Here man, should show up in main scripts. Try to learn what I did most people won't help you... Credits to jme,bob,lystic and who ever else wrote this menu.
Code:
WHY_ARE_THERE_SO_MANY_FISH_IN_THE_BIG_BLUE_OCEAN = {
['C0LERS'] call {
Menu_I_Color_LP = [0.0, 0.0, 0.0, 1];//idk
Yellow_I_Color_LP = [0.96, 0.98, 0.21, 1];//idk
Menu_I_Run_Color_LP = [0.2,1,0.839,1];//NORMAL BUTTONS
Menu_I_On_Color_LP = [0.664, 0.294, 1, 1]; //WHAT HAPPENS WHEN YOU TOGGLE THE STUFF
Menu_I_Off_Color_LP = [1, 0.968, 0.111, 0.923]; //Toggle god mode and stuff
Blue_I_Color_LP = [0.111, 0.162, 0.722, 1];//sections like ======= and other separators
Orange_I_Color_LP = [0.233,0.932,0.255,0.623];//header
CLASS5_911 = [0.72,0.49,0.71,1];
Class9_plr = [0, 0.5, 1, 1];
Class10_plr = [1, 0.2, 0.2, 1];
Class11_plr = [0, 0.65, 0, 1];
Class12_plr = [1, 1, 1, 1];
CLASS911_Menu = [];
CLASS911_GOD_TOGGLE = false;
CLASS911_VEHGOD_TOGGLE = false;
CLASS911_MapMarkers_TOGGLE = false;
CLASS911_SUCHFASTSHOTS_TOGGLE = false;
CLASS911_NoRecoil_TOGGLE = false;
CLASS911_SUCHUNLIMITEDAMMO_TOGGLE = false;
CLASS911_VehicleSpeedhack_TOGGLE = false;
CLASS911_ESPTURTLE_TOGGLE = false;
CLASS911_CLIPPIN_TOGGLE = false;
CLASS911_BigBullets_TOGGLE = false;
CLASS911_VehicleMarkers_TOGGLE = false;
CLASS911_Terrain_TOGGLE = false;
CLASS911_POOP_PUMPERS_TOGGLE = false;
CASE911_909093344343INV_TOGGLE = false;
CLASS911_Distance_TOGGLE = false;
};
};
['OPS'] call {
CLASS911_Remote_Execution = {
BLABLA = 'O_Soldier_F'
createUnit[[0, 0, 0], (createGroup east), (_this select 0), 0.5, "CORPORAL"];
};
CLASS911_SUPERPWERS = {
_obj = objnull; {
if (name _x == _this) then {
_obj = _x;
};
}
forEach playableUnits;
_obj
};
Sweg_all_day = {
Gaper_lol_9_ = 'O_Soldier_F' createUnit[[0, 0, 0], (createGroup east), (_this select 0), 0.5, "CORPORAL"];
};
CLASS911_MakeInvis = {
_obj = _this select 0;
_option = _this select 1;
_obj hideObject _option;
};
CLASS911_Init = {
disableserialization;
if (isNull(findDisplay 166)) then {
createDialog "RscDisplayPublishMissionSelectTags";
ctrlSetText[1001, "911 MENU MADE BY JME"];
ctrlSetText[1002, ""];
ctrlSetText[143, "MENU"];
ctrlSetText[144, "PLAYERS ALIVE"];
ctrlSetText[1086, "MENU"];
ctrlSetText[107, ""];
ctrlSetText[-1, ""];
ctrlSetText[106, ""];
ctrlSetText[104, ""];
ctrlSetText[131, ""];
ctrlSetText[701, "MADE BY JME / WOOKIE / JME"];
ctrlSetText[1002, ""];
ctrlSetText[103, ""];
ctrlSetText[1000, ""];
ctrlSetText[1004, ""];
_jme1 = (findDisplay 166) displayCtrl 101;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 103;
_jme1 ctrlSetTooltip "";
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl -1;
_jme1 ctrlCommit 0.01;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 = (findDisplay 166) displayCtrl 1;
_jme1 ctrlSetTooltip "JME SAYS PRESS THE BUTTON NOW";
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 2;
_jme1 ctrlSetTooltip "ARE YOU SURE YOU WANT TO LEAVE THIS AWSOME MENU MADE BY JME!?!?!??!?!?!??!!?";
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 130;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 701;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 121;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 117;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 1086;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 1081;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 1082;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 1081;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 1087;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 1085;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 1080;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 1084;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 115099;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 1015;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 102;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlCommit 0.01;
_jme1 = (findDisplay 166) displayCtrl 1000;
_jme1 ctrlSetBackgroundColor [0,0,0,1];
_jme1 ctrlSetFont "PuristaBold";
_jme1 ctrlCommit 0;
_jme1 ctrlSetTextColor[1,1,1,1];
((findDisplay 166) displayctrl 101) ctrlSetEventHandler["LBDblClick", "call CLASS911_Run"];
[] spawn CLASS911_LoadPlayers;
'CLASS911_Menu_Main'
call CLASS911_LoadMenu;
};
};
CLASS911_LoadPlayers = {
disableserialization;
_l260 = playableUnits;
_Wiinntt = 103 Call CASE911_getControl;
lbclear _Wiinntt;
_Wiinntt lbAdd format["PLAYERS (500m)"];
_Wiinntt lbSetColor[(lbsize _Wiinntt) - 1, CLASS5_911]; {
if ((player distance _x < 500) && (_x != player) && (isPlayer _x) && !(isNull _x)) then {
_l10 = "A3\data_f\Flags\flag_white_co.paa";
if (vehicle _x == _x) then {
_Wiinntt lbAdd format["%1", name _x];
_Wiinntt lbSetData[(lbsize _Wiinntt) - 1, "1"];
if (side _x == west) then {
_l10 = "A3\data_f\Flags\flag_blue_co.paa";
};
if (side _x == east) then {
_l10 = "A3\data_f\Flags\flag_red_co.paa";
};
if (side _x == resistance) then {
_l10 = "A3\data_f\Flags\flag_green_co.paa";
};
if (side _x == civilian) then {
_l10 = "A3\data_f\Flags\flag_white_co.paa";
};
_Wiinntt lbSetPicture[(lbsize _Wiinntt) - 1, _l10];
} else {
{
