OutdatedHashChanger [Randomized File Rename/Remember Path]

Posts 16–30 of 30 · Page 2 of 2
So if turb0z mode gets outdated, can I just change the hash and reuse it? or would I have to wait for him to update it?
Quote Originally Posted by SxLxA View Post
So if turb0z mode gets outdated, can I just change the hash and reuse it? or would I have to wait for him to update it?
You are supposed to change the hash of the hack after every game. This is said to minimize the risk of VAC detection.
If the hack gets outdated, it's outdated and there's nothing a hash changer can do to 'update' it.
Nice release, it works superbly.
If you found any bugs, improvement for current feaures or have any suggestions for new features, please suggest them here!

Also, I've been thinking, should I make the 'Remember' option checked on default?
How did you coded this, im searching for help to code a md5 hash changer in vb for a long time, could you help me?
Quote Originally Posted by DadDelta View Post
How did you coded this, im searching for help to code a md5 hash changer in vb for a long time, could you help me?
It's quite simple. Use a filestream to open a file in binary, and append a null byte to the end of it.
If you do not know how, you can try Google. I've see many similar functions floating on the internet.

Here's what it does viewed in a hex editor.
Before:


After:
Ideally you want to use many things to maximize the safety - put the hack file itself deep in random folders, rename it, change hash, use encryption like Enigma Protector and such, do not be obvious cheater, use only things that read memory and dont write to it. Though everything is a mistery, I used only Esp whotout any security measures, just from my desktop in Modern Warfare 3 for about 6 months and didnt get caught, only thing i did i always used latest versions of cheat
Quote Originally Posted by CanaAdrianE View Post
What do Hash Changers do?
Hash Changers basically slightly changes the data in a file, so that when a hash is generated using one of the hashing algorithms (e.g MD5), the generated hash would be different from the original file. This reduces the chances of detection in case VAC or other anti-cheat programs checks the hashes of files.

It is recommended to do a hash change of the hack after every game.
I have found some small bugs that I am going to fix soon. But meanwhile this version is still fully functional.
Will update in a few days maximum
Quote Originally Posted by leejw29 View Post
I have found some small bugs that I am going to fix soon. But meanwhile this version is still fully functional.
Will update in a few days maximum
Also there's a bug where if you check "save file location" then you delete the file it comes up with an exception, perhaps put a message box saying the path doesn't exist?
Absolutely wonderfull.
//Outdated..
Posts 16–30 of 30 · Page 2 of 2
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