struct Cbase <-- How to obtain the value
struct CBase
{
CPlayer* local; //0x0000
char unknown4[72]; //0x0004
CPlayer** player; //0x004C
char unknown80[48]; //0x0050
Now comes in the error state. [ ] <-- value ?;;
{
CPlayer* local; //0x0000
char unknown4[72]; //0x0004
CPlayer** player; //0x004C
char unknown80[48]; //0x0050
Now comes in the error state. [ ] <-- value ?;;


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