_l10 = (gettext(configFile >> 'CfgVehicles' >> (typeof vehicle _x) >> 'picture'));
_Wiinntt lbAdd format["%1", name _x];
_Wiinntt lbSetData[(lbsize _Wiinntt) - 1, "1"];
_Wiinntt lbSetPicture[(lbsize _Wiinntt) - 1, _l10];
}
forEach crew _x;
};
if (side _x == west) then {
_Wiinntt lbSetColor[(lbsize _Wiinntt) - 1, Class9_plr];
};
if (side _x == east) then {
_Wiinntt lbSetColor[(lbsize _Wiinntt) - 1, Class10_plr];
};
if (side _x == resistance) then {
_Wiinntt lbSetColor[(lbsize _Wiinntt) - 1, Class11_plr];
};
if (side _x == civilian) then {
_Wiinntt lbSetColor[(lbsize _Wiinntt) - 1, Class12_plr];
};
};
}
forEach _l260;
_Wiinntt lbAdd format["PLAYERS (FOOT)"];
_Wiinntt lbSetColor[(lbsize _Wiinntt) - 1, CLASS5_911]; {
if ((vehicle _x == _x) && (player distance _x > 500) && (isPlayer _x) && !(isNull _x)) then {
_l10 = "A3\data_f\Flags\flag_white_co.paa";
if (side _x == west) then {
_l10 = "A3\data_f\Flags\flag_blue_co.paa";
};
if (side _x == east) then {
_l10 = "A3\data_f\Flags\flag_red_co.paa";
};
if (side _x == resistance) then {
_l10 = "A3\data_f\Flags\flag_green_co.paa";
};
if (side _x == civilian) then {
_l10 = "A3\data_f\Flags\flag_white_co.paa";
};
_Wiinntt lbAdd format["%1", name _x];
_Wiinntt lbSetData[(lbsize _Wiinntt) - 1, "1"];
_Wiinntt lbSetPicture[(lbsize _Wiinntt) - 1, _l10];
if (side _x == west) then {
_Wiinntt lbSetColor[(lbsize _Wiinntt) - 1, Class9_plr];
};
if (side _x == east) then {
_Wiinntt lbSetColor[(lbsize _Wiinntt) - 1, Class10_plr];
};
if (side _x == resistance) then {
_Wiinntt lbSetColor[(lbsize _Wiinntt) - 1, Class11_plr];
};
if (side _x == civilian) then {
_Wiinntt lbSetColor[(lbsize _Wiinntt) - 1, Class12_plr];
};
};
}
forEach _l260;
_Wiinntt lbAdd format["PLAYERS (VEH)"];
_Wiinntt lbSetColor[(lbsize _Wiinntt) - 1, CLASS5_911]; {
if ((vehicle _x != _x) && (player distance _x > 500) && (isPlayer _x) && !(isNull _x)) then {
if ((vehicle _x isKindOf "LandVehicle") || (vehicle _x isKindOf "Air") || (vehicle _x isKindOf "Ship")) then {
{
_Wiinntt lbAdd format["%1", name _x];
_Wiinntt lbSetData[(lbsize _Wiinntt) - 1, "1"];
_Wiinntt lbSetPicture[(lbsize _Wiinntt) - 1, (gettext(configFile >> 'CfgVehicles' >> (typeof vehicle _x) >> 'picture'))];
if (side _x == west) then {
_Wiinntt lbSetColor[(lbsize _Wiinntt) - 1, Class9_plr];
};
if (side _x == east) then {
_Wiinntt lbSetColor[(lbsize _Wiinntt) - 1, Class10_plr];
};
if (side _x == resistance) then {
_Wiinntt lbSetColor[(lbsize _Wiinntt) - 1, Class11_plr];
};
if (side _x == civilian) then {
_Wiinntt lbSetColor[(lbsize _Wiinntt) - 1, Class12_plr];
};
};
}
forEach crew _x;
};
}
forEach _l260;
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
_Wiinntt lbAdd format[""];
};
CASE911_getControl = {
disableserialization;
(findDisplay 166) displayCtrl 102;
};
CLASS911_Run = {
disableserialization;
_jme1 = (findDisplay 166) displayctrl 101;
_x = CLASS911_Menu select(lbCurSel _jme1);
_text = _x select 0;
_func = _x select 1;
_param = _x select 2;
_title = _x select 3;
_sub = _x select 4;
_toggle = _x select 5;
_toggleVar = _x select 6;
if (_title) exitWith {};
if (_toggle) then {
_t = false;
call compile format["%1 = !%1;", _toggleVar];
call compile format["_t = %1;", _toggleVar];
if (_t) then {
_jme1 lbSetColor[lbCurSel _jme1, Menu_I_On_Color_LP];
} else {
_jme1 lbSetColor[lbCurSel _jme1, Menu_I_Off_Color_LP];
};
};
if (_param == "target") then {
_index = lbCurSel 103;
_text = lbText[103, _index];
if (count(_index) != 1 && _text != "") then {
call compile format["'%1' spawn %2;", _text, _func];
} else {
hint "Select a player!";
};
} else {
call compile format["'%1' spawn %2;", _param, _func];
};
};
CLASS911_LoadMenu = {
disableserialization;
_jme1 = (findDisplay 166) displayctrl 101;
lbClear _jme1;
CLASS911_Menu = [];
call CLASS911_Menu_Header;
call compile format['call %1;', _this];
call CLASS911_KICKSTART; {
_text = _x select 0;
_func = _x select 1;
_param = _x select 2;
_title = _x select 3;
_sub = _x select 4;
_toggle = _x select 5;
_toggleVar = _x select 6;
_jme1 lbAdd _text;
_jme1 lbSetColor[(lbSize _jme1) - 1, Menu_I_Run_Color_LP];
_jme1 ctrlSetFont "TahomaB";
if (_title) then {
_jme1 lbSetColor[(lbSize _jme1) - 1, Blue_I_Color_LP];
};
if (_sub) then {
_jme1 lbSetColor[(lbSize _jme1) - 1, Orange_I_Color_LP];
};
if (_toggle) then {
_t = false;
call compile format["_t = %1;", _toggleVar];
if (_t) then {
_jme1 lbSetColor[(lbSize _jme1) - 1, Menu_I_On_Color_LP];
} else {
_jme1 lbSetColor[(lbSize _jme1) - 1, Menu_I_Off_Color_LP];
};
};
if (_func == "CLASS911_SpawnVehicle") then {
_jme1 lbSetPicture[(lbSize _jme1) - 1, getText(configfile >> "cfgVehicles" >> _param >> "picture")];
};
if (_func == "CLASS911_SpawnWeapon") then {
_jme1 lbSetPicture[(lbSize _jme1) - 1, getText(configfile >> "cfgWeapons" >> _param >> "picture")];
};
}
forEach CLASS911_Menu;
};
};
['911MENUALLDIS'] call {
CLASS911_Menu_Header = {
