Seeing as how Lickhack 2.1 apparently got car spawning to work on cursor at least i think that's what it say's i thought i would release some source code for spawn on cursor, Anyway here it is.
Code:
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit hit;
if (Physics.Raycast(ray, out hit, distance))
{
}
You also need a public float called distance and set it too whatever you want the max range to be.
What is the value of range (Is it in M or like nanometres)