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DLL Pointer @ Offsets
Make .h File . Name --> Harith.h
Code:
//============================================================= AnonGhost ========================================================
//BASE ADDRESS Or Pointer
//code
//Speed Hack
//Offset
//HitBox
//Offset
//Unlimited Jump
//Offset
//======================================================= Harith =======================================================================
Make .H File . Name --> BlackRoses.h
Code:
//========= MAT CIB Hack ==================//
#include "Harith.h"
// ===================== ...:: Harith101 ::... ================================
//====================== Speed On/Off ===============================
void Speed1()
{
DWORD*Ha = (DWORD*)(*(DWORD*)ADDRS_BASE+//Offsets name At Harith.h);
(*DWORD)(*(DWORD*)ADDRS_BASE + //Offsets name At Harith.h) = 0;//value on or off
}
void Speed2()
{
//DWORD*??? = (DWORD*)(*(DWORD*)ADDRS_BASE+???);
}
//====================== HitBox On/Off ==============================
void Ghost1()
{
//DWORD*??? = (DWORD*)(*(DWORD*)ADDRS_BASE+???);
}
void Ghost2()
{
//DWORD*??? = (DWORD*)(*(DWORD*)ADDRS_BASE+???);
}
//=================== Unlimited Jump =================================
void Jump()
{
//DWORD*??? = (DWORD*)(*(DWORD*)ADDRS_BASE+???);
}
Make .CPP File . Name --> BlackRoses.cpp
Code:
#include <windows.h>
#include "BlackRoses.h"
void Start()
{
MessageBoxA (NULL,"Made By Harith ","Harith101",MB_OK);
while(true)
{
//================================ Speed On ========================================================
if (GetKeyState(VK_F2) < 0) {Speed1();}
if (GetKeyState(VK_F3) < 0) {Speed2();}
//==================================================================================================
//================================ HitBox On =======================================================
if (GetKeyState(VK_F4) < 0) {Ghost1();}
if (GetKeyState(VK_F5) < 0) {Ghost2();}
//==================================================================================================
//=============================== Unlimited Jump ===================================================
if (GetKeyState(VK_SPACE) < 0) {Jump();}
//==================================================================================================
Sleep(1);
}
}
Yes ! Last Make .CPP . Name --> MainDLL
Code:
#include <windows.h>
extern void Start();
//=========================================================== STARTING POINT =======================================================
BOOL WINAPI DllMain ( HMODULE hModule, DWORD dwReason, LPVOID lpvReserved)
{
switch ( dwReason ) {
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hModule);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Start, 0, 0, 0);
MessageBoxA (NULL,"Succesfully Inject","Done",MB_OK);
break;
case DLL_PROCESS_DETACH:
break;
case DLL_THREAD_ATTACH:
break;
case DLL_THREAD_DETACH:
break;
}
return TRUE;
}
//==================================================================================================================================
Done !
Creadits : @jokimoto (ME) Posts 1–1 of 1 · Page 1 of 1