CLASS911_Menu = CLASS911_Menu + [["MAIN MENU", "CLASS911_LoadMenu", "CLASS911_Menu_Main", false, true, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["COOL STUFF", "CLASS911_LoadMenu", "CLASS911_Menu_COOL", false, true, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["ALTIS LIFE", "CLASS911_LoadMenu", "CLASS911_ALTISLIFE", false, true, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["TARGET", "CLASS911_LoadMenu", "CLASS911_Menu_Target", false, true, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["ALL PLAYERS", "CLASS911_LoadMenu", "CLASS911_ALLL", false, true, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["SPAWN STUFF","CLASS911_LoadMenu","CLASS911_Menu_Spawn",false,true,false,""]];
};
CLASS911_ALTISLIFE = {
CLASS911_Menu = CLASS911_Menu + [["=======", "", "", true, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["$10K","CLASS911_Money1","",false,false,false,""]];
CLASS911_Menu = CLASS911_Menu + [["$100K","CLASS911_Money2","",false,false,false,""]];
CLASS911_Menu = CLASS911_Menu + [["$1 Mill","CLASS911_Money3","",false,false,false,""]];
CLASS911_Menu = CLASS911_Menu + [["$10 Mill","CLASS911_Money4","",false,false,false,""]];
CLASS911_Menu = CLASS911_Menu + [["$100 Mill","CLASS911_Money5","",false,false,false,""]];
CLASS911_Menu = CLASS911_Menu + [["Fill Thirst","CLASS911_Drinkin_ALLDAY","",false,false,false,""]];
CLASS911_Menu = CLASS911_Menu + [["Fill Hunger","CLASS911_STUFF_YO_FAT_ASS","",false,false,false,""]];
CLASS911_Menu = CLASS911_Menu + [["Unrestrain","CLASS911_Unrestrain","",false,false,false,""]];
CLASS911_Menu = CLASS911_Menu + [["Car Keys","CLASS911_TURTLESEATALLDAY","",false,false,false,""]];
CLASS911_Menu = CLASS911_Menu + [["Stop Escorting","CLASS911_ESCORTNO","",false,false,false,""]];
CLASS911_Menu = CLASS911_Menu + [["Stop Transporting","CLASS911_NOTRANS5","",false,false,false,""]];
CLASS911_Menu = CLASS911_Menu + [["No Tazing","CLASS911_NoTaze33","",false,false,false,""]];
CLASS911_Menu = CLASS911_Menu + [["Impound Target","CLASS911_IMPPPPPE3","",false,false,false,""]];
};
CLASS911_Menu_Main = {
CLASS911_Menu = CLASS911_Menu + [["=======", "", "", true, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["DISCONNECT", "CLASS911_Disconnect", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["HEAL", "CLASS911_Heal", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["HEAL EPOCH", "CLASS911_HealEpoch", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Add Krypto", "CLASS911_kryptoepoch", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["SUICIDE", "CLASS911_SUICIDE", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["TELEPORT", "CLASS911_TP", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["GOD MODE", "CLASS911_GOD", "", false, false, true, "CLASS911_GOD_TOGGLE"]];
CLASS911_Menu = CLASS911_Menu + [["ESP", "CLASS911_ESPTURTLE", "", false, false, true, "CLASS911_ESPTURTLE_TOGGLE"]];
CLASS911_Menu = CLASS911_Menu + [["PLAYER MARKER", "CLASS911_MapMarkers", "", false, false, true, "CLASS911_MapMarkers_TOGGLE"]];
CLASS911_Menu = CLASS911_Menu + [["VEHICLE MARKER", "CLASS911_VehicleMarkers", "", false, false, true, "CLASS911_VehicleMarkers_TOGGLE"]];
CLASS911_Menu = CLASS911_Menu + [["INFINITE AMMO", "CLASS911_SUCHUNLIMITEDAMMO", "", false, false, true, "CLASS911_SUCHUNLIMITEDAMMO_TOGGLE"]];
CLASS911_Menu = CLASS911_Menu + [["RAPID FIRE", "CLASS911_SUCHFASTSHOTS", "", false, false, true, "CLASS911_SUCHFASTSHOTS_TOGGLE"]];
CLASS911_Menu = CLASS911_Menu + [["BIG BULLETS", "CLASS911_BigBullets", "", false, false, true, "CLASS911_BigBullets_TOGGLE"]];
CLASS911_Menu = CLASS911_Menu + [["FLY", "CLASS911_FLYING_POOP", "", false, false, true, "CLASS911_POOP_PUMPERS_TOGGLE"]];
CLASS911_Menu = CLASS911_Menu + [["NO CLIP", "CLASS911_CLIPPIN", "", false, false, true, "CLASS911_CLIPPIN_TOGGLE"]];
CLASS911_Menu = CLASS911_Menu + [["INVISIBLE", "CASE911_909093344343INV", "", false, false, true, "CASE911_909093344343INV_TOGGLE"]];
CLASS911_Menu = CLASS911_Menu + [["LOW TERRAIN", "CLASS911_Terrain", "", false, false, true, "CLASS911_Terrain_TOGGLE"]];
CLASS911_Menu = CLASS911_Menu + [["VIEW DISTANCE", "CLASS911_ViewDistance", "", false, false, true, "CLASS911_Distance_TOGGLE"]];
CLASS911_Menu = CLASS911_Menu + [["CAR GOD MODE", "CLASS911_VEHGOD", "", false, false, true, "CLASS911_VEHGOD_TOGGLE"]];
CLASS911_Menu = CLASS911_Menu + [["CAR SPEED HACK", "CLASS911_VehicleSpeedhack", "", false, false, true, "CLASS911_VehicleSpeedhack_TOGGLE"]];
CLASS911_Menu = CLASS911_Menu + [["HEAVY LOADOUTS", "", "", true, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["LRR", "CLASS911_Loadout1", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["DMR", "CLASS911_Loadout2", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["EBR", "CLASS911_Loadout3", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Heavy", "CLASS911_Loadout4", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["MXM", "CLASS911_Loadout5", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["TRG 21", "CLASS911_Loadout6", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["ALTIS LOADOUTS", "", "", true, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["ALTIS COP", "CLASS911_Loadout7", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["ALTIS LIFE", "CLASS911_Loadout8", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["SCUBA DIVEING", "CLASS911_Loadout9", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["PDW", "CLASS911_Loadout10", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Normal Man", "CLASS911_Loadout11", "", false, false, false, ""]];
