Countdown HINT Timer: Neon
Yo guys, so this was inspired by @Jme watching his Nuke on his recent video. No code was copied from
anyone, this is mine, but was inspired by evskin. Idk where i got the notifications off, so if you need credits,
comment below
This is a hint countdown from 10 to 1 and the font gets bigger as the time gets smaller, its just a fun thing to use for the lols, its a release for those of you who want to make a Nuke of some sort, or anything else.
ENJOY GUYS!!
~Neon
anyone, this is mine, but was inspired by evskin. Idk where i got the notifications off, so if you need credits,
comment below

This is a hint countdown from 10 to 1 and the font gets bigger as the time gets smaller, its just a fun thing to use for the lols, its a release for those of you who want to make a Nuke of some sort, or anything else.
ENJOY GUYS!!
~Neon
Code:
FAG_NEON = {
[format["<t size='7.0'>" + "BO00OMzzz" + "</t>",name player],0.02,safezoneY + 0.1,10,-1,1,3010] spawn bis_fnc_dynamicText;
["BO00OMzzz", "BO00OMzzz","BO00OMzzz"] spawn BIS_fnc_infotext;
cutText [format["BO00OMzzz"], "PLAIN"];
["TaskSucceeded", ["BO00OMzzz", "BO00OMzzz BO00OMzzz BO00OMzzz"]] call BIS_fnc_showNotification;
["TaskSucceeded", ["BO00OMzzz", "BO00OMzzz BO00OMzzz BO00OMzzz"]] call BIS_fnc_showNotification;
};
[] spawn {sleep 1;hint ParseText "<t color='#56BFF2' size='5.0' align='center'>10</t><br/>"};
[] spawn {sleep 2;hint ParseText "<t color='#56BFF2' size='5.2' align='center'>9</t><br/>"};
[] spawn {sleep 3;hint ParseText "<t color='#56BFF2' size='5.4' align='center'>8</t><br/>"};
[] spawn {sleep 4;hint ParseText "<t color='#56BFF2' size='5.6' align='center'>7</t><br/>"};
[] spawn {sleep 5;hint ParseText "<t color='#56BFF2' size='5.8' align='center'>6</t><br/>"};
[] spawn {sleep 6;hint ParseText "<t color='#56BFF2' size='6' align='center'>5</t><br/>"};
[] spawn {sleep 7;hint ParseText "<t color='#56BFF2' size='6.2' align='center'>4</t><br/>"};
[] spawn {sleep 8;hint ParseText "<t color='#56BFF2' size='6.4' align='center'>3</t><br/>"};
[] spawn {sleep 9;hint ParseText "<t color='#56BFF2' size='6.6' align='center'>2</t><br/>"};
[] spawn {sleep 10;hint ParseText "<t color='#56BFF2' size='6.8' align='center'>1</t><br/>"};
[] spawn {sleep 11;hint ParseText "<t color='#56BFF2' size='8' align='center'>BO00OMzzz</t><br/>"};
[] spawn {sleep 11;[]spawn FAG_NEON};


