[XNA] Pathfinding and Raycasting Bots
[XNA] Pathfinding and Raycasting Bots
This is a path-finder along with raycasting attached to some artificial intelligence that I have been coding for a year (several different algorithms, more coding), this is just a video to display the performance capabilities of 20+ bots using both pathfinding and raycasting while maintaining a consistent 300+ frame rate.
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