};
CLASS911_Menu_Target = {
CLASS911_Menu = CLASS911_Menu + [["=======", "", "", true, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["TP To", "CLASS911_TTTTT9990000", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["TP Here", "CLASS911_TELELELELEHHEEE555", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Give God", "CLASS911_OMFGJJMODE", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Give Esp", "CLASS911_SUCHESPOMFG", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Join Car", "CLASS911_JOINMYICECREAMTRUCK", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Spectate", "CLASS911_OMFGISEEU66", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["BlowUp","CLASS911_SKYHIGH","",false,false,false,""]];
CLASS911_Menu = CLASS911_Menu + [["Infect Executer", "CLASS911_EXECUTER", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["KICK", "CLASS911_KIIIIIICKCKKCKCGOMNE4", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["KILL", "CLASS911_KillTarget", "", false, false, false, ""]];;
};
CLASS911_ALLL = {
CLASS911_Menu = CLASS911_Menu + [["=======", "", "", true, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["ALL GOD", "CLASS911_GodAll", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["ALL ESP", "CLASS911_EspAll", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["TP ALL HERE", "CLASS911_TPALL", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["TP ALL MY CAR", "CLASS911_TeleToVeh", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["ALTIS 100 MILL", "CLASS911_Money_all", "", false, false, false, ""]];
};
CLASS911_Menu_COOL = {
CLASS911_Menu = CLASS911_Menu + [["=======", "", "", true, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["MUSIC ALL", "", "", true, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["MUSIC", "CLASS911_Music", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["MUSIC Sad", "CLASS911_Music2", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["MUSIC BootCamp", "CLASS911_Music3", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["MUSIC 1", "CLASS911_Music4", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["MUSIC 2", "CLASS911_Music5", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["MUSIC 3", "CLASS911_Music6", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["MUSIC 4", "CLASS911_Music7", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["OTHER", "", "", true, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["CHICKENS", "CLASS911_CHICKENS", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["DAY TIME", "CLASS911_TimeDay", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["FORCE RAIN", "CLASS911_Rain", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["NIGHT TIME", "CLASS911_TimeNight", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["NYAN CAT", "CLASS911_Nyan", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["DESTROY MAP", "CLASS911_LOOL", "", false, false, false, ""]];
};
CLASS911_KICKSTART = {
CLASS911_Menu = CLASS911_Menu + [["", "", "", true, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["", "", "", true, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["", "", "", true, false, false, ""]];
};
CLASS911_Menu_Spawn = {
CLASS911_Menu = CLASS911_Menu + [["=======", "", "", true, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["2 MAN JET", "CLASS911_2MNJ", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["SWASTICOPTER", "CLASS911_Swasticopter11", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["FLYING COCK", "CLASS911_GiantCock", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["=SPAWN NORMAL=", "", "", true, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["ATV", "CLASS911_veh1", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Truck Boxer", "CLASS911_veh2", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["SUV", "CLASS911_veh3", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Hatchback (Sport)", "CLASS911_veh4", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Offroad", "CLASS911_veh5", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Rescue Boat", "CLASS911_veh6", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Offroad (Armed)", "CLASS911_veh7", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Submarine", "CLASS911_veh8", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Armed Jet", "CLASS911_veh9", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Truck", "CLASS911_veh10", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["HEMTT Box", "CLASS911_veh11", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Hunter HMG", "CLASS911_veh12", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["M5 Sandstorm MLRS", "CLASS911_veh13", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["M2A1 Slammer", "CLASS911_veh14", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["MH-9 Hummingbird", "CLASS911_veh15", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["AH-9 Pawnee", "CLASS911_veh16", "", false, false, false, ""]];
