HelpGetting defined Exp beside using XpMult

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Getting defined Exp beside using XpMult
Hello,

Is it possible to give a defined Exp number like 1200 Exp per kill of a mob, because if you use the XPMult it only multiply your current Exp
and it would be much more easy to make Exp Chickens because they only give like 5 exp at the begining, also sorry for these noob questions
Only thing I wanna know is where I can find the file where the XpMultiplier is located, I can't find it ;(
The only things i can find are in DamageCounter [wserver/logic] and Descriptors [db/data]
Quote Originally Posted by cxydsaewq View Post
The only things i can find are in DamageCounter [wserver/logic] and Descriptors [db/data]
In DamageCounter.cs paste under
Code:
if (i.Item1.Quest == enemy)
                        upperLimit = i.Item1.ExperienceGoal * 0.5f;
this
Code:
if (enemy.ObjectDesc.ExpMultiplier == 1000)
                        upperLimit = 5 * 1000;

#NOTE: enemy.ObjectDesc.ExpMultiplier means the XpMult so change the one on the monster to something that isnt used and change it to this number
#NOTE 2: 5 * 1000 means 5 * 1000 exp so 5 fame per monster kill
Thank you
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