offsets for newest updates (04/08/14)
Trying to save people time so they can update their stuff quicker.
Credits go to Y3t1y3t(uc)
I will be releasing these for every update as i know how hard it is to get them by yourself. it's a long and boring proccess
(If i could get a thanks for this, that'd be cool too
)
Build Date : 4/8/2014 - 21:44:46
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- Tool by Y3t1y3t(uc) -
- - - - - - - - - - - -
- - - - - -
- Entitys -
- - - - - -
> LocalPlayer 0x9F0624
> EntityList 0xA5FE94
- - - - - - -
- RadarBase -
- - - - - - -
> RadarBase 0xA948DC
> RadarPointer 0x20
> RadarHealth 0x20
> RadarName 0x24
> RadarSize 0x1EC
- - - - - -
- NetVars -
- - - - - -
> m_flNextPrimaryAttack 0x159C
> m_hOwner 0x1594
> m_iState 0x15B4
> m_iClip1 0x15C0
> m_iClip2 0x15C4
> m_hActiveWeapon 0x12C0
> m_bSpotted 0x935
> m_hOwnerEntity 0x148
> m_vecOrigin 0x134
> m_iTeamNum 0xF0
> m_Local 0x136C
> m_vecViewOffset 0x104
> m_nTickBase 0x17B4
> m_vecVelocity 0x110
> m_vecBaseVelocity 0x11C
> m_lifestate 0x25B
> m_fFlags 0x100
> m_iHealth 0xFC
> m_iFOV 0x1590
> m_flFlashMaxAlpha 0x1D80
> m_flFlashDuration 0x1D84
> m_angEyeAngles 0x2370
> m_iAccount 0x1D50
> m_iCrossHairID 0x23C8
> m_fAccuracyPenalty 0x1668
> m_iWeaponID 0x1684
> m_vecPunch 0x13DC
- - - - -
- Other -
- - - - -
> BoneMatrix 0xA78
> GlobalVars 0x509970
> EnginePointer 0x509CD4
> EnginePosition 0x5B10A4
> ViewMatrix 0xA554F4
Credits go to Y3t1y3t(uc)
I will be releasing these for every update as i know how hard it is to get them by yourself. it's a long and boring proccess
(If i could get a thanks for this, that'd be cool too
)Build Date : 4/8/2014 - 21:44:46
- - - - - - - - - - - -
- Tool by Y3t1y3t(uc) -
- - - - - - - - - - - -
- - - - - -
- Entitys -
- - - - - -
> LocalPlayer 0x9F0624
> EntityList 0xA5FE94
- - - - - - -
- RadarBase -
- - - - - - -
> RadarBase 0xA948DC
> RadarPointer 0x20
> RadarHealth 0x20
> RadarName 0x24
> RadarSize 0x1EC
- - - - - -
- NetVars -
- - - - - -
> m_flNextPrimaryAttack 0x159C
> m_hOwner 0x1594
> m_iState 0x15B4
> m_iClip1 0x15C0
> m_iClip2 0x15C4
> m_hActiveWeapon 0x12C0
> m_bSpotted 0x935
> m_hOwnerEntity 0x148
> m_vecOrigin 0x134
> m_iTeamNum 0xF0
> m_Local 0x136C
> m_vecViewOffset 0x104
> m_nTickBase 0x17B4
> m_vecVelocity 0x110
> m_vecBaseVelocity 0x11C
> m_lifestate 0x25B
> m_fFlags 0x100
> m_iHealth 0xFC
> m_iFOV 0x1590
> m_flFlashMaxAlpha 0x1D80
> m_flFlashDuration 0x1D84
> m_angEyeAngles 0x2370
> m_iAccount 0x1D50
> m_iCrossHairID 0x23C8
> m_fAccuracyPenalty 0x1668
> m_iWeaponID 0x1684
> m_vecPunch 0x13DC
- - - - -
- Other -
- - - - -
> BoneMatrix 0xA78
> GlobalVars 0x509970
> EnginePointer 0x509CD4
> EnginePosition 0x5B10A4
> ViewMatrix 0xA554F4