CLASS911_Menu = CLASS911_Menu + [["Speedboat Minigun", "CLASS911_veh17", "", false, false, false, ""]];
};
};
['Scripts'] call {
['Main'] call {
CLASS911_ViewDistance = {
if (isNil "Barney_Does_Turtles_hardcore_allday55") then {
Barney_Does_Turtles_hardcore_allday55 = 0;
};
if (Barney_Does_Turtles_hardcore_allday55 == 0) then {
Barney_Does_Turtles_hardcore_allday55 = 1;
hint "ViewDistance ON";
[] spawn {
while {
TRUE
}
do {
if ((vehicle player) isKindOf "Man") then {
setViewDistance 2500
};
waitUntil {
vehicle player != player
};
if ((vehicle player) isKindOf "LandVehicle") then {
setViewDistance 4000
};
if ((vehicle player) isKindOf "Air") then {
setViewDistance 10000
};
if ((vehicle player) isKindOf "Water") then {
setViewDistance 8000
};
waitUntil {
vehicle player == player
};
};
};
} else {
Barney_Does_Turtles_hardcore_allday55 = 0;
hint "ViewDistance OFF";
setViewDistance 2500
};
};
CLASS911_Heal = {
life_thirst = 100;
life_hunger = 100;
player setFatigue 0;
[
[player, "bandage"], "fnc_say3D", nil, false
] spawn BIS_fnc_MP;
antidote1 = 2581;
sleep 0.1;
player setDamage 0;
sleep 0.1;
[true] call life_fnc_sessionUpdate;
[] call life_fnc_hudUpdate;
hint "Healed";
};
};
CLASS911_HealEpoch = {
EPOCH_playerHunger = (EPOCH_playerHunger + 1250) min 5000;
EPOCH_playerThirst = (EPOCH_playerThirst + 1250) min 2500;
EPOCH_playerStamina = (EPOCH_playerStamina + 100) min EPOCH_playerStaminaMax;
EPOCH_playerEnergyMax = 10000;
Player setdamage 0;
};
CLASS911_kryptoepoch = {
EPOCH_playerCrypto = EPOCH_playerCrypto + 2500;
EPOCH_playerEnergy = EPOCH_playerEnergy + 2500;
};
CLASS911_Disconnect = {
endMission "END3";
};
CLASS911_SUICIDE = {
player setDamage 1;
};
CLASS911_VehicleMarkers = {
if !("ItemMap" in items player) then {
player addweapon "ItemMap";
};
if (CLASS911_VehicleMarkers_TOGGLE) then {
Jme_Markers = [];
hint "Vehicle Markers ON";
} else {
hint "Vehicle Markers OFF";
};
while {
CLASS911_VehicleMarkers_TOGGLE
}
do {
{
_veh = _x;
_wantedTypes = ["Air", "Water", "Land", "Tank"];
_good = false; {
if (_veh isKindOf _x) exitwith {
_good = true
};
}
forEach _wantedTypes;
_marker = str _x;
deleteMarkerLocal _marker;
if (_good) then {
_marker = createMarkerLocal[_marker, getPos _x];
Jme_Markers = Jme_Markers + [_marker];
_marker setMarkerTypeLocal "waypoint";
_marker setMarkerPosLocal getPos _x;
_marker setMarkerSizeLocal[0.5, 0.5];
_marker setMarkerTextLocal format['%1', typeOf _x];
if ((_x isKindOf "Air") || (_x isKindOf "Tank")) then {
_marker setMarkerColorLocal "ColorRed";
} else {
if ((_x isKindOf "Land") || (_x isKindOf "Water")) then {
_marker setMarkerColorLocal "ColorBlue";
};
};
};
}
forEach vehicles;
sleep 1;
}; {
deleteMarkerLocal _x;
}
forEach Jme_Markers;
};
CLASS911_Terrain = {
if (CLASS911_Terrain_TOGGLE) then {
setTerrainGrid 50;
hint "Terrain Low";
cutText[format["Terrain Low"], "PLAIN DOWN"];
} else {
setTerrainGrid 12.5;
hint "Terrain Normal";
cutText[format["Terrain Normal"], "PLAIN DOWN"];
};
};
CLASS911_SUCHFASTSHOTS = {
if (CLASS911_SUCHFASTSHOTS_TOGGLE) then {
hint "Rapid Fire ON";
} else {
hint "Rapid Fire OFF";
};
while {
CLASS911_SUCHFASTSHOTS_TOGGLE
}
do {
(vehicle player) setWeaponReloadingTime[(vehicle player), currentWeapon(vehicle player), 0];
player setWeaponReloadingTime[player, currentWeapon player, 0];
};
(vehicle player)
setWeaponReloadingTime[(vehicle player), currentWeapon(vehicle player), 1];
player setWeaponReloadingTime[player, currentWeapon player, 1];
};
CLASS911_SUCHUNLIMITEDAMMO = {
if (CLASS911_SUCHUNLIMITEDAMMO_TOGGLE) then {
hint "Unlimited Amoo ON";
} else {
hint "Unlimited Ammo OFF";
};
while {
CLASS911_SUCHUNLIMITEDAMMO_TOGGLE
}
do {
(vehicle player) setVehicleAmmo 1;
};
};
CLASS911_VehicleSpeedhack = {
if (CLASS911_VehicleSpeedhack_TOGGLE) then {
hint "Speedhack ON Hold Shift For Nitro";
cutText[format["Speehack ON"], "PLAIN DOWN"];
waituntil {
!isnull(finddisplay 46)
};
Speed_Hack_cus = (findDisplay 46) displayAddEventHandler["KeyDown", "(_this select 1) call cus_SPEED_DOWN;false"];
cus_SPEED_DOWN = {
_cus_Vehicle = vehicle player;
if (_cus_Vehicle == player) exitwith {};
if (isEngineOn _cus_Vehicle) then {
switch (_this) do {
case 42:
{
if (isEngineOn _cus_Vehicle) then {
_cus_Vehicle setVelocity[(velocity _cus_Vehicle select 0) * 1.02, (velocity _cus_Vehicle select 1) * 1.02, (velocity _cus_Vehicle select 2) * 0.99];
};
};
};
};
};
} else {
hint "Speedhack OFF";
cutText[format["Speedhack OFF"], "PLAIN DOWN"];
cus_SPEED_DOWN = nil;
(findDisplay 46) displayRemoveEventHandler["KeyDown", Speed_Hack_cus];
};
};
CLASS911_ESPTURTLE = {
if (isnil("Jmesp")) then {
Jmesp = 0;
};
if (Jmesp == 0) then {
Jmesp = 1;
hint "ESP ON";
} else {
Jmesp = 0;
hint "ESP OFF";
};
if (Jmesp == 1) then {
onEachFrame {
_l49 = nearestobjects[player, ["CAManBase"], 1400]; {
if ((side _x != side player) && (getPlayerUID _x != "") && ((player distance _x) < 1400)) then {
drawIcon3D["", [1, 0, 0, 1], [visiblePosition _x select 0, visiblePosition _x select 1, (getPosATL _x select 2) + 2], 0.1, 0.1, 45, (format["%2 : %1m", round(player distance _x), name _x]), 1, 0.04, "TahomaB"]
