)"\x6A\x01", 2);// On
memcpy((void*)RemoveEffects, (BYTE*)"\x6A\x03", 2);//Off
Creditos

Mr_Supremo <- Encontrar Endereços
Coder.Dias <- Dump
TheDash ou Coder.Dash
lol ñ tinha visto isso ainda mais good Job
Code:
GlassWall :

\x6A\x01\x6A\x0E\x50\xFF\xD2\x8B\x06\x8B\x00\x8B\x08\x8B\x91\x00\x00\x00\x00\x6A\x04
xxxxxxxxxxxxxxx????xx

WireFrame :

\x6A\x03\x6A\x08\x50\xFF\xD2\x56\x68\x00\x00\x00\x00\xE8\x00\x00\x00\x00\xA1\x00\x00\x00\x00
xxxxxxxxx????x????x????

RemoveTexture :

\x6A\x04\x6A\x17\x50\xFF\xD2\xD9\xEE\x8B\x06\xD9\x5C\x24\x08\x8B\x00\x8B\x54\x24\x08\x8B\x08
xxxxxxxxxxxxxxxxxxxxxxx

LightInRoom :

\x6A\x00\x68\x00\x00\x00\x00\x50\xFF\xD2\x8B\x06\x8B\x00\x8B\x08\x8B\x91\x00\x00\x00\x00\x6A\x00\x68\x00\x00\x00\x00\x50\xFF\xD2\x8B\x06\x8B\x00\x8B\x08\x8B\x91\x00\x00\x00\x00\x6A\x00\x68\x00\x00\x00\x00\x50\xFF\xD2\x8B\x06\x8B\x00\x8B\x08\x8B\x91\x00\x00\x00\x00\x6A\x00\x68\x00\x00\x00\x00\x50\xFF\xD2\x8B\x06\x8B\x00\x8B\x08\x8B\x91\x00\x00\x00\x00\x6A\x00\x68\x00\x00\x00\x00\x50\xFF\xD2\x33\xFF\x8B\x06\x8B\x00\x8B\x08\x8B\x91\x00\x00\x00\x00
xxx????xxxxxxxxxxx????xxx????xxxxxxxxxxx????xxx????xxxxxxxxxxx????xxx????xxxxxxxxxxx????xxx????xxxxxxxxxxxxx????

RemoveEffects :

\x6A\x03\x6A\x08\x50\xFF\xD2\x0F\xB7\x15\x3E\xE5\x8D\x00\x8B\x06\x8B\x00\x8B\x08
xxxxxxxxxxxxxxxxxxxx
I don´t tested
Quote Originally Posted by Coder.Fail View Post
Code:
GlassWall :

\x6A\x01\x6A\x0E\x50\xFF\xD2\x8B\x06\x8B\x00\x8B\x08\x8B\x91\x00\x00\x00\x00\x6A\x04
xxxxxxxxxxxxxxx????xx

WireFrame :

\x6A\x03\x6A\x08\x50\xFF\xD2\x56\x68\x00\x00\x00\x00\xE8\x00\x00\x00\x00\xA1\x00\x00\x00\x00
xxxxxxxxx????x????x????

RemoveTexture :

\x6A\x04\x6A\x17\x50\xFF\xD2\xD9\xEE\x8B\x06\xD9\x5C\x24\x08\x8B\x00\x8B\x54\x24\x08\x8B\x08
xxxxxxxxxxxxxxxxxxxxxxx

LightInRoom :

\x6A\x00\x68\x00\x00\x00\x00\x50\xFF\xD2\x8B\x06\x8B\x00\x8B\x08\x8B\x91\x00\x00\x00\x00\x6A\x00\x68\x00\x00\x00\x00\x50\xFF\xD2\x8B\x06\x8B\x00\x8B\x08\x8B\x91\x00\x00\x00\x00\x6A\x00\x68\x00\x00\x00\x00\x50\xFF\xD2\x8B\x06\x8B\x00\x8B\x08\x8B\x91\x00\x00\x00\x00\x6A\x00\x68\x00\x00\x00\x00\x50\xFF\xD2\x8B\x06\x8B\x00\x8B\x08\x8B\x91\x00\x00\x00\x00\x6A\x00\x68\x00\x00\x00\x00\x50\xFF\xD2\x33\xFF\x8B\x06\x8B\x00\x8B\x08\x8B\x91\x00\x00\x00\x00
xxx????xxxxxxxxxxx????xxx????xxxxxxxxxxx????xxx????xxxxxxxxxxx????xxx????xxxxxxxxxxx????xxx????xxxxxxxxxxxxx????

RemoveEffects :

\x6A\x03\x6A\x08\x50\xFF\xD2\x0F\xB7\x15\x3E\xE5\x8D\x00\x8B\x06\x8B\x00\x8B\x08
xxxxxxxxxxxxxxxxxxxx
I don´t tested
@Coder.Fail estão todas funcionando normal.

Code:
#define GlassWall		0x5A69F9
#define WireFrame		0x5AE6F9
#define RemoveTexture		0x5A6A0C
#define LightInRoom		0x5A6B92
#define RemoveEffects		0x5A6B63
Creditos Ao Supremo Q Acho essas coisas
todas as sigs estão funcionando normal.
Obg , Coder.DiasII

Mr_Supremo Aki
Posts 1–9 of 9 · Page 1 of 1
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Need help?