Preview Trainer
That depends. Every movie clip is a class and every frame can hold code. But if you mean to ask if im making a bunch of .as files then no. There are 2 reasons against that. 1) Compression becomes bigger with every .as file and takes longer to download. 2) Coding by frames and around the main timeline allows for interconnection between them and allows for easy access of variables and the game. Is there something that I should know otherwise?
@Tester9000
Ehh... projects using classes are generally considered to be more organised and professional.
Variable access is just the same if not easier
I'm assuming you've coded in ActionScript before?
Ehh... projects using classes are generally considered to be more organised and professional.
Variable access is just the same if not easier

I'm assuming you've coded in ActionScript before?
Yes I have. I have build many games in flash using actionscript and I always use classes when I make games but not for this one. I need to be able to connect back to the Main Timeline a lot and I dont want to worry about having to compress all of the files every time I test it.
Adding a new Interface
Hey test how far are you from being done creating your trainer?
Well I am very new to creating a trainer so I am doing @zerobrium follow up video and making that my base release, and see what people say (as I said it will be a video step to step mostly) So unlike your's mine will be very simple looking
Also what language are you using to make this trainer?
Also what language are you using to make this trainer?Similar Threads
Eden Eternal Hacks👍 [Preview] Trainer for Eden EternalXC 6 Call of Duty Modern Warfare 3 DiscussionsModern Warfare 3 Trainer +9 v1.5 for 1.5.387 Preview 2 Combat Arms Coding Help & Discussion[PREVIEW/HELP] LaVoTs CA Menu Hack/Trainer v1.0
10 General Game HackingMy new WR trainer sneak preview V1
2 Call of Duty Modern Warfare 2 DiscussionsTrainer 1.0 Final Preview
36