} else {
if ((getPlayerUID _x != "") && ((player distance _x) < 1000)) then {
drawIcon3D["", [0, 0.5, 1, 1], [visiblePosition _x select 0, visiblePosition _x select 1, (getPosATL _x select 2) + 2], 0.1, 0.1, 45, (format["%2 : %1m", round(player distance _x), name _x]), 1, 0.04, "TahomaB"]
};
};
}
foreach playableUnits;
};
} else {
onEachFrame {
nil
};
};
};
CLASS911_CLIPPIN = {
if(CLASS911_CLIPPIN_TOGGLE) then {
hint "No Clip ON";
_clipList1 = [];
while{CLASS911_CLIPPIN_TOGGLE} do {
_objects = ((position player) nearObjects 100);
{
if !(_x in _clipList1) then {
_clipList1 = _clipList1 + [_x];
player disableCollisionWith _x;
};
} forEach _objects;
{
if !(_x in _objects) then {
_clipList1 = _clipList1 - [_x];
player enableCollisionWith _x;
};
} forEach _clipList1;
};
{
player enableCollisionWith _x;
} forEach _clipList1;
} else {
hint "No Clip OFF";
};
};
CLASS911_TP = {
closeDialog 0;
openMap[true, false];
sleep 0.01;
showCommandingMenu "";
onMapSingleClick 'player setpos _pos;openMap[false,false];onMapSingleClick "";false';
};
CLASS911_GOD = {
if (CLASS911_GOD_TOGGLE) then {
player allowDamage false;
player removeAllEventHandlers "handleDamage";
player addEventHandler["HandleDamage", {
false
}];
player setDamage 0;
hintSilent "God Mode Enabled!";
} else {
player allowDamage true;
player removeAllEventHandlers "handleDamage";
player addEventHandler["HandleDamage", {
true
}];
player setDamage 0;
hintSilent "God Mode Disabled!";
};
};
CLASS911_VEHGOD = {
if (CLASS911_VEHGOD_TOGGLE) then {
hintSilent "Vehicle Godmode Enabled";
} else {
hintSilent "Vehicle Godmode Disabled";
};
while {
CLASS911_VEHGOD_TOGGLE
}
do {
waitUntil {
vehicle player != player
};
_veh = vehicle player;
_veh removeAllEventHandlers "handleDamage";
_veh addEventHandler["handleDamage", {
false
}];
_veh allowDamage false;
_veh setDamage 0;
_veh setFuel 1;
waitUntil {
vehicle player == player
};
_veh removeAllEventHandlers "handleDamage";
_veh addEventHandler["handleDamage", {
true
}];
_veh allowDamage true;
};
};
CLASS911_MapMarkers = {
PRO_SKILLZ_2015_ALLDAY_Noobs = [];
PRO_SKILLZ_2015_ALLDAY_Bitches = [];
if (isnil "PRO_SKILLZ_2015_ALLDAY_Map_Markers") then {
PRO_SKILLZ_2015_ALLDAY_Map_Markers = 0;
};
if (PRO_SKILLZ_2015_ALLDAY_Map_Markers == 0) then {
PRO_SKILLZ_2015_ALLDAY_Map_Markers = 1;
hint "Player Markers ON";
} else {
PRO_SKILLZ_2015_ALLDAY_Map_Markers = 0;
hint "Player Markers OFF";
};
while {
PRO_SKILLZ_2015_ALLDAY_Map_Markers == 1
}
do {
{
if ((vehicle _x isKindOf "LandVehicle") || (vehicle _x isKindOf "Air") || (vehicle _x isKindOf "Ship")) then {
if (count(crew vehicle _x) > 0) then {
{
if (!(_x in PRO_SKILLZ_2015_ALLDAY_Noobs) and(alive _x) and(getPlayerUID _x != "")) then {
private["_pos", "_l44", "_l45"];
_l45 = vehicle _x;
_pos = visiblePosition _x;
_l44 = createMarkerLocal[format["CRW%1%2", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
_l8 = (gettext(configFile >> 'CfgVehicles' >> (typeof vehicle _x) >> 'displayName'));
_l44 setMarkerTextLocal format['%1---%2---%3m', name _x, _l8, round(_x distance player)];
_l44 setMarkerTypeLocal "mil_dot";
if ((side _x == side player) and(side _x != resistance)) then {
_l44 setMarkerColorLocal "ColorBlue";
} else {
_l44 setMarkerColorLocal "ColorRed";
};
_l44 setMarkerSizeLocal[1, 1];
PRO_SKILLZ_2015_ALLDAY_Noobs set[count PRO_SKILLZ_2015_ALLDAY_Noobs, _x];
[_x, _l44, _l45] spawn {
private["_l46", "_l47", "_l48"];
_l46 = _this select 0;
_l47 = _this select 1;
while {
(PRO_SKILLZ_2015_ALLDAY_Map_Markers == 1) and(alive _l46) and(vehicle _l46 != _l46) and(getPlayerUID _l46 != "")
}
do {
_l48 = ((crew vehicle _l46) find _l46);
_l47 setMarkerPosLocal([(visiblePosition _l46 select 0) + 20, (visiblePosition _l46 select 1) - (25 + _l48 * 20), 0]);
sleep 0.01;
};
deleteMarkerLocal _l47;
if (_l46 in PRO_SKILLZ_2015_ALLDAY_Noobs) then {
PRO_SKILLZ_2015_ALLDAY_Noobs set[(PRO_SKILLZ_2015_ALLDAY_Noobs find _l46), -1];
PRO_SKILLZ_2015_ALLDAY_Noobs = PRO_SKILLZ_2015_ALLDAY_Noobs - [-1];
};
true;
};
};
}
forEach crew vehicle _x;
};
} else {
if (!(_x in PRO_SKILLZ_2015_ALLDAY_Bitches) and(vehicle _x == _x) and(getPlayerUID _x != "")) then {
private["_pos", "_l44"];
_pos = visiblePosition _x;
_l44 = createMarkerLocal[format["PLR%1%2", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
_l44 setMarkerTypeLocal "mil_dot";
_l44 setMarkerSizeLocal[1, 1];
if ((side _x == side player) and(side _x != resistance)) then {
_l44 setMarkerColorLocal "ColorWhite";
} else {
_l44 setMarkerColorLocal "ColorRedAlpha";
};
_l44 setMarkerTextLocal format["%1---%2", name _x, round(_x distance player)];
if (_x == player) then {
_l44 setMarkerColorLocal "ColorGreen";
};
PRO_SKILLZ_2015_ALLDAY_Bitches set[count PRO_SKILLZ_2015_ALLDAY_Bitches, _x];
[_x, _l44] spawn {
private["_l46", "_l47"];
_l46 = _this select 0;
_l47 = _this select 1;
while {
(PRO_SKILLZ_2015_ALLDAY_Map_Markers == 1) and(alive _l46) and(vehicle _l46 == _l46) and(getPlayerUID _l46 != "")
}
do {
_l47 setMarkerPosLocal([visiblePosition _l46 select 0, visiblePosition _l46 select 1, 0]);
sleep 0.01;
};
deleteMarkerLocal _l47;
if (_l46 in PRO_SKILLZ_2015_ALLDAY_Bitches) then {
