❗ New Update

Posts 1–12 of 12 · Page 1 of 1
❗ New Update
So CS:GO kicked me out of a game and told me to update, and I'm guessing since it took 1 second to download it's just a hack killer :P

P.S I'm a scrub so don't listen to me
Quote Originally Posted by Counter-Strike
[MISC]
- The planted bomb now allows other players to defuse if the previous defusing player has disconnected.
- Fixed the butterfly knife having a quickswitch advantage.
- Fixed spectator view FOV being incorrect sometimes (like when leaving a player who was scoped).
- Added a convar to let servers disable observer target interpolation (sv_disable_observer_interpolation).
- Fixed a crash when bringing up the scoreboard.
- Fixed some scoreboard entries sometimes showing 999.
It wasn't "hack killer".
@samut8, you know how to code and you don't know how to read properly, *facepalm*. Go again and check the date it was posted on.
Quote Originally Posted by Nohme2 View Post
@samut8, you know how to code and you don't know how to read properly, *facepalm*. Go again and check the date it was posted on.
The update? Ye but i did get the update today.
I don't understand anything you are saying, I am talking about THIS.
You posted the notes from 8/11, today is 8/13. The release notes aren't out yet.
Quote Originally Posted by Nohme2 View Post
I don't understand anything you are saying, I am talking about THIS.
You posted the notes from 8/11, today is 8/13. The release notes aren't out yet.
But i did get the update today..
Yeah but i used Turboz External hack and now it is not working for me PLEASE HELP im new to the hack world kinda and dont know how to hashchange thats why i do not use fawns hack
- The planted bomb now allows other players to defuse if the previous defusing player has disconnected.

Holy shit, that wasn't possible before? lol
Another update, offsets weren't changed as far as I know so hacks that weren't approved till now should be good.
Quote Originally Posted by Color View Post
Another update, offsets weren't changed as far as I know so hacks that weren't approved till now should be good.
[3:30:14 AM] Lars: --------------------
[3:30:15 AM] Lars: - - - - - - -
- Entities' -
- - - - - - -

> LocalPlayer 0x9F67DC
> EntityList 0xA66644

- - - - - - -
- RadarBase -
- - - - - - -

> RadarBase 0xA9B08C
> RadarPointer 0x20
> RadarHealth 0x20
> RadarName 0x24
> RadarSize 0x1EC

- - - - - -
- NetVars -
- - - - - -

> m_flNextPrimaryAttack 0x159C
> m_hOwner 0x1594
> m_iState 0x15B4
> m_iClip1 0x15C0
> m_iClip2 0x15C4
> m_hActiveWeapon 0x12C0
> m_bSpotted 0x935
> m_hOwnerEntity 0x148
> m_vecOrigin 0x134
> m_iTeamNum 0xF0
> m_Local 0x136C
> m_vecViewOffset 0x104
> m_nTickBase 0x17C0
> m_vecVelocity 0x110
> m_vecBaseVelocity 0x11C
> m_lifestate 0x25B
> m_fFlags 0x100
> m_iHealth 0xFC
> m_iFOV 0x1590
> m_flFlashMaxAlpha 0x1D90
> m_flFlashDuration 0x1D94
> m_angEyeAngles 0x2380
> m_iAccount 0x1D60
> m_iCrossHairID 0x23D8
> m_fAccuracyPenalty 0x1668
> m_iWeaponID 0x1684
> m_vecPunch 0x13DC

- - - - -
- Other -
- - - - -

> BoneMatrix 0xA78
> GlobalVars 0x509AD0
> EnginePointer 0x509E34
> EnginePosition 0x5B12A4
> ViewMatrix 0xA5BFB4
Quote Originally Posted by Bayley_LOL View Post
[3:30:14 AM] Lars: --------------------
[3:30:15 AM] Lars: - - - - - - -
- Entities' -
- - - - - - -

> LocalPlayer 0x9F67DC
> EntityList 0xA66644

- - - - - - -
- RadarBase -
- - - - - - -

> RadarBase 0xA9B08C
> RadarPointer 0x20
> RadarHealth 0x20
> RadarName 0x24
> RadarSize 0x1EC

- - - - - -
- NetVars -
- - - - - -

> m_flNextPrimaryAttack 0x159C
> m_hOwner 0x1594
> m_iState 0x15B4
> m_iClip1 0x15C0
> m_iClip2 0x15C4
> m_hActiveWeapon 0x12C0
> m_bSpotted 0x935
> m_hOwnerEntity 0x148
> m_vecOrigin 0x134
> m_iTeamNum 0xF0
> m_Local 0x136C
> m_vecViewOffset 0x104
> m_nTickBase 0x17C0
> m_vecVelocity 0x110
> m_vecBaseVelocity 0x11C
> m_lifestate 0x25B
> m_fFlags 0x100
> m_iHealth 0xFC
> m_iFOV 0x1590
> m_flFlashMaxAlpha 0x1D90
> m_flFlashDuration 0x1D94
> m_angEyeAngles 0x2380
> m_iAccount 0x1D60
> m_iCrossHairID 0x23D8
> m_fAccuracyPenalty 0x1668
> m_iWeaponID 0x1684
> m_vecPunch 0x13DC

- - - - -
- Other -
- - - - -

> BoneMatrix 0xA78
> GlobalVars 0x509AD0
> EnginePointer 0x509E34
> EnginePosition 0x5B12A4
> ViewMatrix 0xA5BFB4
if no offsets were changed whats the point of posting this?
Quote Originally Posted by Dern. View Post
- The planted bomb now allows other players to defuse if the previous defusing player has disconnected.

Holy shit, that wasn't possible before? lol



Nope, previously, you won't be able to press e on the bomb at all if someone that was defusing disconnected.
Posts 1–12 of 12 · Page 1 of 1

Post a Reply

Similar Threads

Tags for this Thread

None

Talk with us