HelpW2S Problemo

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http://www.mpgh.net/forum/showthread.php?t=842355

by luizimloko

Code:
class CLTDrawPrimitive
{
public:
char _0x0000[16184];
	D3DVIEWPORT9 ViewPort; //0x3F38 
	D3DXMATRIX World; //0x3F50 
	D3DXMATRIX View; //0x3F90 
	D3DXMATRIX Projection; //0x3FD0 
};//Size=0x4010


CILTDrawPrim	   *PDrawPrimitive = *(CILTDrawPrim **)( DrawPrimitive ); //transforme PDrawPrimitive para ponteiro.
  

bool W2S( CONST D3DXVECTOR3 &vWorld, D3DXVECTOR3 *pScreen, LPDIRECT3DDEVICE9 pDevice )
{
	D3DXVec3Project( pScreen, &vWorld, &pDrawPrimitive->ViewPort, &pDrawPrimitive->Projection, &pDrawPrimitive->View, &pDrawPrimitive->World );
        
        /*pDrawPrimitive->      CILTDrawPrim	   *PDrawPrimitive;*/
        /*pDrawPrimitive.        CILTDrawPrim	     PDrawPrimitive;*/

	return( pScreen->z < 1.0f );
}
Quote Originally Posted by 7Antix View Post
Se eu usar WorldToScreen In My hack Bater Depois de alguns minutos.

Source:

bool WorldToScreen(D3DXVECTOR3 Pos, D3DXVECTOR3* Screen)
{
D3DVIEWPORT9 pViewport;
D3DXVECTOR3 dvWorld(Pos.x, Pos.y, Pos.z);
npDevice->GetViewport(&pViewport);
CILTDrawPrim *pDrawPrimitive = *(CILTDrawPrim **)dwDrawPrimitivePointer;
D3DXVec3Project(Screen, &dvWorld, &pViewport, &pDrawPrimitive->Projection, &pDrawPrimitive->View, &pDrawPrimitive->World);
if(Screen->z < 1){
return TRUE;
}
return FALSE;
}

class CILTDrawPrim;
class CILTDrawPrim
{
public:
virtual void function0(); //
virtual void function1(); //
virtual void function2(); //
virtual void function3(); //
virtual void function4(); //
virtual void function5(); //
virtual void function6(); //
virtual void function7(); //
virtual void function8(); //
virtual void function9(); //
virtual void SetRenderMode( int mode );
char unknown[16180]; //0x0004 ( 3F38 )
D3DVIEWPORT9 ViewPort;//433C -> 3F38
D3DXMATRIX World; //0x4354 -> 3F50
D3DXMATRIX View; //0x4394 -> 3F90
D3DXMATRIX Projection; //0x43D4 -> 3fD0
};

Se eu chamar só isso, ele acidente depois de um minuto ou menos

WorldToScreen(HeadPosition.Pos, &CameraPosHead1)

lol i crash if i just hook a empty Present Hook vtable 17
Quote Originally Posted by DisOwnedV2 View Post
lol i crash if i just hook a empty Present Hook vtable 17
Good
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