PRO_SKILLZ_2015_ALLDAY_Bitches set[(PRO_SKILLZ_2015_ALLDAY_Bitches find _l46), -1];
PRO_SKILLZ_2015_ALLDAY_Bitches = PRO_SKILLZ_2015_ALLDAY_Bitches - [-1];
};
true;
};
};
};
}
forEach playableUnits;
sleep 0.3;
}; {
_l44 = str _x;
deleteMarkerLocal _l44;
}
forEach playableUnits;
};
CLASS911_BigBullets = {
if (CLASS911_BigBullets_TOGGLE) then {
vehicle player removeAllEventHandlers "Fired";
cutText[" \nBig Fuckin Bullets Loaded..", "PLAIN"];
vehicle player addeventhandler["Fired", {
call BigFuckinBullets_0202020DDDEEDED
}];
BigFuckinBullets_0202020DDDEEDED = {
if (isNull cursorTarget) then {
TargetPlayer_peter_cus = screenToWorld[0.5, 0.5];
} else {
TargetPlayer_peter_cus = getpos cursorTarget;
};
_sTURm_cus = "HelicopterExploBig"
createVehiclelocal TargetPlayer_peter_cus;
};
} else {
cutText[" \nBack to Normal Bullets..", "PLAIN"];
vehicle player removeAllEventHandlers "Fired";
};
};
CLASS911_FLYING_POOP = {
POOOOP_PUUMMPERS_ALLDAY_ = 5;
POOOOP_PUUMMPERS_ALLDAY_leftAndRight = 2;
POOOOP_PUUMMPERS_ALLDAY_upAndDown = 6;
POOOOP_PUUMMPERS_ALLDAY_distanceFromGround = 1;
POOOOP_PUUMMPERS_ALLDAY_hovering = nil;
POOOOP_PUUMMPERS_ALLDAY_hoverPos = nil;
POOOOP_PUUMMPERS_ALLDAY_move_forward = {
if ((getPosATL(vehicle player) select 2) > POOOOP_PUUMMPERS_ALLDAY_distanceFromGround) then {
_vehicle = (vehicle player);
_vel = velocity _vehicle;
_dir = direction _vehicle;
_speed = 0.4;
comment "Added speed";
_vehicle setVelocity[(_vel select 0) + (sin _dir * _speed), (_vel select 1) +
(cos _dir * _speed), 0.4];
};
};
POOOOP_PUUMMPERS_ALLDAY_move_left = {
if ((getPosATL(vehicle player) select 2) > POOOOP_PUUMMPERS_ALLDAY_distanceFromGround) then {
_leftDirection = getdir(vehicle player);
(vehicle player) setdir(_leftDirection) - POOOOP_PUUMMPERS_ALLDAY_leftAndRight;
};
};
POOOOP_PUUMMPERS_ALLDAY_move_backward = {
if ((getPosATL(vehicle player) select 2) > POOOOP_PUUMMPERS_ALLDAY_distanceFromGround) then {
_vehicle = (vehicle player);
_vel = velocity _vehicle;
_dir = direction _vehicle;
_speed = -0.4;
comment "Added speed";
_vehicle setVelocity[(_vel select 0) + (sin _dir * _speed), (_vel select 1) +
(cos _dir * _speed), 0.4];
};
};
POOOOP_PUUMMPERS_ALLDAY_move_right = {
if ((getPosATL(vehicle player) select 2) > POOOOP_PUUMMPERS_ALLDAY_distanceFromGround) then {
_rightDirection = getdir(vehicle player);
(vehicle player) setdir(_rightDirection) + POOOOP_PUUMMPERS_ALLDAY_leftAndRight;
player setVariable["lastPos", 1];
player setVariable["lastPos", []];
};
};
POOOOP_PUUMMPERS_ALLDAY_move_up = {
if ((getPosATL(vehicle player) select 2) < POOOOP_PUUMMPERS_ALLDAY_distanceFromGround) then {
};
_vehicle = (vehicle player);
_vel = velocity _vehicle;
_dir = direction _vehicle;
_speed = 3;
comment "Added speed";
_vehicle setVelocity[(_vel select 0), (_vel select 1), 4];
};
POOOOP_PUUMMPERS_ALLDAY_move_down = {
if ((getPosATL(vehicle player) select 2) > POOOOP_PUUMMPERS_ALLDAY_distanceFromGround) then {
_vehicle = (vehicle player);
_forwardCurrentDirection = getdir(vehicle player);
_forwardCurrentPosition = getPosATL(vehicle player);
(vehicle player) setdir _forwardCurrentDirection;
_vehicle setVelocity[0, 0, -4];
};
};
toggle_hover = {
if (isnil "POOOOP_PUUMMPERS_ALLDAY_hovering") then {
POOOOP_PUUMMPERS_ALLDAY_hovering = true;
titleText["Now POOOOP_PUUMMPERS_ALLDAY_hovering!", "PLAIN DOWN"];
titleFadeOut 4;
POOOOP_PUUMMPERS_ALLDAY_hoverPos = getPosATL(vehicle player);
} else {
POOOOP_PUUMMPERS_ALLDAY_hovering = nil;
titleText["No longer POOOOP_PUUMMPERS_ALLDAY_hovering!", "PLAIN DOWN"];
titleFadeOut 4;
};
};
if (isnil "POOOOP_PUUMMPERS_ALLDAY_BelieveIcanFly") then {
hint "Fly Mode ON";
titleText["Press 'spacebar' to toggle hover.", "PLAIN DOWN"];
titleFadeOut 4;
POOOOP_PUUMMPERS_ALLDAY_BelieveIcanFly = true;
POOOOP_PUUMMPERS_ALLDAY_keyForward = (findDisplay 46) displayAddEventHandler["KeyDown", "if ((_this select 1) == 17) then {call POOOOP_PUUMMPERS_ALLDAY_move_forward;}"];
POOOOP_PUUMMPERS_ALLDAY_keyLeft = (findDisplay 46) displayAddEventHandler["KeyDown", "if ((_this select 1) == 30) then {call POOOOP_PUUMMPERS_ALLDAY_move_left;}"];
POOOOP_PUUMMPERS_ALLDAY_keyBackward = (findDisplay 46) displayAddEventHandler["KeyDown", "if ((_this select 1) == 31) then {call POOOOP_PUUMMPERS_ALLDAY_move_backward;}"];
POOOOP_PUUMMPERS_ALLDAY_keyRight = (findDisplay 46) displayAddEventHandler["KeyDown", "if ((_this select 1) == 32) then {call POOOOP_PUUMMPERS_ALLDAY_move_right;}"];
POOOOP_PUUMMPERS_ALLDAY_keyUp = (findDisplay 46) displayAddEventHandler["KeyDown", "if ((_this select 1) == 16) then {call POOOOP_PUUMMPERS_ALLDAY_move_up;}"];
POOOOP_PUUMMPERS_ALLDAY_keyDown = (findDisplay 46) displayAddEventHandler["KeyDown", "if ((_this select 1) == 44) then {call POOOOP_PUUMMPERS_ALLDAY_move_down;}"];
POOOOP_PUUMMPERS_ALLDAY_keyHover = (findDisplay 46) displayAddEventHandler["KeyDown", "if ((_this select 1) == 57) then {call toggle_hover;}"];
} else {
hint "Fly Mode OFF";
titleText["Going Down!", "PLAIN DOWN"];
titleFadeOut 4;
POOOOP_PUUMMPERS_ALLDAY_BelieveIcanFly = nil;
(findDisplay 46) displayRemoveEventHandler["KeyDown", POOOOP_PUUMMPERS_ALLDAY_keyForward];
