D3D WallHack @ Chams

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D3D WallHack @ Chams

Go to HarithBase.cpp And Deleat This Code
Code:
int __stdcall D3D(void)
{
	HINSTANCE	hD3D;
	DWORD		vTable[105];
	hD3D=0;
	do {
		hD3D = GetModuleHandle("gta_sa.exe");
		if (!hD3D) Sleep(100);
	} while(!hD3D);


	if (D3Ddiscover((void *)&vTable[0],420)==0) return 0;
	{
		
		while(1)
		{
		if(memcmp((void*)vTable[82],(void*)(PBYTE)"\x8B\xFF",2)== 0)
		{
			pDrawIndexedPrimitive	= (oDrawIndexedPrimitive)	DetourCreate((PBYTE)vTable[82], (PBYTE)myDrawIndexedPrimitive, 5);
			pEndScene = (oEndScene) DetourCreate((PBYTE) vTable[42], (PBYTE)myEndScene,5);
		}
	Sleep(50);
	}
	return 0;
	}	

}
After That Replace With my Code
Code:
int __stdcall Harith101(void)
{
	DWORD dwD3D9 = 0;

	while(!dwD3D9) {
		Sleep(100);
		dwD3D9 = (DWORD)GetModuleHandle("d3d9.dll");
	}

	DWORD vTable[105];
    if (D3Ddiscover((void *)&vTable[0],420)==0) return 0;
	{
		pDrawIndexedPrimitive	= (oDrawIndexedPrimitive)	DetourCreate((PBYTE)vTable[82], (PBYTE)myDrawIndexedPrimitive, 5);
		pEndScene = (oEndScene) DetourCreate((PBYTE) vTable[42], (PBYTE)myEndScene,5);
	}
	return FALSE;


}
After that Replace This Code At MainDLL
original Code :
Code:
 BOOL __stdcall DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved)
{
	DisableThreadLibraryCalls(hDll);
	if (dwReason == DLL_PROCESS_ATTACH)
	{ 
MessageBox (0,"Made By ...:: Harith101 ::...","Black Roses", MB_OK); 
        
	    CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)D3D, NULL, NULL, NULL);
		//CreateThread(0, 0, (LPTHREAD_START_ROUTINE)DevilHack,0, 0, 0);

	}	
	return TRUE;
}
New Code :
Code:
BOOL __stdcall DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved)
{
	DisableThreadLibraryCalls(hDll);
	if (dwReason == DLL_PROCESS_ATTACH)
	{ 
MessageBox (0,"Made By ...:: Harith101 ::...","Black Roses", MB_OK); 
        
	    
		CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Harith101,0, 0, 0);

	}	
	return TRUE;
}

Scan1
Scan2

I Also give Microsoft DirectX 9.0 SDK (Summer 2004)

Creadits : @Me(Harith101) & @Qmo(Source Code)
Chams & WallHack_mpgh.net.rar12.0 MB · 1,198 downloads Clean
Quote Originally Posted by AnonyMousRage View Post
How to Use this actually,Im A Noob
Mr.google , Mr.Youtube
HarithBase.cpp
use what app to open it ?
Compile Use Microsoft C++ .
wheres the mainDLL?
need to download on GOOGLE?
I try, but i dont understand... Can you teach me please? or can you unpload Tutorial video?
Where is the HarithBase.cpp?
Why would you need __stdcall ?
You know, if you change value

The Wallhack work for any game xD ?
I GEt error when i want to build

1>------ Build started: Project: D3dHACKN3W, Configuration: Debug Win32 ------
1> dllmain.cpp
1> Building : Harith101 D3D Menu
1>c:\users\user\documents\visual studio 2010\projects\d3dhackn3w\d3dhackn3w\dllmain.cpp(9) : error C2664: 'MessageBoxW' : cannot convert parameter 2 from 'const char [30]' to 'LPCWSTR'
1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
1>c:\users\user\documents\visual studio 2010\projects\d3dhackn3w\d3dhackn3w\dllmain.cpp(12 ): error C2065: 'Harith101' : undeclared identifier
1> HarithMenu.cpp
1> Building : Harith101 D3D Menu
1>c:\users\user\documents\visual studio 2010\projects\d3dhackn3w\d3dhackn3w\harithsound.h( 8): fatal error C1014: too many include files : depth = 1024
1> HarithFont.cpp
1>c:\users\user\documents\visual studio 2010\projects\d3dhackn3w\d3dhackn3w\harithfont.cpp (52): error C2664: 'strcpy' : cannot convert parameter 1 from 'TCHAR [80]' to 'char *'
1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
1> HarithBase.cpp
1> Building : Harith101 D3D Menu
1>c:\users\user\documents\visual studio 2010\projects\d3dhackn3w\d3dhackn3w\harithsound.h( 8): fatal error C1014: too many include files : depth = 1024
1> Generating Code...
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

can you search for this problem??? plsss
Quote Originally Posted by ScorpionVenom789 View Post
I GEt error when i want to build
project -> properties -> configuration properties -> character set -> Not Set ?
Posts 1–13 of 13 · Page 1 of 1
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