SolvedChanging BE variables like Createvehicle

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Changing BE variables like Createvehicle
Hey guys!
I Have a question:
I always getting kicked from battleye (Altis Life) for example CreateVehicle restriction...
is there any way to change the variable CreateVehicle to CreateVEH or something like that? Or is there any way for example to create Vehicles otherwise? The thing is Altis life has now better BattleyeFilters in it but there has to be a way to bypass these things ...



Please guys help me
Im also very intrigued to hear an answer for this...

and based on my knowledge im not sure if it would be like this or not.
Code:
 V_A_R_I_A_B_L_E = {
            _t = _this;
            _text = _t;
            if (typename _t == typename[]) then {
                _text = _t select 0;
            };
Found that while scanning through some of the public menus.
use the hangender method
Soooooooooooo....
Code:
createVehicle__ = createVehicle;
?????????
Quote Originally Posted by cabowabo4000 View Post
Soooooooooooo....
Code:
createVehicle__ = createVehicle;
?????????
You sir have no scripting experience and need to be shot for even making this post.

You cannot redefine script functions like createVehicle without a LOT and i mean a LOT of memory editing. Goodluck!
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