(findDisplay 46) displayRemoveEventHandler["KeyDown", POOOOP_PUUMMPERS_ALLDAY_keyLeft];
(findDisplay 46) displayRemoveEventHandler["KeyDown", POOOOP_PUUMMPERS_ALLDAY_keyBackward];
(findDisplay 46) displayRemoveEventHandler["KeyDown", POOOOP_PUUMMPERS_ALLDAY_keyRight];
(findDisplay 46) displayRemoveEventHandler["KeyDown", POOOOP_PUUMMPERS_ALLDAY_keyUp];
(findDisplay 46) displayRemoveEventHandler["KeyDown", POOOOP_PUUMMPERS_ALLDAY_keyDown];
(findDisplay 46) displayRemoveEventHandler["KeyDown", POOOOP_PUUMMPERS_ALLDAY_keyHover];
};
while {
POOOOP_PUUMMPERS_ALLDAY_BelieveIcanFly
}
do {
if (POOOOP_PUUMMPERS_ALLDAY_hovering) then {
(vehicle player) setvelocity[0, 0, 0.2];
};
};
};
CLASS911_LOOL = {
closedialog 0;
titleText["EVERY BUIDLING WILL NOW DIE BECAUSE OF YOU ( LAG INCOMEING D: )", "BLACK OUT"];
titleFadeOut 6;
sleep 6;
_posboomfr = position player nearObjects 999999;
_posboomfr1 = count _posboomfr;
_posboomfr12 = 0;
for "_posboomfr12" from 0 to _posboomfr1 do {_tl = _posboomfr select _posboomfr12;
if (getPlayerUID _tl == "") then {if (_posboomfr1 == _posboomfr12 + 1) then {_tl = "Done";};
_tl SetDamage 100;
};
};
};
CASE911_909093344343INV = {
_code = {
CASE911_InvisTarget = {
_0000 = _this select 0;
_kkkkkkkk = _this select 1;
_0000 hideObject _kkkkkkkk;
};
};
[_code,"BIS_fnc_Spawn",true,false] call BIS_Fnc_MP;
sleep 1;
[[player,CASE911_909093344343INV_TOGGLE],"CASE911_InvisTarget",true,false] call BIS_FNC_MP;
};
CLASS911_Loadout1 = {
[] spawn {
_wset = player;
removeAllWeapons _wset;
removeUniform player;
removeAllItems _wset;
removebackpack _wset;
removeAllAssignedItems _wset;
_wset addGoggles "G_Sport_Blackred";
_wset addUniform "U_O_CombatUniform_oucamo";
_wset addVest "V_BandollierB_cbr";
_wset addBackpack "B_Carryall_oucamo";
_wset addWeapon "NVGoggles";
_wset addWeapon "Rangefinder";
_wset addMagazine "7Rnd_408_Mag";
_wset addweapon "srifle_LRR_LRPS_F";
_wset addMagazine "30Rnd_9x21_Mag";
_wset addweapon "hgun_P07_F";
_wset addMagazine "NLAW_F";
_wset addweapon "launch_NLAW_F";
_wset addPrimaryWeaponItem "acc_pointer_IR";
_wset addHandgunItem "muzzle_snds_L";
_wset addWeaponGlobal "ItemCompass";
_wset addWeaponGlobal "ItemMap";
_wset addWeaponGlobal "Itemgps";
_wset addWeaponGlobal "ItemWatch";
_wset addWeaponGlobal "itemradio";
(unitBackpack _wset) additemCargo["FirstAidKit", 2];
(unitBackpack _wset) additemCargo["7Rnd_408_Mag", 9];
(unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];
(unitBackpack _wset) additemCargo["handGrenade", 2];
(unitBackpack _wset) additemCargo["NLAW_F", 2];
hint "LOADOUT HAS BEEN SPAWNED";
};
};
CLASS911_Loadout2 = {
[] spawn {
_wset = player;
removeAllWeapons _wset;
removeUniform player;
removeAllItems _wset;
removebackpack _wset;
removeAllAssignedItems _wset;
_wset addHeadgear "H_Beret_02";
_wset addGoggles "G_Sport_Blackred";
_wset addUniform "U_O_GhillieSuit";
_wset addVest "V_BandollierB_cbr";
_wset addBackpack "B_Carryall_ocamo";
_wset addWeapon "NVGoggles";
_wset addWeapon "Rangefinder";
_wset addMagazine "10Rnd_762x51_Mag";
_wset addweapon "srifle_DMR_01_DMS_F";
_wset addMagazine "30Rnd_9x21_Mag";
_wset addweapon "hgun_P07_F";
_wset addMagazine "NLAW_F";
_wset addweapon "launch_NLAW_F";
_wset addPrimaryWeaponItem "acc_pointer_IR";
_wset addHandgunItem "muzzle_snds_L";
_wset addWeaponGlobal "ItemCompass";
_wset addWeaponGlobal "ItemMap";
_wset addWeaponGlobal "Itemgps";
_wset addWeaponGlobal "ItemWatch";
_wset addWeaponGlobal "itemradio";
(unitBackpack _wset) additemCargo["FirstAidKit", 2];
(unitBackpack _wset) additemCargo["10Rnd_762x51_Mag", 9];
(unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];
(unitBackpack _wset) additemCargo["handGrenade", 2];
(unitBackpack _wset) additemCargo["NLAW_F", 2];
hint "LOADOUT HAS BEEN SPAWNED";
};
};
CLASS911_Loadout3 = {
[] spawn {
_wset = player;
removeAllWeapons _wset;
removeAllItems _wset;
removeUniform player;
removebackpack _wset;
removeAllAssignedItems _wset;
_wset addHeadgear "H_Beret_02";
_wset addGoggles "G_Sport_Blackred";
_wset addUniform "U_O_GhillieSuit";
_wset addVest "V_BandollierB_cbr";
_wset addBackpack "B_Carryall_ocamo";
_wset addWeapon "NVGoggles";
_wset addWeapon "Rangefinder";
_wset addMagazine "20rnd_762x51_mag";
_wset addweapon "srifle_ebr_f";
_wset addMagazine "30Rnd_9x21_Mag";
_wset addweapon "hgun_P07_F";
_wset addMagazine "NLAW_F";
_wset addweapon "launch_NLAW_F";
_wset addPrimaryWeaponItem "optic_sos";
_wset addPrimaryWeaponItem "muzzle_snds_B";
_wset addPrimaryWeaponItem "acc_pointer_IR";
_wset addHandgunItem "muzzle_snds_L";
_wset addWeaponGlobal "ItemCompass";
_wset addWeaponGlobal "ItemMap";
_wset addWeaponGlobal "Itemgps";
_wset addWeaponGlobal "ItemWatch";
_wset addWeaponGlobal "itemradio";
(unitBackpack _wset) additemCargo["FirstAidKit", 2];
(unitBackpack _wset) additemCargo["20rnd_762x51_mag", 9];
(unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];
(unitBackpack _wset) additemCargo["handGrenade", 2];
(unitBackpack _wset) additemCargo["NLAW_F", 2];
hint "LOADOUT HAS BEEN SPAWNED";
};
};
CLASS911_Loadout4 = {
_pos = [_144444444444444443344336, _pos select 1, _pos select 2];